Glowing textures (GoldSrc)
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Contents
Brush textures
Emissive textures
Important:These are the only methods that will create actual lighting, instead of just simulating it!
- RAD files [ Deprecated]
- info_texlights (added in ZHLT)
- light_surface (added in VHLT?)
Self-illuminated textures
- Texture rendermode
- Additive rendermode
_minlight
KV- painting lightmaps in newbspguy
MDL textures
- Additive rendermode (still affected by map lighting; set rendermode on entity if this is insufficient)
- Fullbright rendermode (only in ) (also in )
Custom renderers
- Fullbright rendermode