User contributions for Popcorn
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16 September 2025
- 01:1701:17, 16 September 2025 diff hist +59 Template:MatProxyCell Reverted to display:inline-block, see List of material proxies history. current
- 01:0601:06, 16 September 2025 diff hist −1,326 List of material proxies Using a surrounding div for each proxyCell container overcomplicates this page and its template: It's been impossible to edit since you need changes on both this page and the template (creating a second template yields the same problem). Solving rows to use the true full width is nice but breaks containers with 1-2 cards (for both display:grid and :flex afaik). The card heights varying too much can be solved with min-height. All this is why I now revert to inline-block. current
1 September 2025
- 03:5603:56, 1 September 2025 diff hist +4 m Map prefixes and suffixes →Official Games: Swapped sentence order. current
- 03:5303:53, 1 September 2025 diff hist −2 m Template:KeyValue/sandbox/doc →Examples and Parameters: Parameter name is "value" currently, not "default". current
20 August 2025
- 08:4708:47, 20 August 2025 diff hist −36 m Info player start →Keyvalues: Maybe saying "tilt" is more informative. Good thing we call this a Warning and not a Bug since this could be (sort of) intentional. What else should setting a roll value other than 0 do? Nothing? Nah. current
16 August 2025
- 07:5807:58, 16 August 2025 diff hist −1 m Info player start Yeah I even experienced that once in csgo as spectator for some reason. Seems to affect many games if you ask me.
26 July 2025
- 07:3707:37, 26 July 2025 diff hist +141 m Creating a Bomb Defusal Map Mentioned cs2. Little rewording.
13 May 2025
- 12:4112:41, 13 May 2025 diff hist +511 Hammer Object Properties Dialog Made images float right. Mentioned FGD files. Explained SmartEdit more.
- 11:0211:02, 13 May 2025 diff hist −10 m Template:Hammer quote warning Language. current
- 10:2610:26, 13 May 2025 diff hist −17 m List of material proxies →{{bms|4}}: <hr>s defeat the purpose of the proxy cells, don't they?
12 May 2025
- 09:4509:45, 12 May 2025 diff hist +33 m Script →Finding command issuer: Fixed a link. Added some missing articles "the", "a".
- 09:3609:36, 12 May 2025 diff hist +12 m Generic Keyvalues, Inputs and Outputs/Inputs →Vscript: Vscript? VScript!
11 May 2025
- 08:0508:05, 11 May 2025 diff hist +225 Script Less colors, more overview. Added headline Limitations.
- 07:0207:02, 11 May 2025 diff hist +350 Template:Preserved entity/strings Added German.
- 06:5406:54, 11 May 2025 diff hist −78 m $basetexture Used {{material proxy}}.
- 05:2205:22, 11 May 2025 diff hist +414 N Template talk:Preserved entity Created page with "== No english string in strings page == ''test: if english page then this avoids /strings subpage transclusion completely''<br> Smart idea, but that makes it harder to translate the page, which I think is not worth the little saving of not loading the strings page. I just wanted to translate and was wondering what to translate.<br> --~~~~"
3 May 2025
- 12:4212:42, 3 May 2025 diff hist +246 Nav Mesh Editing →Base attributes: 'Transient' appears to be unimplemented.
- 12:2812:28, 3 May 2025 diff hist +531 Talk:Nav Mesh Editing No edit summary current
- 12:2012:20, 3 May 2025 diff hist −312 Talk:Nav Mesh Editing →Select areas by attribute? / Transient areas
- 11:4911:49, 3 May 2025 diff hist +1,026 Talk:Nav Mesh Editing →what
2 May 2025
- 20:4220:42, 2 May 2025 diff hist +438 Talk:Nav Mesh Editing →what
- 20:1520:15, 2 May 2025 diff hist +292 Talk:Nav Mesh Editing →what
- 18:2718:27, 2 May 2025 diff hist +187 Template talk:PreservedEnt No edit summary
28 April 2025
- 15:3915:39, 28 April 2025 diff hist +619 Valve Developer Community:Administrators' noticeboard →Wikitable titles are illegible due to color
23 April 2025
- 20:4820:48, 23 April 2025 diff hist +1,096 Template talk:BasicCSseriesWeapon →Splitting CS2 from CS:S and CS:GO current
- 18:1118:11, 23 April 2025 diff hist +1,535 Template talk:BasicCSseriesWeapon No edit summary
26 March 2025
- 17:5417:54, 26 March 2025 diff hist +54 m Counter-Strike →Official maps: Map table widths.
13 March 2025
- 09:3409:34, 13 March 2025 diff hist +631 Talk:Bind →Keyboard layout image?
12 March 2025
- 17:2517:25, 12 March 2025 diff hist +150 Valve Developer Community:Administrators' noticeboard →Minor edits
20 February 2025
- 09:5509:55, 20 February 2025 diff hist +548 Logic script MyEntityGroup(Array) is not in csgo at least. Probably since the latest TF2 Squirrel? Added notes about the length of the EntityGroup array (and that it is an array).
19 February 2025
- 09:5509:55, 19 February 2025 diff hist −839 Template:Csgo mode/strings Named strings file location. Added two missing German strings. Fixed two copy-paste mistakes at English. Removed <nowiki> around colos since they don't beak tooltips created with [File:...|...|tooltip]. Changed double indent to single indent.
13 February 2025
- 06:1006:10, 13 February 2025 diff hist +141 N Toggleconsole Redirected page to Developer console#toggleconsole current Tag: New redirect
- 06:0906:09, 13 February 2025 diff hist +67 m Showconsole No edit summary current
- 06:0706:07, 13 February 2025 diff hist +137 N Hideconsole Redirected page to Developer console#hideconsole current Tag: New redirect
- 06:0106:01, 13 February 2025 diff hist +90 N Showconsole Redirected page to Developer console#showconsole Tag: New redirect
- 05:5905:59, 13 February 2025 diff hist +89 N Con enable Redirected page to Developer console#con enable current Tag: New redirect
- 05:5205:52, 13 February 2025 diff hist +3,423 Developer console Added several commands because I can't find an intuitive place where they are mentioned. Added headlines and tried to categorize the commands, not good not bad. Maybe there's a better solution in case this page is too long now. Re-added a command prefix list that was removed 2009.
12 February 2025
- 17:2417:24, 12 February 2025 diff hist +228 Cvarlist Little cleanup. Added separate syntax for gldsrc and src.
10 February 2025
- 10:2610:26, 10 February 2025 diff hist −109 Info player counterterrorist Used more headlines and less colors. Moved some text, removed duplicate text. Removed unnecessary delisted notice.
9 February 2025
- 00:0800:08, 9 February 2025 diff hist −80 Template:Yes/doc Dark mode. Can't use transparent color because class=wikitable still has a white base background. current
- 00:0500:05, 9 February 2025 diff hist −14 Template:Both Dark mode. Can't use transparent color because of class=wikitable still has a white base background. current
- 00:0400:04, 9 February 2025 diff hist −13 Template:N/A Dark mode. Can't use transparent color because of class=wikitable still has a white base background. current
- 00:0400:04, 9 February 2025 diff hist −13 Template:No Dark mode. Can't use transparent color because of class=wikitable still has a white base background. current
- 00:0400:04, 9 February 2025 diff hist −13 Template:Yes Dark mode. Can't use transparent color because of class=wikitable still has a white base background. current
5 February 2025
- 14:0114:01, 5 February 2025 diff hist +751 User:Popcorn/Dynamic Laser Music →Soundscript current
- 13:1613:16, 5 February 2025 diff hist +203 Talk:Nav Mesh →The page Navigation mesh can be edited again it seems. current
4 February 2025
- 02:5102:51, 4 February 2025 diff hist +1,510 User:Popcorn/Dynamic Laser Music No edit summary
- 00:3400:34, 4 February 2025 diff hist +554 Template:Background/doc Added {{{mode}}} parameter.
- 00:1600:16, 4 February 2025 diff hist +85 Template:Background Added parameter {{{mode}}} to determine where the background is positioned on a page. Default = always at page top as usual; 1 = same place as in wikitext; 2 = like 1 but sticky, i.e. the background follows when scrolling.
3 February 2025
- 11:1211:12, 3 February 2025 diff hist +15,644 N User:Popcorn/Dynamic Laser Music Created page with "<!--{{Background|file=1024 thermaldiscouragement.jpg|opacity=0.1}} -->{{Background|file=Prop laser relay2.jpg|opacity=0.1}} {{User:Popcorn}} This article is about the full process of adding synchronized looping music to a map in {{portal2|4}} for laser catchers or laser relays as they are activated by a laser beam. I learnt a lot about how sound works in {{src|4}} when I made this, so if you're interested, read along. This is not only about Source, b..."