Dark Messiah Entities: Difference between revisions

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(Added the last entities from the game to the list)
(Added entities located in the base.fgd file)
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{{Back | Dark Messiah: Level Creation}}
{{Back | Dark Messiah: Level Creation}}
 
{{DISPLAYTITLE: Dark Messiah - List of Entities}}
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__NOTOC__


== base.fgd ==
== base.fgd ==
See [[List of base entities]]
See [[List of base entities]]
=== [[Dark Messiah of Might and Magic]] specific entities. ===
{{ColumnBox | count=4 |
'''env'''
* [[env_entity_cyrilflame]]
* [[env_entity_foudroyor]]
* [[env_entity_mm_fx]]
* [[env_entity_spellcaster]]
* [[env_shooter_arrow]]
'''func'''
* [[func_mm_avoidsimplify]]
'''info'''
* [[info_node_mm_link_controller]]
* [[info_node_stick]]
'''keyframe'''
* [[keyframe_ropeserver]]
'''mm'''
* [[mm_armor]]
'''move'''
* [[move_ropeserver]]
'''prop'''
* [[prop_ammo_arrow]]
* [[prop_door_free_rotating]]
* [[prop_lockpick]]
* [[prop_trap]]
'''spider'''
* [[spider_web_base]]
* [[spider_web_keyframe]]
'''trigger'''
* [[trigger_fallydeath]]
* [[trigger_grab_zone]]
* [[trigger_regen]]
* [[trigger_stealth]]
* [[trigger_teleport_fx]]
}}


== halflife2.fgd ==
== halflife2.fgd ==

Revision as of 04:28, 14 July 2019

Dark Messiah: Level Creation


base.fgd

See List of base entities

Dark Messiah of Might and Magic specific entities.

env

func

info

keyframe

mm

move

prop

spider

trigger

halflife2.fgd

Dark Messiah of Might and Magic specific entities.

ai

env

info

item

mm

npc

prop

trigger

vehicle

weapon

Half-Life 2 shared entities.

ai

aiscripted

assault

combine

cycler

env

filter

func

generic

info

item

logic

monster

npc

path

player

point

phys

prop

script

scripted

test

trigger

vehicle

weapon

mightandmagic.fgd

Dark Messiah of Might and Magic specific entities.

c

capturepoint

func

Half-Life 2 shared entities.

info