This article's documentation is for the "GoldSrc" engine. Click here for more information.

infodecal

From Valve Developer Community
Jump to: navigation, search

infodecal is a point entity available in all GoldSrc GoldSrc games. It is used to place a static decal in a map. It is the entity created when the Decal tool is used. It places a texture on any surface, with transparency if the texture being applied supports transparency.

Key Values


Targetname:
Name (targetname) <targetname>
The targetname that other entities refer to this entity by.

Angles:
Pitch Yaw Roll (Y Z X) (angles) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
texture (???) <decal>
This defines which image from decals.wad will be displayed by the entity.

Flags

  •  [2048] : Not in Deathmatch