Hammer++: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (ifupdated info due to new findings, Black Mesa:Definitive edition will work with the Src 2013 SP version and will use a method similar to that of Portal 2. If anyone can do some experimenting with the CS:GO and if CSM previews will work, that'll be great)
Line 18: Line 18:
* {{dods|4}}: Works using {{src13mp|3}} version.
* {{dods|4}}: Works using {{src13mp|3}} version.
* {{bms|4}}:  
* {{bms|4}}:  
**(2012): Works using {{src13|3}} version. Edits to <code>bms.fgd</code> and porting of BMS assets into {{src13|3}} files is necessary.
**(2012): Works using {{src13sp|3}} version. Edits to <code>bms.fgd</code> and porting of BMS assets into {{src13sp|3}} files is necessary.
**(2020): Likely to work with {{src13|3}} version. Similar method to Portal 2.
**(2020): Works with {{src13sp|3}} version. Similar method to Portal 2.
{{ModernWarning|Lighting preview will not work with the Black Mesa engine's (dubbed "Xengine") new dynamic lighting system as it is not supported by the stock SDK code, which is what Hammer++ for Source 2013 Singleplayer is designed for.}}
:{{ModernWorkaround|Use the old lighting entities (<code>light, light_environment, light_spot</code>), which are still supported and work the same in the Xengine, then change all the lights to the new lighting entities when exporting to the final version.}}
:{{todo|Experiment with the CS:GO version of Hammer++ to see if [[CSM]] previews will work in that version.}}


==Features==
==Features==

Revision as of 16:26, 6 January 2023

English (en)Deutsch (de)Español (es)Suomi (fi)Hrvatski (hr)Português do Brasil (pt-br)Русский (ru)Українська (uk)Tiếng Việt (vi)中文 (zh)Translate (Translate)
Hammer++ banner

Hammer++ Hammer++ is a community-made modification of Hammer Valve Hammer Editor for Source Source that provides an updated, feature-rich version of the editor. The trailer and website can be found here.

Hammer++ currently supports the following branches of Source engine:

Other games/mods tested

Template:ModernWarning

Template:ModernWorkaround
Todo: Experiment with the CS:GO version of Hammer++ to see if CSM previews will work in that version.

Features

  • Accurate lighting preview
  • Upgraded graphic fidelity
  • Significantly better stability
  • Particle rendering
  • 2D + 3D skybox preview
  • New model browser, particle browser, color editor and keybind editor
  • Realtime display of fog and ropes
  • Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes and convex brush merging
  • New func_instance tools
  • Quality of life improvements
  • ... and much more!

A more detailed feature list can be found on the website and you can support ficool2 via Ko-fi