Category:CONFIRM
[confirm] is a template similar to Template:todo that serves a pretty similar function. See Category:TODO as well.
Subcategories
This category has the following 4 subcategories, out of 4 total.
A
C
V
Pages in category "CONFIRM"
The following 200 pages are in this category, out of 861 total.
(previous page) (next page)F
- Func illusionary (GoldSrc)
- Func illusionary/en
- Func instance
- Func lookdoor
- Func minefield
- Func monitor:es
- Func movelinear (Source)
- Func movelinear (Source)/en
- Func movelinear (Source)/ru
- Func nav prerequisite
- Func physbox
- Func physbox multiplayer
- Func physbox/en
- Func placement clip
- Func portalled
- Func precipitation
- Func recharge
- Func respawnroom
- Func respawnroomvisualizer
- Func rotating
- Func tank
- Func tank combine cannon
- Func tankairboatgun
- Func tankapcrocket
- Func tanklaser
- Func tankmortar
- Func tankphyscannister
- Func tankpulselaser
- Func tankrocket
- Func tanktrain
- Func trackautochange
- Func trackchange
- Func tracktrain
- Func train
- Func vehicle
- Func wall
- Func wall toggle
- Func water (GoldSrc)
- Func water analog
- Func water analog/en
- Template:FuncMoveLinear notes
G
- Game text
- Game text/en
- Game/bspconvar whitelist.txt
- Gameinfo.txt
- Gameinfo.txt/en
- Gameinfo.txt/es
- Gameinfo.txt/ko
- Gameinfo.txt/zh
- Garry's Mod/zh
- GCFScape
- GCFScape/en
- GCFScape/zh
- Gel-related console commands
- Generic actor
- Ghost
- Give
- Glowing textures (GoldSrc)
- Glowing textures (GoldSrc)/en
- Glowing textures (Source)
- Glowing textures (Source)/en
- GoldSrc
- GoldSrc/en
- Grenade helicopter
H
- Half Life 2.fgd
- Half Life 2.fgd/en
- Half-Life
- Half-Life 2
- Half-Life 2 Trailer
- Half-Life 2/en
- Half-Life 2/hr
- Half-Life 2: Episode One
- Half-Life 2: Episode One/en
- Half-Life 2: Episode Two
- Half-Life 2: Episode Two/en
- Half-Life 2: Lost Coast
- Half-Life 2: Lost Coast/en
- Half-Life Alpha
- Half-Life Model Viewer (GoldSrc)
- Half-Life Model Viewer (GoldSrc)/en
- Half-Life/en
- Half-Life: Blue Shift
- Half-Life: Blue Shift/en
- Half-Life: Opposing Force
- Half-Life: Opposing Force/en
- Halloween zapper
- Hammer Foundry Menu
- Hammer Map Menu
- Hammer Map Menu/en
- Hammer Run Map Normal
- Hammer Run Map Normal/en
- Hammer++
- Template:Hammer++ compatibility
- Template:Hammer++ compatibility/strings
- Hammer++/Bugs and limitations with unsupported games
- Hammer++/de
- Hammer++/Docs/Installation for Other Games
- Hammer++/Docs/Installation for Other Games/en
- Hammer++/Docs/Installation for Other Games/uk
- Hammer++/en
- Hammer++/fi
- Hammer++/ru
- Hammer++/uk
- Hammer++/vi
- Hammer++/zh
- User:HammerEditor
- User:Hamoodeditor
- Havok
- Template:Hl1 kv contents
- HLLib
- Hosting Sites
I
- Template:I BaseTank
- Template:I GoalEntity
- Image Hosting Sites
- Impulse
- Impulse/en
- Impulse/es
- Info gamemode
- Info node air
- Info node air hint
- Info player deathmatch
- Info player deathmatch/en
- Info player marine
- Info player marine/en
- Info player scientist
- Info player scientist/en
- Info snipertarget
- Info survivor position
- Info teleporter countdown
- Info timescale controller
- Info transitioning player
- Info vehicle spawn
- Installing and Debugging the Source Code/pl
- Installing Hammer++ for Other Games/en
- Installing Hammer++ for Other Games/uk
- Instance
- Category talk:Interfaces
- IPhysicsObject
- IServerPluginCallbacks
- Item heavyassaultsuit
- Itemtest
- Itemtest/en
- Itemtest:ru
K
- Template:KV BaseAnimating/testcases
- Template:KV BaseTank
- Template:KV BaseTrain
- Template:KV BreakableBrush
- Template:KV BreakableProp
- Template:KV EnvShooter
- Template:KV EnvShooter:zh-cn
- Template:KV func brush
- Template:KV func brush inline
- Template:KV LeadGoalBase
- Template:KV Render FX
- Template:KV Render FX:zh-cn
- Template:KV RenderFields
- Template:KV Trackchange
- Template:KV visiblebrush
L
- L4D2 Director Scripts
- L4D2 Director Scripts/en
- L4D2 Level Design/Boss Prohibition
- L4D2 Level Design/Scavenge Maps/zh
- Template:Lang2
- Template:Lang2/doc
- Template:Language name/en
- Left 4 Dead 2
- Left 4 Dead 2/en
- Left 4 Dead 2/hr
- Liblist.gam
- Liblist.gam/en
- Light
- Light deferred
- Light deferred global
- Light deferred global/en
- Light deferred/en
- Light environment
- Light environment/en
- Light/en
- Lighting
- Lightmap
- LightmappedGeneric
- List of BMS Soundscapes
- List of CS:GO Surface Types
- List of HL2 Animals and Creatures:es
- List of Postal III music
- List of Postal III music/en
- List of Team Fortress 2 console commands and variables
- List of Team Fortress 2 console commands and variables/en
- List of The Stanley Parable console commands and variables
- List of The Stanley Parable console commands and variables/en
- List of third-party Source games
- List of third-party Source games/en
- LOD
- LOD/en
- Logic game event
- Logic gate
- LUX
- LUX/en
- LUX/zh
Media in category "CONFIRM"
This category contains only the following file.
- Docks hdr.png 2,048 × 256; 252 KB