Strata Hammer: Difference between revisions
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Note:Some of the features listed aren't
Strata Hammer's features, they are features of the
Portal 2: Community Edition and
Portal: Revolution, so they should be removed from this page.
m (→Drawbacks: Grammar is important, especially in articles.) |
(→Hammer Features: Grammar.) |
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<!-- Add here thing's like: new settings or new entities --> | <!-- Add here thing's like: new settings or new entities --> | ||
== Hammer Features == | == Hammer Features == | ||
''' | {{note|Some of the features listed aren't {{strata hammer|4}}'s features, they are features of the {{p2ce|4}} and {{portalrev|4}}, so they should be removed from this page.}} | ||
'''Cubes''' | |||
* Schrodinger cubes | * Schrodinger cubes | ||
'''Portal gun''' | '''Portal gun''' | ||
* Custom portal gun colors | * Custom portal gun colors | ||
* Custom view and wordl models | * Custom view and wordl models | ||
''' | '''Laser emiter''' | ||
* Laser Beam Color | * Laser Beam Color | ||
''' | '''Laser catcher & laser receptacle''' | ||
* Laser Filter color (Use laser filter toggles if Laser Filter color is being used) | * Laser Filter color (Use laser filter toggles if Laser Filter color is being used) | ||
'''Model browser''' | '''Model browser''' | ||
* When | * When double cliking a animation, it sets it as default animation | ||
* In a new section Bones / Attachmens, as the name | * In a new section Bones / Attachmens, as the name says, it has all the bones and attachmens, without needind opening {{hlmv|4.1}} | ||
'''Gels''' | '''Gels''' | ||
* Reflection Gel and Adhesion Gel were added | * Reflection Gel and Adhesion Gel were added | ||
'''Texture box''' | '''Texture box''' | ||
* Now You can easily select [[nodraw]] and add textures to favourite. | * Now You can easily select [[nodraw]] and add textures to favourite. | ||
* | * When searching for material names, now they are saved in every Hammer session. | ||
'''Discord | '''Discord Rich Presence''' | ||
* | * A toggleable setting that shows what you are doing in Hammer, what map you're editing and what mod you're editing it in. | ||
'''Menu bar''' | '''Menu bar''' | ||
* Added | * Added toggleable visibility of [[env_sprite]] | ||
''' | '''Testchamber signs''' | ||
* | * An entity of testchamber sign that you can change more easier | ||
== Drawbacks == | == Drawbacks == |
Revision as of 14:00, 12 May 2024

This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.

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Strata Hammer is a modified fork of
Hammer 4.x for
Strata Source, with its user interface ported to Qt, as well as other quality of life changes and bug fixes.
Strata Hammer includes
TeamSpen's Hammer Addons and some features from
Hammer++.
Todo: Add screenshots.
Hammer Features




Cubes
- Schrodinger cubes
Portal gun
- Custom portal gun colors
- Custom view and wordl models
Laser emiter
- Laser Beam Color
Laser catcher & laser receptacle
- Laser Filter color (Use laser filter toggles if Laser Filter color is being used)
Model browser
- When double cliking a animation, it sets it as default animation
- In a new section Bones / Attachmens, as the name says, it has all the bones and attachmens, without needind opening
HLMV
Gels
- Reflection Gel and Adhesion Gel were added
Texture box
- Now You can easily select nodraw and add textures to favourite.
- When searching for material names, now they are saved in every Hammer session.
Discord Rich Presence
- A toggleable setting that shows what you are doing in Hammer, what map you're editing and what mod you're editing it in.
Menu bar
- Added toggleable visibility of env_sprite
Testchamber signs
- An entity of testchamber sign that you can change more easier
Drawbacks
- It got a lot of bugs right now. When it comes out, majority of them will be fixed.
Media
See also
External links
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