List of Blue Shift entities: Difference between revisions

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* [[cycler (GoldSrc)|cycler]]
* [[cycler (GoldSrc)|cycler]]
* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_sprite (GoldSrc)|cycler_sprite]]
* [[cycler_wreckage (GoldSrc)|cycler_wreckage]]
* [[cycler_weapon_(GoldSource_Engine)|cycler_weapon]]
* [[cycler_weapon_(GoldSource_Engine)|cycler_weapon]]


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* [[env_laser (GoldSrc)|env_laser]]
* [[env_laser (GoldSrc)|env_laser]]
* [[env_message (GoldSrc)|env_message]]
* [[env_message (GoldSrc)|env_message]]
* [[env_rain (GoldSrc)|env_rain]]
* [[env_render (GoldSrc)|env_render]]
* [[env_render (GoldSrc)|env_render]]
* [[env_shake (GoldSrc)|env_shake]]
* [[env_shake (GoldSrc)|env_shake]]
* [[env_shooter (GoldSrc)|env_shooter]]
* [[env_shooter (GoldSrc)|env_shooter]]
* [[env_smoker (GoldSrc)|env_smoker]]
* [[env_snow (GoldSrc)|env_snow]]
* [[env_sound (GoldSrc)|env_sound]]
* [[env_sound (GoldSrc)|env_sound]]
* [[env_spark (GoldSrc)|env_spark]]
* [[env_spark (GoldSrc)|env_spark]]
* [[env_sprite (GoldSrc)|env_sprite]]
* [[env_sprite (GoldSrc)|env_sprite]]
* [[env_fog (GoldSrc)|env_fog]]


===func_*===
===func_*===
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* [[info_player_start (GoldSrc)|info_player_start]]
* [[info_player_start (GoldSrc)|info_player_start]]
* [[info_target (GoldSrc)|info_target]]
* [[info_target (GoldSrc)|info_target]]
* [[info_teleport_destination (GoldSrc)|info_teleport_destination]]
* [[info_teleport_destination (GoldSrc)|info_teleport_destination]]]
* [[info_texlights (GoldSrc)|info_texlights]]
* [[infodecal (GoldSrc)|infodecal]]
* [[infodecal (GoldSrc)|infodecal]]



Revision as of 10:50, 1 March 2024

Half-Life: Blue Shift Here is a list of all Half-Life: Blue Shift Half-Life: Blue Shift entities that can be placed through Hammer Hammer or J.A.C.K. J.A.C.K..

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibshooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*


See also