weapon_gauss
weapon_gauss
is a point entity available in the following GoldSrc games or engine branches:
Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift.
Todo: Add image(s) for this entity.
The Tau Cannon fires beams of Tau particles. The weapon has two different fire modes. The first shoots tau particles semi-automatically, visible as yellow beams in the air. The alt-fire mode charges up the weapon to fire more powerful white-hot beams. This can be replenished by ammo_gaussclip
.
Key Values
Targetname:
- Name
(targetname)
<targetname> - The targetname that other entities refer to this entity by.
Target:
- Target
(???)
<target_destination> - The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger
(???)
<integer> - Delay in seconds before firing the targeted entity.
- KillTarget
(???)
<target_destination> - Entity to remove when activated.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- [
2048
] : Not In Deathmatch