Dark Messiah Entities: Difference between revisions
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{{ | {{Back | Dark Messiah: Level Creation}} | ||
{{DISPLAYTITLE: Dark Messiah - List of Entities}} | |||
__NOTOC__ | |||
== | == [[Base.fgd/Dark Messiah of Might and Magic | base.fgd]] == | ||
See [[List of base entities]] | |||
=== Dark Messiah of Might and Magic specific entities. === | |||
{{ColumnBox | count=4 | | |||
'''env''' | |||
* [[env_entity_cyrilflame]] | |||
* [[env_entity_foudroyor]] | |||
* [[env_entity_mm_fx]] | |||
* [[env_entity_spellcaster]] | |||
* [[env_shooter_arrow]] | |||
'''func''' | |||
* [[func_mm_avoidsimplify]] | |||
'''info''' | |||
* [[info_node_mm_link_controller]] | |||
* [[info_node_stick]] | |||
'''keyframe''' | |||
* [[keyframe_ropeserver]] | |||
'''mm''' | |||
* [[mm_armor]] | |||
'''move''' | |||
* [[move_ropeserver]] | |||
'''prop''' | |||
* [[prop_ammo_arrow]] | |||
* [[prop_door_free_rotating]] | |||
* [[prop_lockpick]] | |||
* [[prop_trap]] | |||
'''spider''' | |||
* [[spider_web_base]] | |||
* [[spider_web_keyframe]] | |||
'''trigger''' | |||
* [[trigger_fallydeath]] | |||
* [[trigger_grab_zone]] | |||
* [[trigger_regen]] | |||
* [[trigger_stealth]] | |||
* [[trigger_teleport_fx]] | |||
}} | |||
== [[Half Life 2.fgd/Dark Messiah | halflife2.fgd]] == | |||
=== Dark Messiah of Might and Magic specific entities. === | |||
{{ColumnBox | count=4 | | |||
'''ai''' | |||
* [[ai_flee]] | |||
* [[ai_goal_patrol]] | |||
* [[ai_goal_snipe]] | |||
'''env''' | |||
* [[env_npc_tactical_interest]] | |||
* [[env_torch]] | |||
'''info''' | |||
* [[info_target_cyclopedeath]] | |||
'''item''' | |||
* [[item_bottle_wine03]] | |||
* [[item_crate]] | |||
* [[item_food_banana_regime]] | |||
* [[item_food_banana01]] | |||
* [[item_food_banana02]] | |||
* [[item_food_banana03]] | |||
* [[item_food_banana04]] | |||
* [[item_food_bread01_cooked]] | |||
* [[item_food_bread01_row]] | |||
* [[item_food_chicken_roasted]] | |||
* [[item_food_fish_hanged]] | |||
* [[item_food_fibs_cooked]] | |||
* [[item_food_fibs_row]] | |||
* [[item_food_fish01]] | |||
* [[item_food_fish02]] | |||
* [[item_food_fish03]] | |||
* [[item_food_food_ratio02]] | |||
* [[item_food_garlic]] | |||
* [[item_food_ham]] | |||
* [[item_food_leek01]] | |||
* [[item_food_magic_toad]] | |||
* [[item_food_mushroom]] | |||
* [[item_food_mushroom_verymedium]] | |||
* [[item_food_pie]] | |||
* [[item_food_red_apple]] | |||
* [[item_loot_bar_gold]] | |||
* [[item_loot_bar_silver]] | |||
* [[item_loot_brace_gold]] | |||
* [[item_loot_brace_silver]] | |||
* [[item_loot_goblet_gold]] | |||
* [[item_loot_necklace_amethyst]] | |||
* [[item_loot_necklace_emerald]] | |||
* [[item_loot_necklace_onyx]] | |||
* [[item_loot_necklace_sapphire]] | |||
* [[item_loot_ring_copper]] | |||
* [[item_loot_ring_gold]] | |||
* [[item_loot_ring_silver]] | |||
* [[item_loot_ruby_big]] | |||
* [[item_loot_sapphire_big]] | |||
* [[item_loot_scroll_charm]] | |||
* [[item_loot_scroll_cure]] | |||
* [[item_loot_scroll_fire_trap]] | |||
* [[item_loot_scroll_fireball]] | |||
* [[item_loot_scroll_flame_arrow]] | |||
* [[item_loot_scroll_freeze]] | |||
* [[item_loot_scroll_inferno]] | |||
* [[item_loot_scroll_lightning]] | |||
* [[item_loot_scroll_magic_reflection]] | |||
* [[item_loot_scroll_shrink]] | |||
* [[item_loot_scroll_telekynesis]] | |||
* [[item_loot_scroll_wizard_eye]] | |||
* [[item_potion_cure_poison]] | |||
* [[item_potion_full_life]] | |||
* [[item_potion_life]] | |||
* [[item_potion_mana]] | |||
* [[item_potion_stone]] | |||
'''mm''' | |||
* [[mm_ai_ambush]] | |||
* [[mm_ally_manager]] | |||
* [[mm_book]] | |||
* [[mm_butterflies]] | |||
* [[mm_flies]] | |||
* [[mm_func_fishes]] | |||
* [[mm_func_leaves]] | |||
* [[mm_player_class_chooser]] | |||
* [[mm_player_inputs]] | |||
'''npc''' | |||
* [[npc_arantir]] | |||
* [[npc_bonedragon]] | |||
* [[npc_bow]] | |||
* [[npc_cyclope]] | |||
* [[npc_cyclope_undead]] | |||
* [[npc_death_knight]] | |||
* [[npc_dog (dark messiah)]] | |||
* [[npc_facehugger]] | |||
* [[npc_flyinghead]] | |||
* [[npc_ghoul]] | |||
* [[npc_ghoul_friendly]] | |||
* [[npc_goblin]] | |||
* [[npc_horse]] | |||
* [[npc_horse_rideable]] | |||
* [[npc_human_guard]] | |||
* [[npc_human_guard_bow]] | |||
* [[npc_leanna]] | |||
* [[npc_lich]] | |||
* [[npc_lich_king]] | |||
* [[npc_menelag]] | |||
* [[npc_mm_generic]] | |||
* [[npc_necro_civilian]] | |||
* [[npc_necro_guard]] | |||
* [[npc_necro_guard_bow]] | |||
* [[npc_necromancer]] | |||
* [[npc_necromancer_lord]] | |||
* [[npc_orc_bow]] | |||
* [[npc_orc_chief]] | |||
* [[npc_orc_sword]] | |||
* [[npc_phenrig]] | |||
* [[npc_pig]] | |||
* [[npc_paokai]] | |||
* [[npc_servant_specter]] | |||
* [[npc_spider_giant]] | |||
* [[npc_spider_mini]] | |||
* [[npc_spider_regular]] | |||
* [[npc_undead]] | |||
* [[npc_villager_female]] | |||
* [[npc_villager_male]] | |||
* [[npc_villager_undead]] | |||
* [[npc_wizard]] | |||
* [[npc_worm]] | |||
'''prop''' | |||
* [[prop_mm_altar]] | |||
'''trigger''' | |||
* [[trigger_mass]] | |||
'''vehicle''' | |||
* [[vehicle_mm_barge]] | |||
'''weapon''' | |||
* [[weapon_arx_long_sword]] | |||
* [[weapon_arx_orc_chief_cleaver]] | |||
* [[weapon_arx_short_sword]] | |||
* [[weapon_arx_silver_sword]] | |||
* [[weapon_arx_sword_collector]] | |||
* [[weapon_arx_sword_of_fire]] | |||
* [[weapon_arx_sword_of_misery]] | |||
* [[weapon_arx_wakizashi_of_excellence]] | |||
* [[weapon_arxclub]] | |||
* [[weapon_arxcrossbow]] | |||
* [[weapon_arxcrossbowrope]] | |||
* [[weapon_arxdaggers]] | |||
* [[weapon_arxhelmet]] | |||
* [[weapon_arxkatana]] | |||
* [[weapon_arxorccleaver]] | |||
* [[weapon_arxringdexterity]] | |||
* [[weapon_arxringmana]] | |||
* [[weapon_arxringprotectfire]] | |||
* [[weapon_arxringregeneration]] | |||
* [[weapon_arxringsecondchance]] | |||
* [[weapon_arxringstrength]] | |||
* [[weapon_arxshield]] | |||
* [[weapon_arxsword]] | |||
* [[weapon_mm_bow_collector]] | |||
* [[weapon_mm_bow_explosive]] | |||
* [[weapon_mm_bow_freeze]] | |||
* [[weapon_mm_bow_holy]] | |||
* [[weapon_mm_bow_living]] | |||
* [[weapon_mm_bow_long]] | |||
* [[weapon_mm_bow_mass]] | |||
* [[weapon_mm_bow_plan]] | |||
* [[weapon_mm_bow_poison]] | |||
* [[weapon_mm_bow_sniper]] | |||
* [[weapon_mm_daggers_collector]] | |||
* [[weapon_mm_daggers_dest]] | |||
* [[weapon_mm_daggers_kryss]] | |||
* [[weapon_mm_daggers_kryss_lk]] | |||
* [[weapon_mm_daggers_light]] | |||
* [[weapon_mm_daggers_of_ashes]] | |||
* [[weapon_mm_daggers_plan]] | |||
* [[weapon_mm_daggers_polar]] | |||
* [[weapon_mm_daggers_shadow]] | |||
* [[weapon_mm_daggers_silver]] | |||
* [[weapon_mm_helmet_accuracy]] | |||
* [[weapon_mm_helmet_confusion]] | |||
* [[weapon_mm_helmet_guard]] | |||
* [[weapon_mm_helmet_health]] | |||
* [[weapon_mm_helmet_lichcrown]] | |||
* [[weapon_mm_helmet_orcchief]] | |||
* [[weapon_mm_helmet_orcsmall]] | |||
* [[weapon_mm_helmet_stealth]] | |||
* [[weapon_mm_helmet_wisdom]] | |||
* [[weapon_mm_hook]] | |||
* [[weapon_mm_shield_deathknight]] | |||
* [[weapon_mm_shield_gob]] | |||
* [[weapon_mm_shield_guard]] | |||
* [[weapon_mm_shield_lava]] | |||
* [[weapon_mm_shield_magic]] | |||
* [[weapon_mm_shield_necroguard]] | |||
* [[weapon_mm_shield_orc]] | |||
* [[weapon_mm_shield_orcsmall]] | |||
* [[weapon_mm_specter_knife]] | |||
* [[weapon_mm_staff_collector]] | |||
* [[weapon_mm_staff_combat]] | |||
* [[weapon_mm_staff_fire]] | |||
* [[weapon_mm_staff_ghost]] | |||
* [[weapon_mm_staff_holy]] | |||
* [[weapon_mm_staff_mana]] | |||
* [[weapon_mm_staff_necromancer]] | |||
* [[weapon_mm_staff_shadow]] | |||
* [[weapon_mm_staff_shock]] | |||
* [[weapon_mm_staff_spell]] | |||
* [[weapon_mm_staff_stun]] | |||
* [[weapon_mm_staff_wizard]] | |||
* [[weapon_mm_staff_wood]] | |||
* [[weapon_mm_weapon_generic]] | |||
* [[weapon_sword_souldrinker]] | |||
}} | |||
=== Half-Life 2 shared entities. === | |||
{{ColumnBox | count=4 | | |||
'''ai''' | |||
* [[ai_ally_manager]] | |||
* [[ai_battle_line]] | |||
* [[ai_changehintgroup]] | |||
* [[ai_changetarget]] | |||
* [[ai_citizen_response_system]] | |||
* [[ai_goal_actbusy]] | |||
* [[ai_goal_actbusy_queue]] | |||
* [[ai_goal_assault]] | |||
* [[ai_goal_follow]] | |||
* [[ai_goal_injured_follow]] | |||
* [[ai_goal_lead]] | |||
* [[ai_goal_lead_weapon]] | |||
* [[ai_goal_police]] | |||
* [[ai_goal_standoff]] | |||
* [[ai_npc_eventresponsesystem]] | |||
* [[ai_relationship]] | |||
* [[ai_script_conditions]] | |||
* [[ai_sound]] | |||
'''aiscripted''' | |||
* [[aiscripted_schedule]] | |||
'''assault''' | |||
* [[assault_assaultpoint]] | |||
* [[assault_rallypoint]] | |||
'''combine''' | |||
* [[combine_mine]] | |||
'''cycler''' | |||
* [[cycler_actor]] | |||
'''env''' | |||
* [[env_alyxemp]] | |||
* [[env_ar2explosion]] | |||
* [[env_citadel_energy_core]] | |||
* [[env_entity_dissolver]] | |||
* [[env_extinguisherjet]] | |||
* [[env_flare]] | |||
* [[env_global]] | |||
* [[env_gunfire]] | |||
* [[env_headcrabcanister]] | |||
* [[env_muzzleflash]] | |||
* [[env_speaker]] | |||
* [[env_starfield]] | |||
* [[env_terrainmorph]] | |||
'''filter''' | |||
* [[filter_combineball_type]] | |||
'''func''' | |||
* [[func_combine_ball_spawner]] | |||
* [[func_extinguishercharger]] | |||
* [[func_fish_pool]] | |||
* [[func_healthcharger]] | |||
* [[func_lookdoor]] | |||
* [[func_monitor]] | |||
* [[func_recharge]] | |||
* [[func_tank]] | |||
* [[func_tankairboatgun]] | |||
* [[func_tankapcrocket]] | |||
* [[func_tanklaser]] | |||
* [[func_tankmortar]] | |||
* [[func_tankphyscannister]] | |||
* [[func_tankpulselaser]] | |||
* [[func_tankrocket]] | |||
* [[func_vehicleclip]] | |||
'''generic''' | |||
* [[generic_actor]] | |||
'''info''' | |||
* [[info_darknessmode_lightsource]] | |||
* [[info_snipertarget]] | |||
* [[info_target_gunshipcrash]] | |||
* [[info_teleporter_countdown]] | |||
'''item''' | |||
* [[item_dynamic_resupply]] | |||
* [[item_healthcharger]] | |||
* [[item_suitcharger]] | |||
'''logic''' | |||
* [[logic_choreographed_scene]] | |||
'''monster''' | |||
* [[monster_generic]] | |||
'''npc''' | |||
* [[npc_alyx]] | |||
* [[npc_antlion]] | |||
* [[npc_antlion_template_maker]] | |||
* [[npc_antlionguard]] | |||
* [[npc_apc]] | |||
* [[npc_apcdriver]] | |||
* [[npc_assassin]] | |||
* [[npc_barney]] | |||
* [[npc_barnacle]] | |||
* [[npc_bullseye]] | |||
* [[npc_breen]] | |||
* [[npc_citizen]] | |||
* [[npc_combine_camera]] | |||
* [[npc_combine_s]] | |||
* [[npc_combinedropship]] | |||
* [[npc_combinegunship]] | |||
* [[npc_crabsynth]] | |||
* [[npc_cranedriver]] | |||
* [[npc_crow]] | |||
* [[npc_cscanner]] | |||
* [[npc_eli]] | |||
* [[npc_enemyfinder]] | |||
* [[npc_fastzombie]] | |||
* [[npc_fastzombie_torso]] | |||
* [[npc_fisherman]] | |||
* [[npc_gman]] | |||
* [[npc_headcrab]] | |||
* [[npc_headcrab_black]] | |||
* [[npc_headcrab_fast]] | |||
* [[npc_heli_avoidbox]] | |||
* [[npc_heli_avoidsphere]] | |||
* [[npc_heli_nobomb]] | |||
* [[npc_helicopter]] | |||
* [[npc_kleiner]] | |||
* [[npc_launcher]] | |||
* [[npc_maker]] | |||
* [[npc_manhack]] | |||
* [[npc_metropolice]] | |||
* [[npc_ministrider]] | |||
* [[npc_missiledefense]] | |||
* [[npc_monk]] | |||
* [[npc_mortarsynth]] | |||
* [[npc_mossman]] | |||
* [[npc_odell]] | |||
* [[npc_particlestorm]] | |||
* [[npc_pigeon]] | |||
* [[npc_poisonzombie]] | |||
* [[npc_roller]] | |||
* [[npc_rollerbuddy]] | |||
* [[npc_rollerbull]] | |||
* [[npc_rollerdozer]] | |||
* [[npc_rollermine]] | |||
* [[npc_rollerturret]] | |||
* [[npc_seagull]] | |||
* [[npc_sniper]] | |||
* [[npc_spotlight]] | |||
* [[npc_sscanner]] | |||
* [[npc_stalker]] | |||
* [[npc_strider]] | |||
* [[npc_turret_ceiling]] | |||
* [[npc_turret_floor]] | |||
* [[npc_turret_ground]] | |||
* [[npc_vehicledriver]] | |||
* [[npc_vortigaunt]] | |||
* [[npc_wscanner]] | |||
* [[npc_zombie]] | |||
* [[npc_zombie_torso]] | |||
* [[npc_zombine]] | |||
'''path''' | |||
* [[path_corner]] | |||
* [[path_corner_crash]] | |||
'''player''' | |||
* [[player_loadsaved]] | |||
* [[player_speedmod]] | |||
* [[player_weaponstrip]] | |||
'''point''' | |||
* [[point_antlion_repellant]] | |||
* [[point_apc_controller]] | |||
* [[point_bugbait]] | |||
* [[point_camera]] | |||
* [[point_combine_ball_launcher]] | |||
'''phys''' | |||
* [[phys_constraintsystem]] | |||
'''prop''' | |||
* [[prop_combine_ball]] | |||
* [[prop_thumper]] | |||
* [[prop_vehicle]] | |||
* [[prop_vehicle_airboat]] | |||
* [[prop_vehicle_apc]] | |||
* [[prop_vehicle_cannon]] | |||
* [[prop_vehicle_choreo_generic]] | |||
* [[prop_vehicle_crane]] | |||
* [[prop_vehicle_driveable]] | |||
* [[prop_vehicle_jeep]] | |||
* [[prop_vehicle_prisoner_pod]] | |||
'''script''' | |||
* [[script_intro]] | |||
* [[script_tauremoval]] | |||
'''scripted''' | |||
* [[scripted_sentence]] | |||
* [[scripted_sequence]] | |||
* [[scripted_target]] | |||
'''test''' | |||
* [[test_sidelist]] | |||
'''trigger''' | |||
* [[trigger_physics_trap]] | |||
* [[trigger_rpgfire]] | |||
* [[trigger_super_armor]] | |||
* [[trigger_vphysics_motion]] | |||
* [[trigger_waterydeath]] | |||
* [[trigger_weapon_dissolve]] | |||
* [[trigger_weapon_strip]] | |||
'''vehicle''' | |||
* [[vehicle_viewcontroller]] | |||
'''weapon''' | |||
* [[weapon_357]] | |||
* [[weapon_alyxgun]] | |||
* [[weapon_annabelle]] | |||
* [[weapon_ar2]] | |||
* [[weapon_brickbat]] | |||
* [[weapon_bugbait]] | |||
* [[weapon_crossbow]] | |||
* [[weapon_crowbar]] | |||
* [[weapon_extinguisher]] | |||
* [[weapon_frag]] | |||
* [[weapon_physcannon]] | |||
* [[weapon_physgun]] | |||
* [[weapon_pistol]] | |||
* [[weapon_rpg]] | |||
* [[weapon_shotgun]] | |||
* [[weapon_smg1]] | |||
* [[weapon_stunstick]] | |||
}} | |||
== | == [[Might and Magic.fgd | mightandmagic.fgd]] == | ||
* [[ | === Dark Messiah of Might and Magic specific entities. === | ||
{{ColumnBox | count=4 | | |||
'''c''' | |||
* [[c_env_frou_frou]] | |||
* [[c_env_paokai]] | |||
* [[c_env_particle]] | |||
* [[c_env_path]] | |||
'''capturepoint''' | |||
* [[capturepoint]] | |||
'''func''' | |||
* [[func_door_mm]] | |||
}} | |||
[[Category:Entities]] | === Half-Life 2 shared entities. === | ||
[[Category: | {{ColumnBox | count=1 | | ||
'''info''' | |||
* [[info_player_teamspawn]] | |||
}} | |||
[[Category: Dark Messiah]][[Category:Entities]][[Category:Level Design]] |
Latest revision as of 09:52, 10 August 2021
base.fgd
Dark Messiah of Might and Magic specific entities.
env
- env_entity_cyrilflame
- env_entity_foudroyor
- env_entity_mm_fx
- env_entity_spellcaster
- env_shooter_arrow
func
info
keyframe
mm
move
prop
spider
trigger
halflife2.fgd
Dark Messiah of Might and Magic specific entities.
ai
env
info
item
- item_bottle_wine03
- item_crate
- item_food_banana_regime
- item_food_banana01
- item_food_banana02
- item_food_banana03
- item_food_banana04
- item_food_bread01_cooked
- item_food_bread01_row
- item_food_chicken_roasted
- item_food_fish_hanged
- item_food_fibs_cooked
- item_food_fibs_row
- item_food_fish01
- item_food_fish02
- item_food_fish03
- item_food_food_ratio02
- item_food_garlic
- item_food_ham
- item_food_leek01
- item_food_magic_toad
- item_food_mushroom
- item_food_mushroom_verymedium
- item_food_pie
- item_food_red_apple
- item_loot_bar_gold
- item_loot_bar_silver
- item_loot_brace_gold
- item_loot_brace_silver
- item_loot_goblet_gold
- item_loot_necklace_amethyst
- item_loot_necklace_emerald
- item_loot_necklace_onyx
- item_loot_necklace_sapphire
- item_loot_ring_copper
- item_loot_ring_gold
- item_loot_ring_silver
- item_loot_ruby_big
- item_loot_sapphire_big
- item_loot_scroll_charm
- item_loot_scroll_cure
- item_loot_scroll_fire_trap
- item_loot_scroll_fireball
- item_loot_scroll_flame_arrow
- item_loot_scroll_freeze
- item_loot_scroll_inferno
- item_loot_scroll_lightning
- item_loot_scroll_magic_reflection
- item_loot_scroll_shrink
- item_loot_scroll_telekynesis
- item_loot_scroll_wizard_eye
- item_potion_cure_poison
- item_potion_full_life
- item_potion_life
- item_potion_mana
- item_potion_stone
mm
- mm_ai_ambush
- mm_ally_manager
- mm_book
- mm_butterflies
- mm_flies
- mm_func_fishes
- mm_func_leaves
- mm_player_class_chooser
- mm_player_inputs
npc
- npc_arantir
- npc_bonedragon
- npc_bow
- npc_cyclope
- npc_cyclope_undead
- npc_death_knight
- npc_dog (dark messiah)
- npc_facehugger
- npc_flyinghead
- npc_ghoul
- npc_ghoul_friendly
- npc_goblin
- npc_horse
- npc_horse_rideable
- npc_human_guard
- npc_human_guard_bow
- npc_leanna
- npc_lich
- npc_lich_king
- npc_menelag
- npc_mm_generic
- npc_necro_civilian
- npc_necro_guard
- npc_necro_guard_bow
- npc_necromancer
- npc_necromancer_lord
- npc_orc_bow
- npc_orc_chief
- npc_orc_sword
- npc_phenrig
- npc_pig
- npc_paokai
- npc_servant_specter
- npc_spider_giant
- npc_spider_mini
- npc_spider_regular
- npc_undead
- npc_villager_female
- npc_villager_male
- npc_villager_undead
- npc_wizard
- npc_worm
prop
trigger
vehicle
weapon
- weapon_arx_long_sword
- weapon_arx_orc_chief_cleaver
- weapon_arx_short_sword
- weapon_arx_silver_sword
- weapon_arx_sword_collector
- weapon_arx_sword_of_fire
- weapon_arx_sword_of_misery
- weapon_arx_wakizashi_of_excellence
- weapon_arxclub
- weapon_arxcrossbow
- weapon_arxcrossbowrope
- weapon_arxdaggers
- weapon_arxhelmet
- weapon_arxkatana
- weapon_arxorccleaver
- weapon_arxringdexterity
- weapon_arxringmana
- weapon_arxringprotectfire
- weapon_arxringregeneration
- weapon_arxringsecondchance
- weapon_arxringstrength
- weapon_arxshield
- weapon_arxsword
- weapon_mm_bow_collector
- weapon_mm_bow_explosive
- weapon_mm_bow_freeze
- weapon_mm_bow_holy
- weapon_mm_bow_living
- weapon_mm_bow_long
- weapon_mm_bow_mass
- weapon_mm_bow_plan
- weapon_mm_bow_poison
- weapon_mm_bow_sniper
- weapon_mm_daggers_collector
- weapon_mm_daggers_dest
- weapon_mm_daggers_kryss
- weapon_mm_daggers_kryss_lk
- weapon_mm_daggers_light
- weapon_mm_daggers_of_ashes
- weapon_mm_daggers_plan
- weapon_mm_daggers_polar
- weapon_mm_daggers_shadow
- weapon_mm_daggers_silver
- weapon_mm_helmet_accuracy
- weapon_mm_helmet_confusion
- weapon_mm_helmet_guard
- weapon_mm_helmet_health
- weapon_mm_helmet_lichcrown
- weapon_mm_helmet_orcchief
- weapon_mm_helmet_orcsmall
- weapon_mm_helmet_stealth
- weapon_mm_helmet_wisdom
- weapon_mm_hook
- weapon_mm_shield_deathknight
- weapon_mm_shield_gob
- weapon_mm_shield_guard
- weapon_mm_shield_lava
- weapon_mm_shield_magic
- weapon_mm_shield_necroguard
- weapon_mm_shield_orc
- weapon_mm_shield_orcsmall
- weapon_mm_specter_knife
- weapon_mm_staff_collector
- weapon_mm_staff_combat
- weapon_mm_staff_fire
- weapon_mm_staff_ghost
- weapon_mm_staff_holy
- weapon_mm_staff_mana
- weapon_mm_staff_necromancer
- weapon_mm_staff_shadow
- weapon_mm_staff_shock
- weapon_mm_staff_spell
- weapon_mm_staff_stun
- weapon_mm_staff_wizard
- weapon_mm_staff_wood
- weapon_mm_weapon_generic
- weapon_sword_souldrinker
ai
- ai_ally_manager
- ai_battle_line
- ai_changehintgroup
- ai_changetarget
- ai_citizen_response_system
- ai_goal_actbusy
- ai_goal_actbusy_queue
- ai_goal_assault
- ai_goal_follow
- ai_goal_injured_follow
- ai_goal_lead
- ai_goal_lead_weapon
- ai_goal_police
- ai_goal_standoff
- ai_npc_eventresponsesystem
- ai_relationship
- ai_script_conditions
- ai_sound
aiscripted
assault
combine
cycler
env
- env_alyxemp
- env_ar2explosion
- env_citadel_energy_core
- env_entity_dissolver
- env_extinguisherjet
- env_flare
- env_global
- env_gunfire
- env_headcrabcanister
- env_muzzleflash
- env_speaker
- env_starfield
- env_terrainmorph
filter
func
- func_combine_ball_spawner
- func_extinguishercharger
- func_fish_pool
- func_healthcharger
- func_lookdoor
- func_monitor
- func_recharge
- func_tank
- func_tankairboatgun
- func_tankapcrocket
- func_tanklaser
- func_tankmortar
- func_tankphyscannister
- func_tankpulselaser
- func_tankrocket
- func_vehicleclip
generic
info
item
logic
monster
npc
- npc_alyx
- npc_antlion
- npc_antlion_template_maker
- npc_antlionguard
- npc_apc
- npc_apcdriver
- npc_assassin
- npc_barney
- npc_barnacle
- npc_bullseye
- npc_breen
- npc_citizen
- npc_combine_camera
- npc_combine_s
- npc_combinedropship
- npc_combinegunship
- npc_crabsynth
- npc_cranedriver
- npc_crow
- npc_cscanner
- npc_eli
- npc_enemyfinder
- npc_fastzombie
- npc_fastzombie_torso
- npc_fisherman
- npc_gman
- npc_headcrab
- npc_headcrab_black
- npc_headcrab_fast
- npc_heli_avoidbox
- npc_heli_avoidsphere
- npc_heli_nobomb
- npc_helicopter
- npc_kleiner
- npc_launcher
- npc_maker
- npc_manhack
- npc_metropolice
- npc_ministrider
- npc_missiledefense
- npc_monk
- npc_mortarsynth
- npc_mossman
- npc_odell
- npc_particlestorm
- npc_pigeon
- npc_poisonzombie
- npc_roller
- npc_rollerbuddy
- npc_rollerbull
- npc_rollerdozer
- npc_rollermine
- npc_rollerturret
- npc_seagull
- npc_sniper
- npc_spotlight
- npc_sscanner
- npc_stalker
- npc_strider
- npc_turret_ceiling
- npc_turret_floor
- npc_turret_ground
- npc_vehicledriver
- npc_vortigaunt
- npc_wscanner
- npc_zombie
- npc_zombie_torso
- npc_zombine
path
player
point
phys
prop
- prop_combine_ball
- prop_thumper
- prop_vehicle
- prop_vehicle_airboat
- prop_vehicle_apc
- prop_vehicle_cannon
- prop_vehicle_choreo_generic
- prop_vehicle_crane
- prop_vehicle_driveable
- prop_vehicle_jeep
- prop_vehicle_prisoner_pod
script
scripted
test
trigger
- trigger_physics_trap
- trigger_rpgfire
- trigger_super_armor
- trigger_vphysics_motion
- trigger_waterydeath
- trigger_weapon_dissolve
- trigger_weapon_strip
vehicle
weapon
mightandmagic.fgd
Dark Messiah of Might and Magic specific entities.
c
capturepoint
func