Level Design
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Note:Most of the stuff here are placeholder taken from Half-Life: Alyx Workshop Tools for now. Not all pages are fully created yet.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
Getting started with CS2's Hammer EditorTodo: Replace & Move all links from "Game Name Workshop Tools" to "Source 2/Docs/", as long if the contents of the page itself applies to other Source 2 games.
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GuidesReferences
External links
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Hammer Minimum Specs
Hammer now leverages GPU-Accelerated raytracing to both preview and bake lighting for Counter-Strike 2 maps, drastically speeding up compile times, even on lower-end hardware. As such, a GPU capable of raytracing is now required for Hammer to be fully functional.
GPU Minimum Specs:
- Nvidia GeForce RTX 2060 (or Quadro/Titan equivalent)
Note:Although some GTX 10 and 16 cards do support GPU-Accelerated raytracing, Hammer doesn't support GPU-Accelerated raytracing because of a lack of RT cores.
- AMD Radeon 6600 XT (or other RDNA 2 cards)
- Intel Arc series (future)
GPU Recommended Specs:
- Nvidia GeForce RTX 2080 Ti+ (or Quadro/Titan equivalent)
- AMD Radeon 6800 XT+ (or other RDNA 2 cards)
- Intel Arc series (tested on Battlemage only as of Jan 5th, 2024.)
Todo: [
Deprecated] It is still possible to use the old CPU compiler by moving around some files or adding
![Obsolete-notext.png](/w/images/thumb/a/aa/Obsolete-notext.png/16px-Obsolete-notext.png)
-lightmapcpu
to resourcecompiler's run parameters; document this (probably on a subpage).