Warning: This entity is responsible for most game crashes!
To do: What is its purpose?
This entity is able to materialize:
|Blocks NPC LOS||Solid to NPCs||Solid to player(s)||Solid to physics||Solid to bullets||Usage / Notes|
|popcorn||N/A||Yes||No||No||Yes||Yes||Yes||Yes, sadly||Use is discouraged.|
- The age of this entity. Higher values cause the entity to have less time; Lower values cause it to have less experience.
- This entity's current activity.
- 0 : ACT_IDLE
- 1 : ACT_WORK
- 2 : ACT_WRITEVDCCONTENT
- Start Disabled
- Stay dormant until activated (with the
- Start Asleep
- Stay asleep until woken up (with the
- Start Quarantined
- Stay in quarantine until quarantine ends (with the
- Entity Scripts
- Space delimited list of VScript files (without file extension) that are executed in this entity's mind after all entities have spawned.
- Script think function
- Name of a function in this entity's mind which will be called automatically every 100 milliseconds (ten times a second) for the duration of its life. It can be used to create timers or to simulate autonomous behavior. Note: Try to avoid expensive operations in this function, as it may cause performance problems.
1] : Start at home
2] : Allow
4] : Allow
4096] : Knows the result of 2^12
65536] : Knows the result of 2^16
- Enable/disable this entity from performing its task. It might also disappear from view.
- Wakes this entity up. This process can take a while or even fail.
- Allows this entity to move around freely.
Only Medics can fire this input.
Does not work for infected.
- Deprecated. Triggers this entity, possibly causing a game crash.
- Fired when this entity tries to be funny.
- Fired when the last is B.