List of Blue Shift entities: Difference between revisions

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* [[cycler (GoldSrc)|cycler]]
* [[cycler (GoldSrc)|cycler]]
* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_weapon_(GoldSource_Engine)|cycler_weapon]]
* [[cycler_weapon_(GoldSrc)|cycler_weapon]]


===env_*===
===env_*===
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===monster_*===
===monster_*===
* [[Monster_alien_controller_(goldsource_engine)|monster_alien_controller]]
* [[Monster_alien_controller_(GoldSrc)|monster_alien_controller]]
* [[monster_alien_grunt (GoldSrc)|monster_alien_grunt]]
* [[monster_alien_grunt (GoldSrc)|monster_alien_grunt]]
* [[monster_alien_slave (GoldSrc)|monster_alien_slave]]
* [[monster_alien_slave (GoldSrc)|monster_alien_slave]]
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* [[monster_furniture (GoldSrc)|monster_furniture]]
* [[monster_furniture (GoldSrc)|monster_furniture]]
* [[monster_gargantua (GoldSrc)|monster_gargantua]]
* [[monster_gargantua (GoldSrc)|monster_gargantua]]
* [[monster_generic_(GoldSource_Engine)|monster_generic]]
* [[monster_generic_(GoldSrc)|monster_generic]]
* [[monster_gman (GoldSrc)|monster_gman]]
* [[monster_gman (GoldSrc)|monster_gman]]
* [[monster_grunt_repel (GoldSrc)|monster_grunt_repel]]
* [[monster_grunt_repel (GoldSrc)|monster_grunt_repel]]
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===player_*===
===player_*===
* [[player_loadsaved_(GoldSource_Engine)|player_loadsaved]]
* [[player_loadsaved_(GoldSrc)|player_loadsaved]]
* [[player_weaponstrip_(GoldSource_Engine)|player_weaponstrip]]
* [[player_weaponstrip_(GoldSrc)|player_weaponstrip]]


===scripted_*===
===scripted_*===
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===target_*===
===target_*===
* [[target_cdaudio_(GoldSource_Engine)|target_cdaudio]]
* [[target_cdaudio_(GoldSrc)|target_cdaudio]]


===trigger_*===
===trigger_*===
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* [[weapon_357 (GoldSrc)|weapon_357]]
* [[weapon_357 (GoldSrc)|weapon_357]]
* [[weapon_9mmAR (GoldSrc)|weapon_9mmAR]] (weapon_mp5)
* [[weapon_9mmAR (GoldSrc)|weapon_9mmAR]] (weapon_mp5)
* [[weapon_9mmhandgun_(GoldSource_Engine)|weapon_9mmhandgun]] (weapon_glock)
* [[weapon_9mmhandgun_(GoldSrc)|weapon_9mmhandgun]] (weapon_glock)
* [[weapon_crossbow (GoldSrc)|weapon_crossbow]]
* [[weapon_crossbow (GoldSrc)|weapon_crossbow]]
* [[weapon_crowbar (GoldSrc)|weapon_crowbar]]
* [[weapon_crowbar (GoldSrc)|weapon_crowbar]]

Latest revision as of 15:06, 14 September 2024

Half-Life: Blue Shift Here is a list of all Half-Life: Blue Shift Half-Life: Blue Shift entities that can be placed through Hammer Hammer or J.A.C.K. J.A.C.K..

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibshooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*


See also