List of Half-Life entities: Difference between revisions
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===func_*=== | ===func_*=== | ||
* [[func_breakable]] | * [[func_breakable]] | ||
Line 111: | Line 112: | ||
* [[monster_zombie]] | * [[monster_zombie]] | ||
* [[monstermaker]] | * [[monstermaker]] | ||
===weapon_*=== | |||
* [[weapon_357]] | |||
* [[weapon_9mmAR]] | |||
* [[weapon_9mmhandgun]] | |||
* [[weapon_crossbow]] | |||
* [[weapon_crowbar]] | |||
* [[weapon_egon]] | |||
* [[weapon_gauss]] | |||
* [[weapon_handgrenade]] | |||
* [[weapon_hornetgun]] | |||
* [[weapon_rpg]] | |||
* [[weapon_satchel]] | |||
* [[weapon_shotgun]] | |||
* [[weapon_snark]] | |||
* [[weapon_tripmine]] | |||
===ammo_*=== | |||
* [[ammo_357]] | |||
* [[ammo_9mmAR]] | |||
* [[ammo_9mmbox]] | |||
* [[ammo_9mmclip]] | |||
* [[ammo_ARgrenades]] | |||
* [[ammo_buckshot]] | |||
* [[ammo_crossbow]] | |||
* [[ammo_gaussclip]] | |||
* [[ammo_rpgclip]] | |||
===item_*=== | |||
* [[item_airtank]] | |||
* [[item_antidote]] | |||
* [[item_battery]] | |||
* [[item_healthkit]] | |||
* [[item_longjump]] | |||
* [[item_security]] | |||
* [[item_suit]] | |||
* [[world_items]] | |||
===env_*=== | |||
* [[env_beam]] | |||
* [[env_beverage]] | |||
* [[env_blood]] | |||
* [[env_bubbles]] | |||
* [[env_explosion]] | |||
* [[env_fade]] | |||
* [[env_funnel]] | |||
* [[env_glow]] | |||
* [[env_global]] | |||
* [[env_laser]] | |||
* [[env_message]] | |||
* [[env_rain]] | |||
* [[env_render]] | |||
* [[env_shake]] | |||
* [[env_shooter]] | |||
* [[env_smoker]] | |||
* [[env_snow]] | |||
* [[env_sound]] | |||
* [[env_spark]] | |||
* [[env_sprite]] | |||
* [[env_fog]] | |||
===game_*=== | |||
* [[game_counter]] | |||
* [[game_counter_set]] | |||
* [[game_end]] | |||
* [[game_player_equip]] | |||
* [[game_player_hurt]] | |||
* [[game_player_team]] | |||
* [[game_score]] | |||
* [[game_team_master]] | |||
* [[game_team_set]] | |||
* [[game_text]] | |||
* [[game_zone_player]] | |||
===xen_*=== | |||
* [[xen_hair]] | |||
* [[xen_plantlight]] | |||
* [[xen_spore_large]] | |||
* [[xen_spore_medium]] | |||
* [[xen_spore_small]] | |||
* [[xen_tree]] | |||
===aiscripted_*=== | |||
* [[aiscripted_sequence]] | |||
===ambient_*=== | |||
* [[ambient_generic]] | |||
===button_*=== | |||
* [[button_target]] | |||
===cycler_*=== | |||
* [[cycler]] | |||
* [[cycler_sprite]] | |||
* [[cycler_wreckage]] | |||
* [[cycler_weapon]] | |||
===gibschooter=== | |||
* [[gibshooter]] | |||
===infodecal=== | |||
* [[infodecal]] | |||
===light_*=== | |||
* [[light]] | |||
* [[light_environment]] | |||
* [[light_spot]] | |||
===momentary_*=== | |||
* [[momentary_door]] | |||
* [[momentary_rot_button]] | |||
===multi_*=== | |||
* [[multi_manager]] | |||
* [[multisource]] | |||
===path_*=== | |||
* [[path_corner]] | |||
* [[path_track]] | |||
===player_*=== | |||
* [[player_loadsaved]] | |||
* [[player_weaponstrip]] | |||
===scripted_*=== | |||
* [[scripted_sentence]] | |||
* [[scripted_sequence]] | |||
===speaker=== | |||
* [[speaker]] | |||
===target_*=== | |||
* [[target_cdaudio]] | |||
===weaponbox=== | |||
* [[weaponbox]] | |||
===worldspawn=== | |||
* [[worldspawn]] | |||
}} | |||
[[Category:Half-Life]] | [[Category:Half-Life]] | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 07:32, 26 September 2011
This is a complete list of all Half-Life entities.

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func_*
- func_breakable
- func_button
- func_conveyor
- func_door
- func_door_rotating
- func_friction
- func_guntarget
- func_healthcharge
- func_illusionary
- func_ladder
- func_monsterclip
- func_mortar_field
- func_pendulum
- func_plat
- func_platrot
- func_pushable
- func_recharge
- func_rot_button
- func_rotating
- func_tank
- func_tankcontrols
- func_tanklaser
- func_tankmortar
- func_tankrocket
- func_trackautochange
- func_trackchange
- func_tracktrain
- func_train
- func_traincontrols
- func_wall
- func_wall_toggle
- func_water
info_*
- info_bigmomma
- info_intermission
- info_landmark
- info_node
- info_node_air
- info_null
- info_player_coop
- info_player_deathmatch
- info_player_start
- info_target
- info_teleport_destination
- info_texlights
trigger_*
- trigger_auto
- trigger_autosave
- trigger_camera
- trigger_cdaudio
- trigger_changelevel
- trigger_changetarget
- trigger_counter
- trigger_endsection
- trigger_gravity
- trigger_hurt
- trigger_monsterjump
- trigger_multiple
- trigger_once
- trigger_push
- trigger_relay
- trigger_teleport
- trigger_transition
monster_*
- monster_alien_controller
- monster_alien_grunt
- monster_alien_slave
- monster_apache
- monster_barnacle
- monster_babycrab
- monster_barney
- monster_barney_dead
- monster_bigmomma
- monster_bullchicken
- monster_cockroach
- monster_flyer_flock
- monster_furniture
- monster_gargantua
- monster_generic
- monster_gman
- monster_grunt_repel
- monster_handgrenade
- monster_headcrab
- monster_hevsuit_dead
- monster_hgrunt_dead
- monster_houndeye
- monster_human_assassin
- monster_human_grunt
- monster_ichthyosaur
- monster_leech
- monster_miniturret
- monster_nihilanth
- monster_osprey
- monster_satchelcharge
- monster_scientist
- monster_scientist_dead
- monster_sentry
- monster_sitting_scientist
- monster_snark
- monster_tentacle
- monster_tripmine
- monster_turret
- monster_zombie
- monstermaker
weapon_*
- weapon_357
- weapon_9mmAR
- weapon_9mmhandgun
- weapon_crossbow
- weapon_crowbar
- weapon_egon
- weapon_gauss
- weapon_handgrenade
- weapon_hornetgun
- weapon_rpg
- weapon_satchel
- weapon_shotgun
- weapon_snark
- weapon_tripmine
ammo_*
- ammo_357
- ammo_9mmAR
- ammo_9mmbox
- ammo_9mmclip
- ammo_ARgrenades
- ammo_buckshot
- ammo_crossbow
- ammo_gaussclip
- ammo_rpgclip
item_*
- item_airtank
- item_antidote
- item_battery
- item_healthkit
- item_longjump
- item_security
- item_suit
- world_items
env_*
- env_beam
- env_beverage
- env_blood
- env_bubbles
- env_explosion
- env_fade
- env_funnel
- env_glow
- env_global
- env_laser
- env_message
- env_rain
- env_render
- env_shake
- env_shooter
- env_smoker
- env_snow
- env_sound
- env_spark
- env_sprite
- env_fog
game_*
- game_counter
- game_counter_set
- game_end
- game_player_equip
- game_player_hurt
- game_player_team
- game_score
- game_team_master
- game_team_set
- game_text
- game_zone_player