Dark Messiah Entities: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Added more entities to the list)
m (Consistent design between entity list pages)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Back | Dark Messiah: Level Creation}}
{{Back | Dark Messiah: Level Creation}}
 
{{DISPLAYTITLE: Dark Messiah - List of Entities}}
__NOTOC__
__NOTOC__


== base.fgd ==
== [[Base.fgd/Dark Messiah of Might and Magic | base.fgd]] ==
See [[List of base entities]]
See [[List of base entities]]


== halflife2.fgd ==
=== Dark Messiah of Might and Magic specific entities. ===
=== [[Dark Messiah of Might and Magic]] specific entities. ===
{{ColumnBox | count=4 |
'''env'''
* [[env_entity_cyrilflame]]
* [[env_entity_foudroyor]]
* [[env_entity_mm_fx]]
* [[env_entity_spellcaster]]
* [[env_shooter_arrow]]
'''func'''
* [[func_mm_avoidsimplify]]
'''info'''
* [[info_node_mm_link_controller]]
* [[info_node_stick]]
'''keyframe'''
* [[keyframe_ropeserver]]
'''mm'''
* [[mm_armor]]
'''move'''
* [[move_ropeserver]]
'''prop'''
* [[prop_ammo_arrow]]
* [[prop_door_free_rotating]]
* [[prop_lockpick]]
* [[prop_trap]]
'''spider'''
* [[spider_web_base]]
* [[spider_web_keyframe]]
'''trigger'''
* [[trigger_fallydeath]]
* [[trigger_grab_zone]]
* [[trigger_regen]]
* [[trigger_stealth]]
* [[trigger_teleport_fx]]
}}
 
== [[Half Life 2.fgd/Dark Messiah | halflife2.fgd]] ==
=== Dark Messiah of Might and Magic specific entities. ===
{{ColumnBox | count=4 |
{{ColumnBox | count=4 |
'''ai'''
'''ai'''
Line 150: Line 185:
* [[weapon_arxkatana]]
* [[weapon_arxkatana]]
* [[weapon_arxorccleaver]]
* [[weapon_arxorccleaver]]
* [[weapon_arxringdexterity]]
* [[weapon_arxringmana]]
* [[weapon_arxringprotectfire]]
* [[weapon_arxringregeneration]]
* [[weapon_arxringregeneration]]
* [[weapon_arxringsecondchance]]
* [[weapon_arxringstrength]]
* [[weapon_arxshield]]
* [[weapon_arxshield]]
* [[weapon_arxsword]]
* [[weapon_arxsword]]
Line 173: Line 213:
* [[weapon_mm_daggers_shadow]]
* [[weapon_mm_daggers_shadow]]
* [[weapon_mm_daggers_silver]]
* [[weapon_mm_daggers_silver]]
* [[weapon_mm_helmet_accuracy]]
* [[weapon_mm_helmet_confusion]]
* [[weapon_mm_helmet_guard]]
* [[weapon_mm_helmet_health]]
* [[weapon_mm_helmet_lichcrown]]
* [[weapon_mm_helmet_orcchief]]
* [[weapon_mm_helmet_orcsmall]]
* [[weapon_mm_helmet_stealth]]
* [[weapon_mm_helmet_wisdom]]
* [[weapon_mm_hook]]
* [[weapon_mm_hook]]
* [[weapon_mm_shield_deathknight]]
* [[weapon_mm_shield_gob]]
* [[weapon_mm_shield_guard]]
* [[weapon_mm_shield_lava]]
* [[weapon_mm_shield_magic]]
* [[weapon_mm_shield_necroguard]]
* [[weapon_mm_shield_orc]]
* [[weapon_mm_shield_orcsmall]]
* [[weapon_mm_specter_knife]]
* [[weapon_mm_specter_knife]]
* [[weapon_mm_staff_collector]]
* [[weapon_mm_staff_collector]]
Line 192: Line 249:
}}
}}


=== [[Half-Life 2]] shared entities. ===
=== Half-Life 2 shared entities. ===
{{ColumnBox | count=4 |  
{{ColumnBox | count=4 |  
'''ai'''
'''ai'''
Line 226: Line 283:
* [[env_ar2explosion]]
* [[env_ar2explosion]]
* [[env_citadel_energy_core]]
* [[env_citadel_energy_core]]
* [[env_entity_dissolver]]
* [[env_extinguisherjet]]
* [[env_extinguisherjet]]
* [[env_flare]]
* [[env_flare]]
Line 235: Line 293:
* [[env_starfield]]
* [[env_starfield]]
* [[env_terrainmorph]]
* [[env_terrainmorph]]
'''filter'''
* [[filter_combineball_type]]
'''func'''
'''func'''
* [[func_combine_ball_spawner]]
* [[func_combine_ball_spawner]]
Line 358: Line 418:
* [[prop_vehicle_apc]]
* [[prop_vehicle_apc]]
* [[prop_vehicle_cannon]]
* [[prop_vehicle_cannon]]
* [[prop_vehicle_choreo_generic]]
* [[prop_vehicle_crane]]
* [[prop_vehicle_crane]]
* [[prop_vehicle_driveable]]
* [[prop_vehicle_driveable]]
Line 401: Line 462:
}}
}}


== mightandmagic.fgd ==
== [[Might and Magic.fgd | mightandmagic.fgd]]  ==
=== Dark Messiah of Might and Magic specific entities. ===
{{ColumnBox | count=4 |
'''c'''
* [[c_env_frou_frou]]
* [[c_env_paokai]]
* [[c_env_particle]]
* [[c_env_path]]
'''capturepoint'''
* [[capturepoint]]
'''func'''
* [[func_door_mm]]
}}
 
=== Half-Life 2 shared entities. ===
{{ColumnBox | count=1 |
'''info'''
* [[info_player_teamspawn]]
}}




[[Category: Dark Messiah]][[Category:Entities]][[Category:Level Design]]
[[Category: Dark Messiah]][[Category:Entities]][[Category:Level Design]]

Latest revision as of 09:52, 10 August 2021

Dark Messiah: Level Creation


base.fgd

See List of base entities

Dark Messiah of Might and Magic specific entities.

env

func

info

keyframe

mm

move

prop

spider

trigger

halflife2.fgd

Dark Messiah of Might and Magic specific entities.

ai

env

info

item

mm

npc

prop

trigger

vehicle

weapon

Half-Life 2 shared entities.

ai

aiscripted

assault

combine

cycler

env

filter

func

generic

info

item

logic

monster

npc

path

player

point

phys

prop

script

scripted

test

trigger

vehicle

weapon

mightandmagic.fgd

Dark Messiah of Might and Magic specific entities.

c

capturepoint

func

Half-Life 2 shared entities.

info