func_vehicle

From Valve Developer Community
Jump to: navigation, search
Underlinked - Logo.png
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
English (en)
class hierarchy
???
CBaseEntity

func_vehicle is a brush entity available in Jabroni Brawl: Episode 3 Jabroni Brawl: Episode 3.

Description

Confirm:This all referred to the GoldSrc version. how much applies to Jabroni Brawl: Episode 3?

An entity that behaves like func_tracktrain coupled with func_traincontrols. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.

This entity uses a unique brush entity to control it, called func_vehiclecontrols.

KIO

Blank image.pngTodo: needs somebody to actually go over it with the Jabroni Brawl: Episode 3 FGD

Flags

  •  [1] : No Pitch (X-rot)
  •  [2] : No User Control
  •  [4] : Forward Only
  •  [8] : Passable
       Disables collisions on the object.
  •  [256] : Use max speed for pitch shifting move sound
  •  [512] : Is unblockable by players