List of Half-Life entities: Difference between revisions

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{{HL1}}
{{seealso|[[List of Half-Life: Source entities]] for {{hls}} entities}}
{{modernTodo|<ul>
{{HL1}} This is a list of all {{hl1|4}} entities that can be placed through {{hammer|4}} or {{jack|4}}.
<li> Document {{hls|4.1}}-specific quirks, such as modified target_cdaudio and trigger_cdaudio search paths.
</ul>}}
This is a list of all {{hl1|4}} entities that can be placed through {{hammer|4}} or {{jack|4}}.
__NOTOC__
__NOTOC__
{{ColumnBox|count=4|
{{ColumnBox|count=4|
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* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_wreckage (GoldSrc)|cycler_wreckage]]
* [[cycler_wreckage (GoldSrc)|cycler_wreckage]]
* [[cycler_weapon_(GoldSource_Engine)|cycler_weapon]]
* [[cycler_weapon_(GoldSrc)|cycler_weapon]]


===env_*===
===env_*===
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* [[func_tankcontrols (GoldSrc)|func_tankcontrols]]
* [[func_tankcontrols (GoldSrc)|func_tankcontrols]]
* [[func_tanklaser (GoldSrc)|func_tanklaser]]
* [[func_tanklaser (GoldSrc)|func_tanklaser]]
* [[func_tankmortar(GoldSrc)|func_tankmortar]]
* [[func_tankmortar (GoldSrc)|func_tankmortar]]
* [[func_tankrocket (GoldSrc)|func_tankrocket]]
* [[func_tankrocket (GoldSrc)|func_tankrocket]]
* [[func_trackautochange (GoldSrc)|func_trackautochange]]
* [[func_trackautochange (GoldSrc)|func_trackautochange]]
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===monster_*===
===monster_*===
* [[Monster_alien_controller_(goldsource_engine)|monster_alien_controller]]
* [[Monster_alien_controller_(GoldSrc)|monster_alien_controller]]
* [[monster_alien_grunt (GoldSrc)|monster_alien_grunt]]
* [[monster_alien_grunt (GoldSrc)|monster_alien_grunt]]
* [[monster_alien_slave (GoldSrc)|monster_alien_slave]]
* [[monster_alien_slave (GoldSrc)|monster_alien_slave]]
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* [[monster_furniture (GoldSrc)|monster_furniture]]
* [[monster_furniture (GoldSrc)|monster_furniture]]
* [[monster_gargantua (GoldSrc)|monster_gargantua]]
* [[monster_gargantua (GoldSrc)|monster_gargantua]]
* [[monster_generic_(GoldSource_Engine)|monster_generic]]
* [[monster_generic_(GoldSrc)|monster_generic]]
* [[monster_gman (GoldSrc)|monster_gman]]
* [[monster_gman (GoldSrc)|monster_gman]]
* [[monster_grunt_repel (GoldSrc)|monster_grunt_repel]]
* [[monster_grunt_repel (GoldSrc)|monster_grunt_repel]]
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===player_*===
===player_*===
* [[player_loadsaved_(GoldSource_Engine)|player_loadsaved]]
* [[player_loadsaved_(GoldSrc)|player_loadsaved]]
* [[player_weaponstrip_(GoldSource_Engine)|player_weaponstrip]]
* [[player_weaponstrip_(GoldSrc)|player_weaponstrip]]


===scripted_*===
===scripted_*===
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===target_*===
===target_*===
* [[target_cdaudio_(GoldSource_Engine)|target_cdaudio]]
* [[target_cdaudio_(GoldSrc)|target_cdaudio]]


===trigger_*===
===trigger_*===
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* [[weapon_357 (GoldSrc)|weapon_357]]
* [[weapon_357 (GoldSrc)|weapon_357]]
* [[weapon_9mmAR (GoldSrc)|weapon_9mmAR]] (weapon_mp5)
* [[weapon_9mmAR (GoldSrc)|weapon_9mmAR]] (weapon_mp5)
* [[weapon_9mmhandgun_(GoldSource_Engine)|weapon_9mmhandgun]] (weapon_glock)
* [[weapon_9mmhandgun_(GoldSrc)|weapon_9mmhandgun]] (weapon_glock)
* [[weapon_crossbow (GoldSrc)|weapon_crossbow]]
* [[weapon_crossbow (GoldSrc)|weapon_crossbow]]
* [[weapon_crowbar (GoldSrc)|weapon_crowbar]]
* [[weapon_crowbar (GoldSrc)|weapon_crowbar]]
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}}
}}


[[Category:Half-Life]]
== See also ==
[[Category:Entities]]
* [[:Category:Half-Life Entities]]
[[Category:Half-Life Entities]]
 
[[Category:Entities by game]]
[[Category:Half-Life Level Design]]
[[Category:Half-Life Level Design]]

Latest revision as of 15:05, 14 September 2024

See also:  List of Half-Life: Source entities for Half-Life: Source entities

Half-Life This is a list of all Half-Life Half-Life entities that can be placed through Hammer Hammer or J.A.C.K. J.A.C.K..

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibshooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*


See also