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<Half-Life> <Half-Life:Opposing Force> <Half-Life: Blue Shift> player_loadsaved is a point entity available in Half-Life, and its expansions Half-Life: Opposing Force and Half-Life: Blue Shift. This entity will reload the latest saved game when triggered. Useful for gameover screens if an important NPC dies, or a crucial object is lost. Can be used together with env_message to display an appropriate text message.