VVIS++: Difference between revisions
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(Created page with "{{Stub}} {{vvis++|4}} is a community-made modification of {{source|1}}'s {{vvis|1|nt=1}} developed by ficool2. It [https://imgur.com/AdXWITy significantly] reduce VVIS compile times. It is currently available for {{tf2branch|2}} and {{gmod|2}}. {{sdktools|0}} Category:Hammer Category:Level Design") |
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{{ | {{SoftwareBox | ||
|title = '''VVIS++''' | |||
|developer = [[User:ficool2|ficool2]] | |||
|type = Map compiler | |||
|download = [https://ficool2.github.io/HammerPlusPlus-Website/tools.html Download URL] | |||
|source = 1 | |||
}} | |||
It is currently available for {{tf2branch|2}} and {{gmod|2}}. | {{vvis++|4}} is a community-made modification of {{source|1}}'s {{vvis|1|nt=1}} developed by ficool2. It [https://imgur.com/AdXWITy significantly] reduce VVIS compile times, while providing same result as regular VVIS. | ||
== Differences == | |||
* Depending how big the map is, or [[Visibility optimization|how the map was optimized]], VVIS++ will be 50% to 2700% faster compared to original VVIS. | |||
* Scales up to 64 threads | |||
* Added AppID mounting if {{code|steam_appid.txt}} is present beside the exe | |||
== Supported games == | |||
VVIS++ is currently available for {{tf2branch|2}} and {{gmod|2}}. | |||
== Other games/mods tested == | |||
VVIS++ also unofficially works with the following games, other VBSPs or engine branch: | |||
{{VVIS++ compatibility}} | |||
==External links== | |||
* [https://ficool2.github.io/HammerPlusPlus-Website/tools.html Download] | |||
{{sdktools|0}} | {{sdktools|0}} | ||
[[Category:Source 1 BSP compilers]] | |||
[[Category: | |||
[[Category:Level Design]] | [[Category:Level Design]] |
Latest revision as of 01:39, 9 October 2025
VVIS++ is a community-made modification of Source's VVIS developed by ficool2. It significantly reduce VVIS compile times, while providing same result as regular VVIS.
Differences
- Depending how big the map is, or how the map was optimized, VVIS++ will be 50% to 2700% faster compared to original VVIS.
- Scales up to 64 threads
- Added AppID mounting if steam_appid.txt is present beside the exe
Supported games
VVIS++ is currently available for Team Fortress 2 branch and
Garry's Mod.
Other games/mods tested
VVIS++ also unofficially works with the following games, other VBSPs or engine branch:
Game | Engine branch (game) | VVIS++ Version | Notes ![]() ![]() ![]() ![]() |
---|---|---|---|
All ![]() ![]() ![]() ![]() |
Source 2013 Singleplayer | Team Fortress 2 branch | Install to any Team Fortress 2 branch game or Source SDK Base 2013 - Multiplayer's ![]() bin/x64 folder normally, then open Hammer (or Hammer++) in your Source 2013 SP game, change VIS executable and point it to $SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe.Source 2013 SP's .bsp and VBSP are compatible with VVIS++. Tested with Half-Life 2 (with VVIS++ installed on Half-Life 2: Deathmatch directory). |
![]() |
Source 2013 Singleplayer with Mapbase | Team Fortress 2 branch | Mapbase's VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games. |
External links
|