List of Half-Life: Zombie Edition entities
This is a list of all Zombie Edition entities that can be placed through Hammer.
Note:This list contains only FGD entities.
ambient_*
ammo_*
ammo_357
ammo_9mmAR
ammo_9mmbox
ammo_9mmclip
ammo_ARgrenades
ammo_buckshot
ammo_crossbow
ammo_gaussclip
ammo_rpgclip
button_*
cycler_*
env_*
env_beam
env_beverage
env_blood
env_bubbles
env_explosion
env_fade
env_funnel
env_global
env_glow
env_laser
env_message
env_render
env_shake
env_shooter
env_sound
env_spark
env_sprite
func_*
func_breakable
func_button
func_conveyor
func_door
func_door_rotating
func_friction
func_guntarget
func_illusionary
func_ladder
func_monsterclip
func_mortar_field
func_pendulum
func_plat
func_platrot
func_pushable
func_rotating
func_rot_button
func_tankcontrols
func_tank
func_tanklaser
func_tankmortar
func_tankrocket
func_trackautochange
func_trackchange
func_tracktrain
func_traincontrols
func_train
func_wall
func_wall_toggle
func_water
game_*
game_counter
game_counter_set
game_end
game_player_equip
game_player_hurt
game_player_team
game_score
game_team_master
game_team_set
game_text
game_zone_player
info_*
info_bigmomma
info_intermission
info_landmark
info_node_air
info_node
info_null
info_player_coop
info_player_deathmatch
info_player_start
info_target
info_teleport_destination
item_*
light_*
momentary_*
monster_*
monster_alien_controller
monster_alien_grunt
monster_alien_rocket_grunt
monster_alien_slave
monster_apache
monster_babycrab
monster_barnacle
monster_barney_dead
monster_barney
monster_bigmomma
monster_bloater
monster_bullchicken
monster_cockroach
monster_dog
monster_fast_zombie
monster_flyer_flock
monster_furniture
monster_gargantua
monster_generic
monster_gman
monster_grunt_repel
monster_handgrenade
monster_headcrab
monster_hevsuit_dead
monster_hgrunt_dead
monster_houndeye
monster_human_assassin
monster_human_grunt
monster_ichthyosaur
monster_leech
monster_miniturret
monster_nihilanth
monster_osprey
monster_rat
monster_satchelcharge
monster_scientist_dead
monster_scientist
monster_sentry
monster_sitting_scientist
monster_snark
monster_tentacle
monster_tripmine
monster_turret
monster_zombie
multi_*
path_*
player_*
scripted_*
target_*
test_*
trigger_*
trigger_auto
trigger_autosave
trigger_camera
trigger_cdaudio
trigger_changelevel
trigger_changetarget
trigger_counter
trigger_endsection
trigger_gravity
trigger_hurt
trigger_monsterjump
trigger_multiple
trigger_once
trigger_push
trigger_relay
trigger_teleport
trigger_transition
weapon_*
weapon_357
weapon_9mmAR
weapon_9mmhandgun
weapon_crossbow
weapon_crowbar
weapon_egon
weapon_gauss
weapon_handgrenade
weapon_hornetgun
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
world_*
xen_*
Unincluded