List of Half-Life entities: Difference between revisions
		
		
		
		
		
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{{  | {{seealso|[[List of Half-Life: Source entities]] for {{hls}} entities}}  | ||
{{HL1}} This is a list of all {{hl1|4}} entities that can be placed through {{hammer|4}} or {{jack|4}}.  | |||
{{HL1}} This is a   | |||
__NOTOC__  | __NOTOC__  | ||
{{ColumnBox|count=4|  | {{ColumnBox|count=4|  | ||
===ambient_*===  | ===ambient_*===  | ||
* [[  | * [[Ambient generic (GoldSrc)|ambient_generic]]  | ||
===ammo_*===  | ===ammo_*===  | ||
* [[ammo_357 (  | * [[ammo_357 (GoldSrc)|ammo_357]]  | ||
* [[ammo_9mmAR (  | * [[ammo_9mmAR (GoldSrc)|ammo_9mmAR]] (ammo_mp5clip)  | ||
* [[ammo_9mmbox (  | * [[ammo_9mmbox (GoldSrc)|ammo_9mmbox]]  | ||
* [[ammo_9mmclip (  | * [[ammo_9mmclip (GoldSrc)|ammo_9mmclip]] (ammo_glockclip)  | ||
* [[ammo_ARgrenades (  | * [[ammo_ARgrenades (GoldSrc)|ammo_ARgrenades]]  | ||
* [[ammo_buckshot (  | * [[ammo_buckshot (GoldSrc)|ammo_buckshot]]  | ||
* [[ammo_crossbow (  | * [[ammo_crossbow (GoldSrc)|ammo_crossbow]]  | ||
* [[ammo_gaussclip (  | * [[ammo_gaussclip (GoldSrc)|ammo_gaussclip]]  | ||
* [[ammo_rpgclip (  | * [[ammo_rpgclip (GoldSrc)|ammo_rpgclip]]  | ||
===button_*===  | ===button_*===  | ||
* [[button_target (  | * [[button_target (GoldSrc)|button_target]]  | ||
===cycler_*===  | ===cycler_*===  | ||
* [[cycler (  | * [[cycler (GoldSrc)|cycler]]  | ||
* [[cycler_sprite (  | * [[cycler_sprite (GoldSrc)|cycler_sprite]]  | ||
* [[cycler_wreckage (  | * [[cycler_wreckage (GoldSrc)|cycler_wreckage]]  | ||
* [[  | * [[cycler_weapon_(GoldSrc)|cycler_weapon]]  | ||
===env_*===  | ===env_*===  | ||
* [[env_beam (  | * [[env_beam (GoldSrc)|env_beam]]  | ||
* [[env_beverage (  | * [[env_beverage (GoldSrc)|env_beverage]]  | ||
* [[env_blood (  | * [[env_blood (GoldSrc)|env_blood]]  | ||
* [[env_bubbles (  | * [[env_bubbles (GoldSrc)|env_bubbles]]  | ||
* [[env_explosion (  | * [[env_explosion (GoldSrc)|env_explosion]]  | ||
* [[env_fade (  | * [[env_fade (GoldSrc)|env_fade]]  | ||
* [[env_funnel (  | * [[env_funnel (GoldSrc)|env_funnel]]  | ||
* [[env_glow (  | * [[env_glow (GoldSrc)|env_glow]]  | ||
* [[env_global (  | * [[env_global (GoldSrc)|env_global]]  | ||
* [[env_laser (  | * [[env_laser (GoldSrc)|env_laser]]  | ||
* [[env_message (  | * [[env_message (GoldSrc)|env_message]]  | ||
* [[env_rain (  | * [[env_rain (GoldSrc)|env_rain]]  | ||
* [[env_render (  | * [[env_render (GoldSrc)|env_render]]  | ||
* [[env_shake (  | * [[env_shake (GoldSrc)|env_shake]]  | ||
* [[env_shooter (  | * [[env_shooter (GoldSrc)|env_shooter]]  | ||
* [[env_smoker (  | * [[env_smoker (GoldSrc)|env_smoker]]  | ||
* [[env_snow (  | * [[env_snow (GoldSrc)|env_snow]]  | ||
* [[env_sound (  | * [[env_sound (GoldSrc)|env_sound]]  | ||
* [[env_spark (  | * [[env_spark (GoldSrc)|env_spark]]  | ||
* [[env_sprite (  | * [[env_sprite (GoldSrc)|env_sprite]]  | ||
* [[env_fog (  | * [[env_fog (GoldSrc)|env_fog]]  | ||
===func_*===  | ===func_*===  | ||
* [[func_breakable (  | * [[func_breakable (GoldSrc)|func_breakable]]  | ||
* [[func_button (  | * [[func_button (GoldSrc)|func_button]]  | ||
* [[func_conveyor (  | * [[func_conveyor (GoldSrc)|func_conveyor]]  | ||
* [[func_door (  | * [[func_door (GoldSrc)|func_door]]  | ||
* [[func_door_rotating (  | * [[func_door_rotating (GoldSrc)|func_door_rotating]]  | ||
* [[func_friction (  | * [[func_friction (GoldSrc)|func_friction]]  | ||
* [[func_guntarget (  | * [[func_guntarget (GoldSrc)|func_guntarget]]  | ||
* [[  | * [[func_healthcharger (GoldSrc)|func_healthcharger]]  | ||
* [[func_illusionary (  | * [[func_illusionary (GoldSrc)|func_illusionary]]  | ||
* [[func_ladder (  | * [[func_ladder (GoldSrc)|func_ladder]]  | ||
* [[func_monsterclip (  | * [[func_monsterclip (GoldSrc)|func_monsterclip]]  | ||
* [[func_mortar_field (  | * [[func_mortar_field (GoldSrc)|func_mortar_field]]  | ||
* [[func_pendulum (  | * [[func_pendulum (GoldSrc)|func_pendulum]]  | ||
* [[func_plat (  | * [[func_plat (GoldSrc)|func_plat]]  | ||
* [[func_platrot (  | * [[func_platrot (GoldSrc)|func_platrot]]  | ||
* [[func_pushable (  | * [[func_pushable (GoldSrc)|func_pushable]]  | ||
* [[func_recharge (  | * [[func_recharge (GoldSrc)|func_recharge]]  | ||
* [[func_rot_button (  | * [[func_rot_button (GoldSrc)|func_rot_button]]  | ||
* [[func_rotating (  | * [[func_rotating (GoldSrc)|func_rotating]]  | ||
* [[func_tank (  | * [[func_tank (GoldSrc)|func_tank]]  | ||
* [[func_tankcontrols (  | * [[func_tankcontrols (GoldSrc)|func_tankcontrols]]  | ||
* [[func_tanklaser (  | * [[func_tanklaser (GoldSrc)|func_tanklaser]]  | ||
* [[func_tankmortar(  | * [[func_tankmortar (GoldSrc)|func_tankmortar]]  | ||
* [[func_tankrocket (  | * [[func_tankrocket (GoldSrc)|func_tankrocket]]  | ||
* [[func_trackautochange (  | * [[func_trackautochange (GoldSrc)|func_trackautochange]]  | ||
* [[func_trackchange (  | * [[func_trackchange (GoldSrc)|func_trackchange]]  | ||
* [[func_tracktrain (  | * [[func_tracktrain (GoldSrc)|func_tracktrain]]  | ||
* [[func_train (  | * [[func_train (GoldSrc)|func_train]]  | ||
* [[func_traincontrols (  | * [[func_traincontrols (GoldSrc)|func_traincontrols]]  | ||
* [[func_wall (  | * [[func_wall (GoldSrc)|func_wall]]  | ||
* [[func_wall_toggle (  | * [[func_wall_toggle (GoldSrc)|func_wall_toggle]]  | ||
* [[func_water (  | * [[func_water (GoldSrc)|func_water]]  | ||
===game_*===  | ===game_*===  | ||
* [[game_counter (  | * [[game_counter (GoldSrc)|game_counter]]  | ||
* [[game_counter_set (  | * [[game_counter_set (GoldSrc)|game_counter_set]]  | ||
* [[game_end (  | * [[game_end (GoldSrc)|game_end]]  | ||
* [[game_player_equip (  | * [[game_player_equip (GoldSrc)|game_player_equip]]  | ||
* [[game_player_hurt (  | * [[game_player_hurt (GoldSrc)|game_player_hurt]]  | ||
* [[game_player_team (  | * [[game_player_team (GoldSrc)|game_player_team]]  | ||
* [[game_score (  | * [[game_score (GoldSrc)|game_score]]  | ||
* [[game_team_master (  | * [[game_team_master (GoldSrc)|game_team_master]]  | ||
* [[game_team_set (  | * [[game_team_set (GoldSrc)|game_team_set]]  | ||
* [[game_text (  | * [[game_text (GoldSrc)|game_text]]  | ||
* [[game_zone_player (  | * [[game_zone_player (GoldSrc)|game_zone_player]]  | ||
===  | ===gibshooter===  | ||
* [[gibshooter (  | * [[gibshooter (GoldSrc)|gibshooter]]  | ||
===info_*===  | ===info_*===  | ||
* [[info_bigmomma (  | * [[info_bigmomma (GoldSrc)|info_bigmomma]]  | ||
* [[info_intermission (  | * [[info_intermission (GoldSrc)|info_intermission]]  | ||
* [[info_landmark (  | * [[info_landmark (GoldSrc)|info_landmark]]  | ||
* [[info_node (  | * [[info_node (GoldSrc)|info_node]]  | ||
* [[info_node_air (  | * [[info_node_air (GoldSrc)|info_node_air]]  | ||
* [[info_null (  | * [[info_null (GoldSrc)|info_null]]  | ||
* [[info_player_coop (  | * [[info_player_coop (GoldSrc)|info_player_coop]]  | ||
* [[info_player_deathmatch (  | * [[info_player_deathmatch (GoldSrc)|info_player_deathmatch]]  | ||
* [[info_player_start (  | * [[info_player_start (GoldSrc)|info_player_start]]  | ||
* [[info_target (  | * [[info_target (GoldSrc)|info_target]]  | ||
* [[info_teleport_destination (  | * [[info_teleport_destination (GoldSrc)|info_teleport_destination]]  | ||
* [[info_texlights (  | * [[info_texlights (GoldSrc)|info_texlights]]  | ||
* [[infodecal (  | * [[infodecal (GoldSrc)|infodecal]]  | ||
===item_*===  | ===item_*===  | ||
* [[item_airtank (  | * [[item_airtank (GoldSrc)|item_airtank]]  | ||
* [[item_antidote (  | * [[item_antidote (GoldSrc)|item_antidote]]  | ||
* [[item_battery (  | * [[item_battery (GoldSrc)|item_battery]]  | ||
* [[item_healthkit (  | * [[item_healthkit (GoldSrc)|item_healthkit]]  | ||
* [[item_longjump (  | * [[item_longjump (GoldSrc)|item_longjump]]  | ||
* [[item_security (  | * [[item_security (GoldSrc)|item_security]]  | ||
* [[item_suit (  | * [[item_suit (GoldSrc)|item_suit]]  | ||
* [[world_items (  | * [[world_items (GoldSrc)|world_items]]  | ||
===light_*===  | ===light_*===  | ||
* [[light (  | * [[light (GoldSrc)|light]]  | ||
* [[light_environment (  | * [[light_environment (GoldSrc)|light_environment]]  | ||
* [[light_spot (  | * [[light_spot (GoldSrc)|light_spot]]  | ||
===momentary_*===  | ===momentary_*===  | ||
* [[momentary_door (  | * [[momentary_door (GoldSrc)|momentary_door]]  | ||
* [[momentary_rot_button (  | * [[momentary_rot_button (GoldSrc)|momentary_rot_button]]  | ||
===monster_*===  | ===monster_*===  | ||
* [[  | * [[Monster_alien_controller_(GoldSrc)|monster_alien_controller]]  | ||
* [[monster_alien_grunt (  | * [[monster_alien_grunt (GoldSrc)|monster_alien_grunt]]  | ||
* [[monster_alien_slave (  | * [[monster_alien_slave (GoldSrc)|monster_alien_slave]]  | ||
* [[monster_apache (  | * [[monster_apache (GoldSrc)|monster_apache]]  | ||
* [[monster_barnacle (  | * [[monster_barnacle (GoldSrc)|monster_barnacle]]  | ||
* [[monster_babycrab (  | * [[monster_babycrab (GoldSrc)|monster_babycrab]]  | ||
* [[monster_barney (  | * [[monster_barney (GoldSrc)|monster_barney]]  | ||
* [[monster_barney_dead (  | * [[monster_barney_dead (GoldSrc)|monster_barney_dead]]  | ||
* [[monster_bigmomma (  | * [[monster_bigmomma (GoldSrc)|monster_bigmomma]]  | ||
* [[monster_bullchicken (  | * [[monster_bullchicken (GoldSrc)|monster_bullchicken]]  | ||
* [[monster_cockroach (  | * [[monster_cockroach (GoldSrc)|monster_cockroach]]  | ||
* [[monster_flyer_flock (  | * [[monster_flyer_flock (GoldSrc)|monster_flyer_flock]]  | ||
* [[monster_furniture (  | * [[monster_furniture (GoldSrc)|monster_furniture]]  | ||
* [[monster_gargantua (  | * [[monster_gargantua (GoldSrc)|monster_gargantua]]  | ||
* [[  | * [[monster_generic_(GoldSrc)|monster_generic]]  | ||
* [[monster_gman (  | * [[monster_gman (GoldSrc)|monster_gman]]  | ||
* [[monster_grunt_repel (  | * [[monster_grunt_repel (GoldSrc)|monster_grunt_repel]]  | ||
* [[monster_handgrenade (  | * [[monster_handgrenade (GoldSrc)|monster_handgrenade]]  | ||
* [[monster_headcrab (  | * [[monster_headcrab (GoldSrc)|monster_headcrab]]  | ||
* [[monster_hevsuit_dead (  | * [[monster_hevsuit_dead (GoldSrc)|monster_hevsuit_dead]]  | ||
* [[monster_hgrunt_dead (  | * [[monster_hgrunt_dead (GoldSrc)|monster_hgrunt_dead]]  | ||
* [[monster_houndeye (  | * [[monster_houndeye (GoldSrc)|monster_houndeye]]  | ||
* [[monster_human_assassin (  | * [[monster_human_assassin (GoldSrc)|monster_human_assassin]]  | ||
* [[monster_human_grunt (  | * [[monster_human_grunt (GoldSrc)|monster_human_grunt]]  | ||
* [[monster_ichthyosaur (  | * [[monster_ichthyosaur (GoldSrc)|monster_ichthyosaur]]  | ||
* [[monster_leech (  | * [[monster_leech (GoldSrc)|monster_leech]]  | ||
* [[monster_miniturret (  | * [[monster_miniturret (GoldSrc)|monster_miniturret]]  | ||
* [[monster_nihilanth (  | * [[monster_nihilanth (GoldSrc)|monster_nihilanth]]  | ||
* [[monster_osprey (  | * [[monster_osprey (GoldSrc)|monster_osprey]]  | ||
* [[monster_satchelcharge (  | * [[monster_satchelcharge (GoldSrc)|monster_satchelcharge]]  | ||
* [[monster_scientist (  | * [[monster_scientist (GoldSrc)|monster_scientist]]  | ||
* [[monster_scientist_dead (  | * [[monster_scientist_dead (GoldSrc)|monster_scientist_dead]]  | ||
* [[monster_sentry (  | * [[monster_sentry (GoldSrc)|monster_sentry]]  | ||
* [[monster_sitting_scientist (  | * [[monster_sitting_scientist (GoldSrc)|monster_sitting_scientist]]  | ||
* [[monster_snark (  | * [[monster_snark (GoldSrc)|monster_snark]]  | ||
* [[monster_tentacle (  | * [[monster_tentacle (GoldSrc)|monster_tentacle]]  | ||
* [[monster_tripmine (  | * [[monster_tripmine (GoldSrc)|monster_tripmine]]  | ||
* [[monster_turret (  | * [[monster_turret (GoldSrc)|monster_turret]]  | ||
* [[monster_zombie (  | * [[monster_zombie (GoldSrc)|monster_zombie]]  | ||
* [[monstermaker (  | * [[monstermaker (GoldSrc)|monstermaker]]  | ||
===multi_*===  | ===multi_*===  | ||
* [[multi_manager (  | * [[multi_manager (GoldSrc)|multi_manager]]  | ||
* [[multisource (  | * [[multisource (GoldSrc)|multisource]]  | ||
===path_*===  | ===path_*===  | ||
* [[path_corner (  | * [[path_corner (GoldSrc)|path_corner]]  | ||
* [[path_track (  | * [[path_track (GoldSrc)|path_track]]  | ||
===player_*===  | ===player_*===  | ||
* [[  | * [[player_loadsaved_(GoldSrc)|player_loadsaved]]  | ||
* [[  | * [[player_weaponstrip_(GoldSrc)|player_weaponstrip]]  | ||
===scripted_*===  | ===scripted_*===  | ||
* [[scripted_sentence (  | * [[scripted_sentence (GoldSrc)|scripted_sentence]]  | ||
* [[scripted_sequence (  | * [[scripted_sequence (GoldSrc)|scripted_sequence]]  | ||
* [[aiscripted_sequence (  | * [[aiscripted_sequence (GoldSrc)|aiscripted_sequence]]  | ||
===speaker===  | ===speaker===  | ||
* [[speaker (  | * [[speaker (GoldSrc)|speaker]]  | ||
===target_*===  | ===target_*===  | ||
* [[  | * [[target_cdaudio_(GoldSrc)|target_cdaudio]]  | ||
===trigger_*===  | ===trigger_*===  | ||
* [[trigger_auto (  | * [[trigger_auto (GoldSrc)|trigger_auto]]  | ||
* [[trigger_autosave (  | * [[trigger_autosave (GoldSrc)|trigger_autosave]]  | ||
* [[trigger_camera (  | * [[trigger_camera (GoldSrc)|trigger_camera]]  | ||
* [[trigger_cdaudio (  | * [[trigger_cdaudio (GoldSrc)|trigger_cdaudio]]  | ||
* [[trigger_changelevel (  | * [[trigger_changelevel (GoldSrc)|trigger_changelevel]]  | ||
* [[trigger_changetarget (  | * [[trigger_changetarget (GoldSrc)|trigger_changetarget]]  | ||
* [[trigger_counter (  | * [[trigger_counter (GoldSrc)|trigger_counter]]  | ||
* [[trigger_endsection (  | * [[trigger_endsection (GoldSrc)|trigger_endsection]]  | ||
* [[trigger_gravity (  | * [[trigger_gravity (GoldSrc)|trigger_gravity]]  | ||
* [[trigger_hurt (  | * [[trigger_hurt (GoldSrc)|trigger_hurt]]  | ||
* [[trigger_monsterjump (  | * [[trigger_monsterjump (GoldSrc)|trigger_monsterjump]]  | ||
* [[trigger_multiple (  | * [[trigger_multiple (GoldSrc)|trigger_multiple]]  | ||
* [[trigger_once (  | * [[trigger_once (GoldSrc)|trigger_once]]  | ||
* [[trigger_push (  | * [[trigger_push (GoldSrc)|trigger_push]]  | ||
* [[trigger_relay (  | * [[trigger_relay (GoldSrc)|trigger_relay]]  | ||
* [[trigger_teleport (  | * [[trigger_teleport (GoldSrc)|trigger_teleport]]  | ||
* [[trigger_transition (  | * [[trigger_transition (GoldSrc)|trigger_transition]]  | ||
===weapon_*===  | ===weapon_*===  | ||
* [[weapon_357 (  | * [[weapon_357 (GoldSrc)|weapon_357]]  | ||
* [[weapon_9mmAR (  | * [[weapon_9mmAR (GoldSrc)|weapon_9mmAR]] (weapon_mp5)  | ||
* [[  | * [[weapon_9mmhandgun_(GoldSrc)|weapon_9mmhandgun]] (weapon_glock)  | ||
* [[weapon_crossbow (  | * [[weapon_crossbow (GoldSrc)|weapon_crossbow]]  | ||
* [[weapon_crowbar (  | * [[weapon_crowbar (GoldSrc)|weapon_crowbar]]  | ||
* [[weapon_egon (  | * [[weapon_egon (GoldSrc)|weapon_egon]]  | ||
* [[weapon_gauss (  | * [[weapon_gauss (GoldSrc)|weapon_gauss]]  | ||
* [[weapon_handgrenade (  | * [[weapon_handgrenade (GoldSrc)|weapon_handgrenade]]  | ||
* [[weapon_hornetgun (  | * [[weapon_hornetgun (GoldSrc)|weapon_hornetgun]]  | ||
* [[weapon_rpg (  | * [[weapon_rpg (GoldSrc)|weapon_rpg]]  | ||
* [[weapon_satchel (  | * [[weapon_satchel (GoldSrc)|weapon_satchel]]  | ||
* [[weapon_shotgun (  | * [[weapon_shotgun (GoldSrc)|weapon_shotgun]]  | ||
* [[weapon_snark (  | * [[weapon_snark (GoldSrc)|weapon_snark]]  | ||
* [[weapon_tripmine (  | * [[weapon_tripmine (GoldSrc)|weapon_tripmine]]  | ||
* [[weaponbox (  | * [[weaponbox (GoldSrc)|weaponbox]]  | ||
===worldspawn===  | ===worldspawn===  | ||
* [[worldspawn (  | * [[worldspawn (GoldSrc)|worldspawn]]  | ||
===xen_*===  | ===xen_*===  | ||
* [[xen_hair (  | * [[xen_hair (GoldSrc)|xen_hair]]  | ||
* [[xen_plantlight (  | * [[xen_plantlight (GoldSrc)|xen_plantlight]]  | ||
* [[xen_spore_large (  | * [[xen_spore_large (GoldSrc)|xen_spore_large]]  | ||
* [[xen_spore_medium (  | * [[xen_spore_medium (GoldSrc)|xen_spore_medium]]  | ||
* [[xen_spore_small (  | * [[xen_spore_small (GoldSrc)|xen_spore_small]]  | ||
* [[xen_tree (  | * [[xen_tree (GoldSrc)|xen_tree]]  | ||
}}  | }}  | ||
[[Category:Half-Life]]  | == See also ==  | ||
[[Category:Entities]]  | * [[:Category:Half-Life Entities]]  | ||
[[Category:Entities by game]]  | |||
[[Category:Half-Life Level Design]]  | |||
Latest revision as of 14:05, 14 September 2024
See also:  List of Half-Life: Source entities for 
 entities
 This is a list of all 
 Half-Life entities that can be placed through 
 Hammer or 
 J.A.C.K..
ambient_*
ammo_*
- ammo_357
 - ammo_9mmAR (ammo_mp5clip)
 - ammo_9mmbox
 - ammo_9mmclip (ammo_glockclip)
 - ammo_ARgrenades
 - ammo_buckshot
 - ammo_crossbow
 - ammo_gaussclip
 - ammo_rpgclip
 
button_*
cycler_*
env_*
- env_beam
 - env_beverage
 - env_blood
 - env_bubbles
 - env_explosion
 - env_fade
 - env_funnel
 - env_glow
 - env_global
 - env_laser
 - env_message
 - env_rain
 - env_render
 - env_shake
 - env_shooter
 - env_smoker
 - env_snow
 - env_sound
 - env_spark
 - env_sprite
 - env_fog
 
func_*
- func_breakable
 - func_button
 - func_conveyor
 - func_door
 - func_door_rotating
 - func_friction
 - func_guntarget
 - func_healthcharger
 - func_illusionary
 - func_ladder
 - func_monsterclip
 - func_mortar_field
 - func_pendulum
 - func_plat
 - func_platrot
 - func_pushable
 - func_recharge
 - func_rot_button
 - func_rotating
 - func_tank
 - func_tankcontrols
 - func_tanklaser
 - func_tankmortar
 - func_tankrocket
 - func_trackautochange
 - func_trackchange
 - func_tracktrain
 - func_train
 - func_traincontrols
 - func_wall
 - func_wall_toggle
 - func_water
 
game_*
- game_counter
 - game_counter_set
 - game_end
 - game_player_equip
 - game_player_hurt
 - game_player_team
 - game_score
 - game_team_master
 - game_team_set
 - game_text
 - game_zone_player
 
gibshooter
info_*
- info_bigmomma
 - info_intermission
 - info_landmark
 - info_node
 - info_node_air
 - info_null
 - info_player_coop
 - info_player_deathmatch
 - info_player_start
 - info_target
 - info_teleport_destination
 - info_texlights
 - infodecal
 
item_*
- item_airtank
 - item_antidote
 - item_battery
 - item_healthkit
 - item_longjump
 - item_security
 - item_suit
 - world_items
 
light_*
momentary_*
monster_*
- monster_alien_controller
 - monster_alien_grunt
 - monster_alien_slave
 - monster_apache
 - monster_barnacle
 - monster_babycrab
 - monster_barney
 - monster_barney_dead
 - monster_bigmomma
 - monster_bullchicken
 - monster_cockroach
 - monster_flyer_flock
 - monster_furniture
 - monster_gargantua
 - monster_generic
 - monster_gman
 - monster_grunt_repel
 - monster_handgrenade
 - monster_headcrab
 - monster_hevsuit_dead
 - monster_hgrunt_dead
 - monster_houndeye
 - monster_human_assassin
 - monster_human_grunt
 - monster_ichthyosaur
 - monster_leech
 - monster_miniturret
 - monster_nihilanth
 - monster_osprey
 - monster_satchelcharge
 - monster_scientist
 - monster_scientist_dead
 - monster_sentry
 - monster_sitting_scientist
 - monster_snark
 - monster_tentacle
 - monster_tripmine
 - monster_turret
 - monster_zombie
 - monstermaker
 
multi_*
path_*
player_*
scripted_*
speaker
target_*
trigger_*
- trigger_auto
 - trigger_autosave
 - trigger_camera
 - trigger_cdaudio
 - trigger_changelevel
 - trigger_changetarget
 - trigger_counter
 - trigger_endsection
 - trigger_gravity
 - trigger_hurt
 - trigger_monsterjump
 - trigger_multiple
 - trigger_once
 - trigger_push
 - trigger_relay
 - trigger_teleport
 - trigger_transition
 
weapon_*
- weapon_357
 - weapon_9mmAR (weapon_mp5)
 - weapon_9mmhandgun (weapon_glock)
 - weapon_crossbow
 - weapon_crowbar
 - weapon_egon
 - weapon_gauss
 - weapon_handgrenade
 - weapon_hornetgun
 - weapon_rpg
 - weapon_satchel
 - weapon_shotgun
 - weapon_snark
 - weapon_tripmine
 - weaponbox
 
worldspawn
xen_*