List of base entities: Difference between revisions
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==Lights== | ==Lights== |
Revision as of 17:22, 26 February 2008
This is a complete list of all Source base entities.
Player vision control
Sounds
Visual effects
- env_particlelight
- env_sun
- env_lightglow
- env_beam
- env_blood
- env_spark
- point_tesla
- env_dustpuff
- func_smokevolume
- func_dustcloud
Templates
Triggers
Physics
Misc
Game control
Lights
Controls
Fire
Cameras
Movers
Logic
Unsorted
func_ladderendpoint info_ladder_dismount cycler
env_shooter env_rotorshooter env_soundscape_proxy env_wind game_player_equip point_message
game_ui game_zone_player infodecal info_no_dynamic_shadow info_player_start info_null info_target info_teleport_destination info_node_hint info_node_air_hint info_node_climb shadow_control keyframe_track move_keyframed move_track move_rope logic_collision_pair math_remap logic_lineto logic_autosave point_template filter_multi filter_activator_name point_anglesensor point_teleport point_hurt func_physbox physics_cannister info_mass_center phys_hinge phys_ballsocket phys_pulleyconstraint phys_ragdollconstraint phys_torque phys_magnet prop_detail prop_dynamic prop_physics_multiplayer func_occluder func_breakable_surf func_detail func_illusionary func_guntarget func_trackchange func_tanktrain func_traincontrols tanktrain_ai path_track trigger_changelevel trigger_gravity trigger_soundscape trigger_remove trigger_once trigger_look trigger_impact trigger_transition water_lod_control logic_measure_movement env_credits