Category:Ru/Level Design: Difference between revisions

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__NOTOC__
This article has been nominated for cleanup and or reconstruction.<br /><small>See [[Category_talk:Level_Design|this article's talk page]] for discussion.</small></div>
[[Category:Cleanup]]
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== The Hammer Editor ==
 
* ''[[:Category:Hammer:ru|Документация Hammer Editor ]]''
* [[Hammer What's New:ru|Что нового]]
* [[Hammer Hotkey Reference:ru|Горячие клавишы]]
* [[Hammer Feature Requests:ru|Запросы функций Hammera'а]]


== С чего начать ==
== С чего начать ==
* [[Your First Map:ru|Создание первой карты в Hammer]]
 
* [[Introduction to Editing:ru|Введение в редактирование]]
* [[Introduction to Editing:ru|Введение в редактирование]]
* [[Optimization (level design)|Оптимизация]]
* [[Your First Map:ru|Создание вашей первой карты в Hammer'e]]
* [[Inputs_and_Outputs:ru|Inputs и Outputs - энтити действий]]
* [[Inputs_and_Outputs:ru|Inputs и Outputs - энтити действий]]
* [[Source Mapping for Half-Life 1 Mappers]]


====[[image:Icon_hl2.png]] [[Half-Life 2 Level Creation|Создание уровней в Half-Life 2]]====
== Общее ==
* [[Single-Player Mapping Tips:ru|Одиночные карты]]


====[[image:Tf2-16px.png]] [[Team Fortress 2 Level Creation:ru|Создание карт в Team Fortress 2]]====
* [[Optimization (level design:ru)|Оптимизация]]
 
* [[Hammer Face Edit Dialog:ru|Инструмент The Face Edit]]
====[[image:Portal-16px.png]] [[Portal Level Creation:ru|Создание уровней в Portal]]====
* [[Displacement|Displacement Surfaces (Terrain)]]
* [[Prop Types Overview]]
* [[Skybox (2D)|2D Skyboxes]]
* [[Grouping and VisGrouping]]
* [[Entity Hierarchy (parenting)]]
* [[Filter Applications]]
* [[List of entities:ru|Список ентити]]
* [[Prefab:ru|Создание и использование Prefabs]]
* [[Adding Water:ru|Добавление воды]]


====[[image:L4D-16px.png]] [[Left 4 Dead Level Creation:ru|Создание уровней в Left 4 Dead]]====
== Освещение ==


====[[image:Css.gif]] [[Counter-Strike: Source Level Creation|Создание карт в Counter-Strike: Source]]====
* [[Lighting:ru|Освещение]]
* [[How To Develop A Map That Works|Как создать рабочую карту]]
* [[HDR Lighting Basics:ru|Основы HDR освещения]]
 
====[[image:Icon_dods.png]] [[Day of Defeat: Source Level Creation|Создание карт в Day of Defeat: Source]]====
 
====[[image:Icon_theShip.png]] [[The Ship Level Creation|Создание уровней в The Ship]] ====
* [[The Ship SDK]]
 
====[[Image:Source icon 16x16.gif]] [[Source Mods Level Creation|Создание карт к модам на движке Source]]====
 
== Дополнительные материалы ==
* [[3D_Skybox:ru|3D небо]]
* [[Level Overviews|Обзор уровня]]
* [[Cubemaps|Кубмапы]]
* [[Displacement:ru|Неровные поверхности (Земля)]]
* [[Entity Hierarchy (parenting)|Иерархия энтитей]]
* [[Grouping and VisGrouping|Группировка и разгруппировка]]
* [[HDR Lighting Basics|Основы HDR освещения]]
* [[Releasing a Map|Релиз карты]]
* [[Nodegraph|Узловые конструкции]]
* [[Dynamic assaults]]
* [[Physics Entity Overview|Обзор физических энтити]]
* [[Prefab|Создание и использование префабов]]
* [[Prop Types Overview]]
* [[Source Mapping for Half-Life 1 Mappers|Отличия Source маппинга от Half-Life 1]]
* [[Intermediate Lighting]]
* [[Intermediate Lighting]]
<!--* [[Non-linear Level Transitions]]-->


====[[image:Icon_hl2.png]] [[Half-Life 2]]====
== Соединяющие зоны ==
* [[:Category:Regions & Atmospheres|Локации и атмосферы]]
<!--* [[Ramps and Stairs]]-->
* [[Doors:ru|Двери]]
* [[Working Ladders:ru|Работающие лестницы]]
<!--* [[Moving Platforms]]-->
* [[Elevators:ru|Лифты]]
* [[Teleporters:ru|Порталы]]


== Передовые технологии ==
== Детализация ==
* [[Environmental Lighting, Sun, Weather, & Outdoors:ru|Освещение, солнце, погода и открытое пространство ]]
* [[Displacement Grass:ru|Размещение травы]]
* [[Glass & Windows:ru|Стекла и окна]]
* [[Cables and Ropes:ru|Кабели и канаты]]
* [[Sound and Music:ru|Звуки и музыка]]


* [[Color correction (concept)|Изменение цвета]]
== Спец эффекты ==
* [[Expert compile mode|Продвинутая компиляция]]
<!--* [[Buttons]]-->
* [[Bspzip|Bspzip]]
* [[Physics:ru|Физика]]
* [[Menu Background Map|Фоновые карты в меню]]
* [[Physics Entity Overview:ru|Обзор физических энтити]]
* [[Filter Applications|Использование фильтров]]
* [[Trains:ru|Поезда]]
====[[image:Css.gif]] [[Counter-Strike: Source]]====
* [[Beams and Lasers:ru|Лучи и лазеры]]
* [[Navigation Meshes|Навигация ботов]]
* [[Explosions (level design):ru|Взрывы]]
* [[Dust, Fog, & Smoke:ru|Пыль, туман и дым]]
* [[Color correction (concept:ru)|Коррекция цвета]]
* [[Lists of Special Effects in level design:ru|Список спец эффектов]]


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== Hammer Editor ==
== Статьи для конкретной игры ==
* ''[[:Category:Hammer|Hammer Editor Documentation]]''
====[[image:Icon_hl2.png]] [[Half-Life 2 Level Creation:ru|Создание уровней в Half-Life 2]]====
* [[Hammer What's New|What's New]]
====[[image:Portal-16px.png]] [[Portal Level Creation:ru|Создание уровней в Portal]]====
* [[Hammer Hotkey Reference|Hotkey Reference]]
====[[image:Tf2-16px.png]] [[Team Fortress 2 Level Creation:ru|Создание уровней в Team Fortress 2]]====
* [[Hammer Feature Requests]]
====[[image:L4D-16px.png]] [[Left 4 Dead Level Creation:ru|Создание уровней в Left 4 Dead]]====
====[[image:Css.gif]] [[Counter-Strike: Source Level Creation:ru|Создание уровней в Counter-Strike: Source]]====
====[[image:Icon_dods.png]] [[Day of Defeat: Source Level Creation:ru|Создание уровней в Day of Defeat: Source]]====
====[[image:Icon_theShip.png]] [[The Ship Level Creation:ru|Создание уровней в The Ship]] ====
====[[image:DMMaM.png]] [[Dark Messiah Level Creation:ru|Создание уровней в Dark Messiah]] ====
====[[Image:Source icon 16x16.gif]] [[Source Mods Level Creation:ru|Создание уровней в Source Mods]]====


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== [[Abstract Mapping|Абстрактный маппинг]] ==
== Завершение мода ==
<div style="font-size:100%">{{abstract mapping ideas}}</div>
* [[3D_Skybox:ru|3D Skyboxes]]
* [[Cubemaps:ru|Cubemaps]]
* [[Optimization (level design):ru|Оптимизация]]
* [[Expert compile mode:ru|Expert compile mode]]
* [[Bspzip|Bspzip (Вложение пользовательского контента)]]
* [[Pre-publication evaluation:ru|Пре релизные оценки]]


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== Теория дизайна ==
 
* [[Color Theory in Level Design]]
== Объекты ==
* [[Map Compiling Theory]]
* [[List of entities]]
* [[User:Remmiz/Mapping Process|Mapping Process]]
* [[:Category:World Models|Prop Gallery]]
* [[:Category:Items|Items (weapons, pickups)]]
* [[:Category:NPCs|NPCs (monsters, allies, characters)]]


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== Устранение неполадок ==
== Устранение проблем ==
* [[:Category:Level Design FAQ|Level Design FAQ]]
* [[Optimization (level design)]]
* [[Troubleshooting Level Design]]
* [[Troubleshooting Level Design]]
* [[:Category:Level Design FAQ:ru|FAQ по дизайну уровня]]
* [[Showbudget|Using the Showbudget Panel]]
* [[Showbudget|Using the Showbudget Panel]]
* [[Compile Errors]]
* [[Compile Errors]]
* [[Source SDK FAQ]]
* [[Source SDK FAQ]]


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== Теория дизайна ==
* [[Single-Player Mapping Tips]]
* [[Bounce (level design)]]
* [[Loops (level design)]]
* [[Push Gameplay]]
* [[Map Compiling Theory]]
* [[How To Develop A Map That Works]]
* [[Adding More Detail to a map]]
* [[User:Remmiz/Mapping Process|Mapping Process]]
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* [[Level Design Video Tutorials]] - A list of video tutorials related to Source mapping.
* [[Level Design Video Tutorials]] - A list of video tutorials related to Source mapping.
* [[Mapping Sites]] - sites about mapping, including tutorials, articles
* [[General Sites]] - Sites covering a wide variety of topics including mapping
* [[Map Archive Sites]] - sites where you can download maps for Valve's games
* [[File Hosting Sites]] - A list of reliable websites for hosting user created maps
* [[File Hosting Sites]] - A list of reliable websites for hosting user created maps
* [[Image Hosting Sites]] - A list of reliable websites to share screenshots of user created maps
* [[Image Hosting Sites]] - A list of reliable websites to share screenshots of user created maps
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{{otherlang:ru}}
{{otherlang:en}}
{{otherlang:ru:cs|:Category:Level Design:cs}},
{{otherlang:en:cs|:Category:Level Design:cs}},
{{otherlang:ru:de|:Category:Level Design:de}},
{{otherlang:en:de|:Category:Level Design:de}},
{{otherlang:ru:en|:Category:Level Design}},
{{otherlang:en:es|:Category:Level Design:es}},
{{otherlang:ru:es|:Category:Level Design:es}},
{{otherlang:en:hu|:Category:Level Design:hu}},
{{otherlang:ru:hu|:Category:Level Design:hu}},
{{otherlang:en:jp|:Category:Level Design:jp}},
{{otherlang:ru:jp|:Category:Level Design:jp}},
{{otherlang:en:ru|:Category:Level Design:ru}},
{{otherlang:ru:sv|:Category:Level Design:sv}},
{{otherlang:en:sv|:Category:Level Design:sv}},
{{otherlang:ru:zh-cn|:Category:Level Design:zh-cn}}
{{otherlang:en:pl|:Category:Level Design:pl}},
{{otherlang:en:pt|:Category:Level Design:pt}},
{{otherlang:en:zh-cn|:Category:Level Design:zh-cn}}


[[Category:Russian]]
[[Category:Modding]]
[[Category:Modding:ru]]
 
__NOTOC__

Revision as of 23:22, 23 April 2009

The Hammer Editor

С чего начать

Общее

Освещение

Соединяющие зоны

Детализация

Спец эффекты

Статьи для конкретной игры

Icon hl2.png Создание уровней в Half-Life 2

Portal-16px.png Создание уровней в Portal

Tf2-16px.png Создание уровней в Team Fortress 2

L4D-16px.png Создание уровней в Left 4 Dead

Css.gif Создание уровней в Counter-Strike: Source

Icon dods.png Создание уровней в Day of Defeat: Source

Icon theShip.png Создание уровней в The Ship

DMMaM.png Создание уровней в Dark Messiah

Source icon 16x16.gif Создание уровней в Source Mods

Завершение мода

Теория дизайна

Устранение проблем

Дополнительные ссылки

Template:Otherlang:en Template:Otherlang:en:cs, Template:Otherlang:en:de, Template:Otherlang:en:es, Template:Otherlang:en:hu, Template:Otherlang:en:jp, Template:Otherlang:en:ru, Template:Otherlang:en:sv, Template:Otherlang:en:pl, Template:Otherlang:en:pt, Template:Otherlang:en:zh-cn

Subcategories

This category has the following 16 subcategories, out of 16 total.

A

D

E

H

S

Pages in category "Ru/Level Design"

The following 158 pages are in this category, out of 158 total.