List of Counter-Strike 2 Entities
This is an incomplete list of all Counter-Strike 2 entities.
Contents
base.fgd
ambient
env
- env_decal
- env_entity_maker
- env_instructor_hint
- env_microphone
- env_projectedtexture
- env_screenoverlay
filter
- filter_activator_attribute_int
- filter_activator_class
- filter_activator_context
- filter_activator_mass_greater
- filter_activator_model
- filter_activator_name
- filter_damage_type
- filter_enemy
- filter_multi
- filter_proximity
func
- func_breakable
- func_physbox
- func_precipitation
- func_precipitation_blocker
- func_shatterglass
- func_trackautochange
info
- info_constraint_anchor
- info_cull_triangles
- info_spawngroup_landmark
- info_target_instructor_hint
- info_target
- info_visibility_box
- info_world_layer
logic
- logic_active_autosave
- logic_auto
- logic_autosave
- logic_branch_listener
- logic_branch
- logic_case
- logic_collision_pair
- logic_compare
- logic_lineto
- logic_measure_movement
- logic_multicompare
- logic_navigation
- logic_npc_counter_aabb
- logic_npc_counter_obb
- logic_npc_counter_radius
- logic_playerproxy
- logic_relay
- logic_timer
math
path
phys
- phys_ballsocket
- phys_constraint
- phys_genericconstraint
- phys_hinge
- phys_hinge_local
- phys_keepupright
- phys_lengthconstraint
- phys_magnet
- phys_motor
- phys_pulleyconstraint
- phys_ragdollconstraint
- phys_slideconstraint
- phys_splineconstraint
- phys_spring
- phys_thruster
- phys_torque
- phys_wheelconstraint
point
- point_anglesensor
- point_angularvelocitysensor
- point_camera
- point_camera_vertical_fov
- point_clientui_dialog
- point_clientui_world_panel
- point_clientui_world_text_panel
- point_devshot_camera
- point_gamestats_counter
- point_hurt
- point_instructor_event
- point_proximity_sensor
- point_soundevent
- point_teleport
- point_template
- point_value_remapper
- point_velocitysensor
- point_workplane
- point_worldtext
prop
- prop_dynamic
- prop_dynamic_ornament
- prop_dynamic_override
- prop_magic_carpet
- prop_physics_multiplayer
- prop_ragdoll
- prop_static
snd
- snd_event_alignedbox
- snd_event_orientedbox
- snd_event_param
- snd_event_path_corner
- snd_event_point
- snd_opvar_set_aabb
- snd_opvar_set_obb
- snd_opvar_set_point
- snd_opvar_set_wind_obb
- snd_opvar_set
- snd_sound_area_obb
- snd_sound_area_sphere
- snd_soundscape_proxy
- snd_soundscape_triggerable
- snd_soundscape
- snd_stack_save
test
trigger
- trigger_changelevel
- trigger_gravity
- trigger_hurt
- trigger_impact
- trigger_look
- trigger_multiple
- trigger_once
- trigger_proximity
- trigger_push
- trigger_remove
- trigger_serverragdoll
- trigger_snd_sos_opvar
- trigger_soundscape
- trigger_teleport
- trigger_transition
- trigger_wind
visibility
lights.fgd
lights2.fgd
light
csgo.fgd
- BaseCubemap
- BaseLightProbeVolume
- chicken
- flashbang_projectile
- hegrenade_projectile
- molotov_projectile
- smokegrenade_projectile
- worldspawn
counterterrorist
cs
csgo
csm
dz
end
env
- env_combined_light_probe_volume
- env_cs_place
- env_cubemap_box
- env_cubemap_fog
- env_gradient_fog
- env_hudhint
- env_particle_glow
- env_player_visibility
- env_sky
func
- func_bomb_target
- func_buyzone
- func_clip_vphysics
- func_conveyor
- func_hostage_rescue
- func_nav_blocker
- func_survival_c4_target
- func_tablet_blocker
- func_water
game
hostage
info
- info_armsrace_counterterrorist
- info_armsrace_terrorist
- info_deathmatch_spawn
- info_enemy_terrorist_spawn
- info_hostage_spawn
- info_map_parameters
- info_map_region
- info_offscreen_panorama_texture
- info_paradrop_denial
- info_player_counterterrorist
- info_player_terrorist
item
light
logic
map
point
prop
sky
skybox
team
terrorist
trigger
weapon
- weapon_ak47
- weapon_aug
- weapon_awp
- weapon_bizon
- weapon_c4
- weapon_cz75a
- weapon_deagle
- weapon_decoy
- weapon_elite
- weapon_famas
- weapon_fiveseven
- weapon_flashbang
- weapon_g3sg1
- weapon_galilar
- weapon_glock
- weapon_healthshot
- weapon_hegrenade
- weapon_hkp2000
- weapon_incgrenade
- weapon_knife
- weapon_m249
- weapon_m4a1_silencer
- weapon_m4a1
- weapon_mac10
- weapon_mag7
- weapon_molotov
- weapon_mp5sd
- weapon_mp7
- weapon_mp9
- weapon_negev
- weapon_nova
- weapon_p250
- weapon_p90
- weapon_revolver
- weapon_sawedoff
- weapon_scar20
- weapon_sg556
- weapon_smokegrenade
- weapon_ssg08
- weapon_tagrenade
- weapon_taser
- weapon_tec9
- weapon_ump45
- weapon_usp_silencer
- weapon_xm1014
Present in game code, but must be manually added to a .fgd
filter
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