Hammer++/en

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Hammer++ Hammer++ is a community-made modification of the Valve Hammer Editor for Source that provides an updated, more stable, feature-rich version of the editor. The trailer and website can be found here.

Hammer++ currently supports the following branches of the Source engine:

It is also included with Military Conflict: Vietnam Military Conflict: Vietnam, in lieu of vanilla Hammer.

Other games/mods tested

Icon-Important.pngImportant:In order to use CS:GO Hammer++, you must have the csgo_legacy beta branch installed for Counter-Strike 2 Counter-Strike 2.
Game Hammer++ Version Notes ViewDiscussEdit templatePurge
Portal 2 Portal 2 CS:GO
Portal 2: Community Edition Portal 2: Community Edition CS:GO Unsupported by devs; They will not help if any issues are found
Icon-Important.pngImportant:BETA TESTERS: Remember, your job is to test P2CE and its tools. Please refrain from using Hammer++ with P2CE.
Alien Swarm Alien Swarm CS:GO
Left 4 Dead 2 Left 4 Dead 2 CS:GO Some models may appear as errors
Left 4 Dead Left 4 Dead CS:GO Some models may appear as errors
Momentum Mod Momentum Mod CS:GO [confirm]
Source Filmmaker Source Filmmaker CS:GO
Tf-16px.png Titanfall engine branch games CS:GO [confirm]
Garry's Mod Garry's Mod Source 2013 Multiplayer Similar to standard method, but make sure to view this file as well for additional steps
Day of Defeat: Source Day of Defeat: Source Source 2013 Multiplayer
Black Mesa Black Mesa (Steam) Source 2013 Multiplayer New lighting entities may not show in lighting preview; use old entities during light test and swap to final for full compile
Black Mesa Black Mesa (Mod) Source 2013 Singleplayer Make sure to point towards the Source 2007 compilers!
Mapbase Mapbase Source 2013 Singleplayer
Postal III Postal III Source 2013 Singleplayer Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';

Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's 'sourcetest' folder to load assets; Hammer++ will crash if placed inside Postal 3's bin folder

Features

  • Accurate lighting preview
  • Upgraded graphic fidelity
  • Significantly better stability
  • Particle rendering
  • 2D + 3D skybox preview
  • New model browser, particle browser, color editor, and keybinding editor
  • Realtime display of fog and ropes
  • Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes, and convex brush merging
  • New func_instance tools
  • Quality of life improvements
  • ... and much more!

A more detailed feature list can be found on the website and you can support ficool2 via Ko-fi

Caveats

Warning.pngWarning:Does not support some features from Hammer Hammer 4.x, such as "Convert WAD to VMT...", or loading GoldSrc ".MAP" files directly.
Icon-Bug.pngBug:Always uses Windows's high-DPI scaling setting, even when scaling override mode is set to "Application" in Wikipedia icon File Explorer's compatibility settings for 🖿hammerplusplus.exe. This can result in less real estate than Hammer Hammer 4.x, depending on Windows settings.

Additional bugs can be found in the official issue tracker, which is no longer maintained.

See also