Hammer++: Difference between revisions

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* {{dods|4}}: Works using {{src13mp|3}} version.
* {{dods|4}}: Works using {{src13mp|3}} version.
* {{bms|4}}:  
* {{bms|4}}:  
**(2015): Works using {{src13|3}} version. Edits to <code>bms.fgd</code> and porting of BMS assets into {{src13|3}} files is necessary.
**(2012): Works using {{src13|3}} version. Edits to <code>bms.fgd</code> and porting of BMS assets into {{src13|3}} files is necessary.
**(2020): Likely to work with {{src13|3}} version. Similar method to Portal 2.
**(2020): Likely to work with {{src13|3}} version. Similar method to Portal 2.



Revision as of 15:20, 12 December 2022

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Hammer++ banner

Hammer++ Hammer++ is a community-made modification of Hammer Valve Hammer Editor for Source Source that provides an updated, feature-rich version of the editor. The trailer and website can be found here.

Hammer++ currently supports the following branches of Source engine:

Other games/mods tested

Features

  • Accurate lighting preview
  • Upgraded graphic fidelity
  • Significantly better stability
  • Particle rendering
  • 2D + 3D skybox preview
  • New model browser, particle browser, color editor and keybind editor
  • Realtime display of fog and ropes
  • Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes and convex brush merging
  • New func_instance tools
  • Quality of life improvements
  • ... and much more!

A more detailed feature list can be found on the website and you can support ficool2 via Ko-fi