This article's documentation is for Paranoia. Click here for more information.

List of Wilson Chronicles entities: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{cleanup|add missing entities}}
{{wC topicon}}
{{wC topicon}}
__NOTOC__[[Category:Entity lists]]
__NOTOC__[[Category:Entity lists]]
Line 25: Line 24:
*{{ent|ai_relationship}}
*{{ent|ai_relationship}}
*{{ent|ai_script_conditions}}
*{{ent|ai_script_conditions}}
*{{ent|ai_sound}}


===aiscripted_*===
===aiscripted_*===
*{{ent|aiscripted_schedule}}
*{{ent|aiscripted_schedule}}
*{{ent|ai_sound}}


===assault_*===
===assault_*===
Line 38: Line 37:


===env_*===
===env_*===
*{{ent|env_entity_dissolver}}
*{{ent|env_flare}}
*{{ent|env_flare}}
*{{ent|env_global}}
*{{ent|env_global}}
Line 50: Line 50:
===func_*===
===func_*===
*{{ent|func_bulletshield}}
*{{ent|func_bulletshield}}
*{{ent|func_healthcharger}}
*{{ent|func_lookdoor}}
*{{ent|func_lookdoor}}
*{{ent|func_monitor}}
*{{ent|func_monitor}}
*{{ent|func_recharge}}
*{{ent|func_tank}}
*{{ent|func_tank}}
*{{ent|func_tankairboatgun}}
*{{ent|func_tankairboatgun}}
Line 60: Line 62:
*{{ent|func_tankpulselaser}}
*{{ent|func_tankpulselaser}}
*{{ent|func_tankrocket}}
*{{ent|func_tankrocket}}
*{{ent|func_vehicleclip}}


===generic_*===
===generic_*===
Line 68: Line 71:


===info_*===
===info_*===
*{{ent|info_darknessmode_lightsource}}
*{{ent|info_radar_target}}
*{{ent|info_radar_target}}
*{{ent|info_snipertarget}}
*{{ent|info_snipertarget}}
Line 122: Line 126:
===player_*===
===player_*===
*{{ent|player_loadsaved}}
*{{ent|player_loadsaved}}
*{{ent|player_speedmod}}
*{{ent|player_weaponstrip}}
*{{ent|player_weaponstrip}}


Line 127: Line 132:
*{{ent|point_apc_controller}}
*{{ent|point_apc_controller}}
*{{ent|point_camera}}
*{{ent|point_camera}}
*{{ent|point_push}}


===prop_*===
===prop_*===
Line 151: Line 157:
*{{ent|trigger_rpgfire}}
*{{ent|trigger_rpgfire}}
*{{ent|trigger_vphysics_motion}}
*{{ent|trigger_vphysics_motion}}
*{{ent|trigger_waterydeath}}
*{{ent|trigger_weapon_dissolve}}
*{{ent|trigger_weapon_dissolve}}
*{{ent|trigger_weapon_strip}}
*{{ent|trigger_weapon_strip}}

Revision as of 10:29, 1 March 2024

Wilson Chronicles This is a list of all Wilson Chronicles entities that can be placed through Hammer Hammer.

Note.pngNote:This list contains only FGD entities.

ai_*

aiscripted_*

assault_*

cycler_*

env_*

func_*

generic_*

grenade_*

info_*

item_*

logic_*

monster_*

npc_*

path_*

player_*

point_*

prop_*

scripted_*

script_*

trigger_*

vehicle_*

weapon_*