trigger_camera
Jump to navigation
Jump to search
trigger_camera
is a point entity available in all GoldSrc games.
This entity allows you to place moving cameras in your maps that take control away from the player for a time.
Key Values
Target:
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Targetname:
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Hold time (wait) <integer>
- Time to keep the camera going.
- Path Corner (moveto) <string>
- The first path_corner to aim for.
- Initial Speed (speed) <string>
- The speed to start at.
- Acceleration units/sec^2 (acceleration) <string>
- Stop Deceleration units/sec^2 (deceleration) <string>
Flags
Start At Player : [1]
Follow Player : [2]
Freeze Player : [4]