Template:VVIS++ compatibility
		
		
		
		
		
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		 Note:This table is for games (and mods), or custom VBSPs which aren't explicitly supported by the latest version of VVIS++ found on the website.
Note:This table is for games (and mods), or custom VBSPs which aren't explicitly supported by the latest version of VVIS++ found on the website.
 
		
	
Main article:  VVIS++
 Note:This table is for games (and mods), or custom VBSPs which aren't explicitly supported by the latest version of VVIS++ found on the website.
Note:This table is for games (and mods), or custom VBSPs which aren't explicitly supported by the latest version of VVIS++ found on the website.
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| Game | Engine branch (game) | VVIS++ Version | Notes      | 
|---|---|---|---|
| All  Source 2013 Singleplayer games  Half-Life 2 (including Episodes)  Half-Life: Source  Portal | Source 2013 Singleplayer | Team Fortress 2 branch | Install to any Team Fortress 2 branch game or Source SDK Base 2013 - Multiplayer's  bin/x64folder normally, then open Hammer (or Hammer++) in your Source 2013 SP game, change VIS executable and point it to$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe.Source 2013 SP's .bspand VBSP are compatible with VVIS++. Tested with Half-Life 2 (with VVIS++ installed on Half-Life 2: Deathmatch directory). | 
|  Mapbase games or Mapbase's VBSP | Source 2013 Singleplayer with Mapbase | Team Fortress 2 branch | Mapbase's VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games. |