Category:CServerOnlyEntity: Difference between revisions
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All entities which inherit this class do not count as [[edict]]s. | All entities which inherit this class do not count as [[edict]]s. |
Latest revision as of 23:46, 26 June 2025
All entities which inherit this class do not count as edicts.
Pages in category "CServerOnlyEntity"
The following 94 pages are in this category, out of 94 total.
E
F
- Filter activator class
- Filter activator context
- Filter activator infected class
- Filter activator mass greater
- Filter activator model
- Filter activator name
- Filter activator team
- Filter activator tfteam
- Filter base
- Filter combineball type
- Filter damage type
- Filter enemy
- Filter health
- Filter melee damage
- Filter multi
- Filter tf bot has tag
- Filter tf class
- Filter tf condition
- Filter tf damaged by weapon in slot
- Filter tf player can cap
- Fog volume
- Func detail blocker
I
L
- Logic achievement
- Logic active autosave
- Logic autosave
- Logic branch
- Logic branch listener
- Logic case
- Logic collision pair
- Logic compare
- Logic coop manager
- Logic eventlistener
- Logic eventlistener itemequip
- Logic game event
- Logic lineto
- Logic measure movement
- Logic mirror movement
- Logic multicompare
- Logic navigation
- Logic playerproxy
- Logic playmovie
- Logic random outputs
- Logic register activator
- Logic relay
- Logic relay queue
- Logic scene list manager
- Logic timer
- Logic versus random