List of CS:GO Entities: Difference between revisions

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{{otherlang2
{{lang|List of CS:GO Entities}}
|ru=List of Counter-Strike: Global Offensive Entities:ru
{{back | Counter-Strike: Global Offensive Level Creation}}{{Delisted|csgo}}
|zh-cn=List of Counter-Strike: Global Offensive Entities:zh-cn
{{For|CS:GO Weapons|[[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]}}
}}
{{back | Counter-Strike: Global Offensive Level Creation}}
__NOTOC__
__NOTOC__


== base.fgd ==
== [[Base.fgd/Counter-Strike: Global Offensive | base.fgd]] ==
See [[List of base entities]]
See [[List of base entities]]


== csgo.fgd ==
== [[Counter Strike Global Offensive.fgd | csgo.fgd]] ==
=== [[Counter-Strike: Global Offensive]] specific entities. ===
=== {{csgo|4}} specific entities. ===
 
<hr>
{{ColumnBox|count=4|
{{ColumnBox|count=4|
'''dangerzone'''
* [[dangerzone_controller]]
'''dz'''
'''dz'''
* [[dz_door]]
* [[dz_door]]
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* [[info_gascanister_launchpoint]]
* [[info_gascanister_launchpoint]]
* [[info_hostage_spawn]]
* [[info_hostage_spawn]]
* [[info_map_parameters]]
* [[Info_map_parameters/Counter-Strike_series|info_map_parameters]]
* [[info_map_region]]
* [[info_map_region]]
* [[info_paradrop_denial]]
* [[info_paradrop_denial]]
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* [[prop_dynamic_glow]]
* [[prop_dynamic_glow]]
* [[prop_exploding_barrel]]
* [[prop_exploding_barrel]]
* [[prop_mapplaced_long_use_entity]]
* [[prop_weapon_refill_heavyarmor]]
'''skybox'''
'''skybox'''
* [[skybox_swapper]]
* [[skybox_swapper]]
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* [[vgui_world_text_panel]]
* [[vgui_world_text_panel]]
'''weapon'''
'''weapon'''
* [[weapon_ak47]]
:''See [[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]''
* [[weapon_aug]]
* [[weapon_awp]]
* [[weapon_bizon]]
* [[weapon_c4]]
* [[weapon_cz75a]]
* [[weapon_deagle]]
* [[weapon_decoy]]
* [[weapon_elite]]
* [[weapon_famas]]
* [[weapon_fiveseven]]
* [[weapon_flashbang]]
* [[weapon_g3sg1]]
* [[weapon_galilar]]
* [[weapon_glock]]
* [[weapon_healthshot]]
* [[weapon_hegrenade]]
* [[weapon_hkp2000]]
* [[weapon_incgrenade]]
* [[weapon_knife]]
* [[weapon_m4a1]]
* [[weapon_m4a1_silencer]]
* [[weapon_m249]]
* [[weapon_mac10]]
* [[weapon_mag7]]
* [[weapon_molotov]]
* [[weapon_mp7]]
* [[weapon_mp5sd]]
* [[weapon_mp9]]
* [[weapon_negev]]
* [[weapon_nova]]
* [[weapon_p90]]
* [[weapon_p250]]
* [[weapon_revolver]]
* [[weapon_sawedoff]]
* [[weapon_scar20]]
* [[weapon_sg556]]
* [[weapon_tagrenade]]
* [[weapon_smokegrenade]]
* [[weapon_ssg08]]
* [[weapon_tec9]]
* [[weapon_ump45]]
* [[weapon_usp_silencer]]
* [[weapon_xm1014]]
* [[weapon_taser]]
}}
}}


=== [[Half-Life 2]] shared entities. ===
=== {{Hl2|4}} shared entities. ===
<hr>
{{ColumnBox|count=4|
{{ColumnBox|count=4|
'''env'''
'''env'''
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}}
}}


== Undocumented map entities ==
== Removed Entities ==
Entities used in the official [[BSP]] map files that are undefined in the official [[FGD]]. These will most likely work in-game, but require custom [[FGD]] code for [[Hammer]].
 
'''cs'''
* [[cs_bot_patrol_route_waypoint]] <small>found on decompiled de_nuke.</small>
 
== Deleted ==
'''cs'''
'''cs'''
* [[cs_bot_patrol_area]]
* [[cs_bot_patrol_area]]
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* [[prop_respawn_crate]]
* [[prop_respawn_crate]]


== Undocumented map entities ==
Entities used in the official [[BSP]] map files that are undefined in the official [[FGD]]. These will most likely work in-game, but require custom [[FGD]] code for [[Hammer]].
'''cs'''
* [[cs_bot_patrol_route_waypoint]]


== Non-FGD ==
== Non-FGD ==
{{ColumnBox|count=4|
{{ColumnBox|count=4|
'''ammo'''
* [[ammo_338mag]]
* [[ammo_357sig]]
* [[ammo_357sig_np_reserve]]
* [[ammo_357sig_p250]]
* [[ammo_357sig_small]]
* [[ammo_45acp]]
* [[ammo_50ae]]
* [[ammo_556mm]]
* [[ammo_556mm_box]]
* [[ammo_556mm_small]]
* [[ammo_57mm]]
* [[ammo_762mm]]
* [[ammo_9mm]]
* [[ammo_buckshot]]
'''breachcharge'''
'''breachcharge'''
* [[breachcharge_projectile]]
* [[breachcharge_projectile]]
'''bumpmine'''
* [[bumpmine_projectile]]
'''cfe'''
* [[cfe_player_decal]]
'''chicken'''
'''chicken'''
* [[chicken]]
* [[chicken]]
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* [[drone]]
* [[drone]]
* [[dronegun]]
* [[dronegun]]
'''env'''
* [[env_gascanister]]
'''grassburn'''
* [[grassburn]]
'''item'''
'''item'''
* [[item_assaultsuit]]
* [[item_assaultsuit]]
* [[item_cash]]
* [[item_cutters]]
* [[item_cutters]]
* [[item_dogtags]]
* [[item_dogtags]]
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* [[item_nvgs]]
* [[item_nvgs]]
* [[item_sodacan]]
* [[item_sodacan]]
'''radar'''
'''paradrop'''
* [[radar_jammer]]
* [[paradrop_chopper]]
'''prop'''
'''prop'''
* [[prop_ammo_box_generic]]
* [[prop_loot_crate]]
* [[prop_metal_crate]]
* [[prop_money_crate]]
* [[prop_paradrop_crate]]
* [[prop_physics_respawnable]]
* [[prop_weapon_upgrade_armor]]
* [[prop_weapon_upgrade_armor_helmet]]
* [[prop_weapon_upgrade_chute]]
* [[prop_weapon_upgrade_chute]]
* [[prop_weapon_upgrade_contractkill]]
* [[prop_weapon_upgrade_exojump]]
* [[prop_weapon_upgrade_exojump]]
* [[prop_ammo_box_generic]]
* [[prop_weapon_upgrade_contractkill]]
* [[prop_weapon_upgrade_armor_helmet]]
* [[prop_weapon_upgrade_helmet]]
* [[prop_weapon_upgrade_helmet]]
* [[prop_weapon_upgrade_armor]]
* [[prop_weapon_upgrade_tablet_droneintel]]
* [[prop_weapon_upgrade_tablet_droneintel]]
* [[prop_weapon_upgrade_tablet_highres]]
* [[prop_weapon_upgrade_tablet_zoneintel]]
* [[prop_weapon_upgrade_tablet_zoneintel]]
* [[prop_weapon_upgrade_tablet_highres]]
'''planted'''
* [[prop_physics_respawnable]]
* [[planted_c4_survival]]
'''player'''
'''player'''
* [[player]]
* [[player]]
'''radar'''
* [[radar_jammer]]
'''smokegrenade'''
'''smokegrenade'''
* [[smokegrenade_projectile]]
* [[smokegrenade_projectile]]
'''snowball'''
* [[snowball_projectile]]
'''survival'''
* [[survival_spawn_chopper]]
'''tagrenade'''
'''tagrenade'''
* [[tagrenade_projectile]]
* [[tagrenade_projectile]]
'''trigger'''
* [[trigger_safemoneygather]]
'''weapon'''
'''weapon'''
* [[weapon_axe]]
* [[weapon_axe]]
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* [[weapon_diversion]]
* [[weapon_diversion]]
* [[weapon_hammer]]
* [[weapon_hammer]]
* [[weapon_m3]]
* [[weapon_melee]]
* [[weapon_shield]]
* [[weapon_shield]]
* [[weapon_snowball]]
* [[weapon_snowball]]
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* [[weapon_knife_ghost]]
* [[weapon_knife_ghost]]
* [[weapon_fists]]
* [[weapon_fists]]
* [[weapon_zone_repulsor]]
'''ent'''
'''ent'''
*[[ent_snowball_pile]]
*[[ent_snowball_pile]]
}}
}}


[[Category: Entities]][[Category: Counter-Strike: Global Offensive Entities]][[Category: Counter-Strike: Global Offensive]]
{{csgo-navbox}}
[[Category:Counter-Strike: Global Offensive]]
 
[[Category:Level Design]]
[[Category:Entities by game]]

Latest revision as of 02:01, 31 October 2023

English (en)Deutsch (de)Русский (ru)中文 (zh)Translate (Translate)
Counter-Strike: Global Offensive Level Creation
Icon-delisted.png
This page documents information about a game or software, Counter-Strike: Global Offensive Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
It is covered here for historical and technical reference.
For CS:GO Weapons, see Counter-Strike: Global Offensive Weapons.


base.fgd

See List of base entities

csgo.fgd

Counter-Strike: Global Offensive Counter-Strike: Global Offensive specific entities.


dangerzone

dz

flashbang

func

game

hegrenade

hostage

info

item

mapvetopick

molotov

npc

pet

planted

point

prop

skybox

trigger

vgui

weapon

See Counter-Strike: Global Offensive Weapons

Half-Life 2 Half-Life 2 shared entities.


env

filter

func

generic

prop

Removed Entities

cs

prop

Undocumented map entities

Entities used in the official BSP map files that are undefined in the official FGD. These will most likely work in-game, but require custom FGD code for Hammer.

cs

Non-FGD

ammo

breachcharge

bumpmine

cfe

chicken

dangerzone

decoy

drone

env

grassburn

item

paradrop

prop

planted

player

radar

smokegrenade

snowball

survival

tagrenade

trigger

weapon

ent