List of Wanted entities: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (clean up)
 
(10 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__
[[Category:Entities by game]]__NOTOC__
{{back| WANTED! Level Design}}
{{back|Category:Wanted_Level_Design|WANTED! Level Design}}
{{wanted}} This is a complete list of all entities found in {{wanted|1}}.
{{wanted}} This is a complete list of all entities found in {{wanted|3}}
 
{{note|This list contains NON-FGD and FGD entities.}}
{{ColumnBox|count=4|
{{ColumnBox|count=4|


===aiscripted_*===
==aiscripted_*==
* {{ent|aiscripted_sequence_(GoldSrc)|alt=aiscripted_sequence}}
* {{ent|aiscripted_sequence_(GoldSrc)|alt=aiscripted_sequence}}


===ambient_*===
==ambient_*==
* {{ent|ambient_generic_(GoldSrc)|alt=ambient_generic}}
* {{ent|ambient_generic_(GoldSrc)|alt=ambient_generic}}


===ammo_*===
==ammo_*==
*{{ent|ammo_(GoldSrc)|alt=ammo}}
*{{ent|ammo_arrows_(GoldSrc)|alt=ammo_arrows}}
*{{ent|ammo_dynamite_(GoldSrc)|alt=ammo_dynamite}}
* {{ent|ammo_bow_(WANTED!)|alt=ammo_bow}}
* {{ent|ammo_bow_(WANTED!)|alt=ammo_bow}}
* {{ent|ammo_buckshot_(GoldSrc)|alt=ammo_buckshot}}
* {{ent|ammo_buckshot_(GoldSrc)|alt=ammo_buckshot}}
Line 21: Line 24:
* {{ent|ammo_winchesterclip_(WANTED!)|alt=ammo_winchesterclip}}
* {{ent|ammo_winchesterclip_(WANTED!)|alt=ammo_winchesterclip}}


===button_*===
==button_*==
* {{ent|button_target_(GoldSrc)|alt=button_target}}
* {{ent|button_target_(GoldSrc)|alt=button_target}}


===cycler_*===
==cycler_*==
* {{ent|cycler_(GoldSrc)|alt=cycler}}
* {{ent|cycler_(GoldSrc)|alt=cycler}}
* {{ent|cycler_sprite_(GoldSrc)|alt=cycler_sprite}}
* {{ent|cycler_sprite_(GoldSrc)|alt=cycler_sprite}}
* {{ent|cycler_weapon_(GoldSrc)|alt=cycler_weapon}}
* {{ent|cycler_weapon_(GoldSrc)|alt=cycler_weapon}}


===env_*===
==env_*==
* {{ent|env_beam_(GoldSrc)|alt=env_beam}}
* {{ent|env_beam_(GoldSrc)|alt=env_beam}}
* {{ent|env_beverage_(GoldSrc)|alt=env_beverage}}
* {{ent|env_beverage_(GoldSrc)|alt=env_beverage}}
Line 48: Line 51:
* {{ent|env_sprite_(GoldSrc)|alt=env_sprite}}
* {{ent|env_sprite_(GoldSrc)|alt=env_sprite}}


===func_*===
==func_*==
* {{ent|func_breakable_(GoldSrc)|alt=func_breakable}}
* {{ent|func_breakable_(GoldSrc)|alt=func_breakable}}
* {{ent|func_button_(GoldSrc)|alt=func_button}}
* {{ent|func_button_(GoldSrc)|alt=func_button}}
Line 80: Line 83:
* {{ent|func_water_(GoldSrc)|alt=func_water}}
* {{ent|func_water_(GoldSrc)|alt=func_water}}


===game_*===
==game_*==
* {{ent|game_counter_(GoldSrc)|alt=game_counter}}
* {{ent|game_counter_(GoldSrc)|alt=game_counter}}
* {{ent|game_counter_set_(GoldSrc)|alt=game_counter_set}}
* {{ent|game_counter_set_(GoldSrc)|alt=game_counter_set}}
Line 93: Line 96:
* {{ent|game_zone_player_(GoldSrc)|alt=game_zone_player}}
* {{ent|game_zone_player_(GoldSrc)|alt=game_zone_player}}


===info_*===
==info_*==
* {{ent|info_intermission_(GoldSrc)|alt=info_intermission}}
* {{ent|info_intermission_(GoldSrc)|alt=info_intermission}}
* {{ent|info_landmark_(GoldSrc)|alt=info_landmark}}
* {{ent|info_landmark_(GoldSrc)|alt=info_landmark}}
Line 104: Line 107:
* {{ent|info_target_(GoldSrc)|alt=info_target}}
* {{ent|info_target_(GoldSrc)|alt=info_target}}
* {{ent|info_teleport_destination_(GoldSrc)|alt=info_teleport_destination}}
* {{ent|info_teleport_destination_(GoldSrc)|alt=info_teleport_destination}}
*{{ent|info_cinestage_(GoldSrc)|alt=info_cinestage}}
*{{ent|info_node_airsolo_(GoldSrc)|alt=info_node_airsolo}}
*{{ent|info_node_airthrow_(GoldSrc)|alt=info_node_airthrow}}


===item_*===
==item_*==
* {{ent|item_antidote_(GoldSrc)|alt=item_antidote}}
* {{ent|item_antidote_(GoldSrc)|alt=item_antidote}}
* {{ent|item_bag1_(WANTED!)|alt=item_bag1}}
* {{ent|item_bag1_(WANTED!)|alt=item_bag1}}
Line 125: Line 131:
* {{ent|item_suit_(GoldSrc)|alt=item_suit}}
* {{ent|item_suit_(GoldSrc)|alt=item_suit}}
* {{ent|item_wagonwheel_(WANTED!)|alt=item_wagonwheel}}
* {{ent|item_wagonwheel_(WANTED!)|alt=item_wagonwheel}}
*{{ent|item_emptybottle_(GoldSrc)|alt=item_emptybottle}}
* {{ent|item_wheelside_(WANTED!)|alt=item_wheelside}}
* {{ent|item_wheelside_(WANTED!)|alt=item_wheelside}}


===light_*===
==light_*==
* {{ent|light_spot_(GoldSrc)|alt=light_spot}}
* {{ent|light_spot_(GoldSrc)|alt=light_spot}}
* {{ent|light_environment_(GoldSrc)|alt=light_environment}}
* {{ent|light_environment_(GoldSrc)|alt=light_environment}}
*{{ent|light_spot_stage_(GoldSrc)|alt=light_spot_stage}}
*{{ent|light_trap1_(GoldSrc)|alt=light_trap1}}


===momentary_*===
==momentary_*==
* {{ent|momentary_door_(GoldSrc)|alt=momentary_door}}
* {{ent|momentary_door_(GoldSrc)|alt=momentary_door}}
* {{ent|momentary_rot_button_(GoldSrc)|alt=momentary_rot_button}}
* {{ent|momentary_rot_button_(GoldSrc)|alt=momentary_rot_button}}


===monster_*===
==monster_*==
* {{ent|monster_annie}}
* {{ent|monster_annie}}
* {{ent|monster_annie_dead_(WANTED!)|alt=monster_annie_dead}}
* {{ent|monster_annie_dead_(WANTED!)|alt=monster_annie_dead}}
Line 193: Line 202:
* {{ent|monster_twnwestb_dead_(WANTED!)|alt=monster_twnwestb_dead}}
* {{ent|monster_twnwestb_dead_(WANTED!)|alt=monster_twnwestb_dead}}
* {{ent|monster_sitting_twnwestb_(WANTED!)|alt=monster_sitting_twnwestb}}
* {{ent|monster_sitting_twnwestb_(WANTED!)|alt=monster_sitting_twnwestb}}
*{{ent|monster_scratched_(GoldSrc)|alt=monster_scratched}}
*{{ent|monster_vulture_(GoldSrc)|alt=monster_vulture}}
*{{ent|monster_cine_ramonewait_(GoldSrc)|alt=monster_cine_ramonewait}}
*{{ent|monster_cine_ramonebow_(GoldSrc)|alt=monster_cine_ramonebow}}
*{{ent|monster_cine_ramonewest_(GoldSrc)|alt=monster_cine_ramonewest}}
*{{ent|monster_cine_ramonedance_(GoldSrc)|alt=monster_cine_ramonedance}}
*{{ent|monster_cine_ramonebolow_(GoldSrc)|alt=monster_cine_ramonebolow}}
*{{ent|monster_cine_ramonewhoop_(GoldSrc)|alt=monster_cine_ramonewhoop}}
*{{ent|monster_ramonebow_(GoldSrc)|alt=monster_ramonebow}}
*{{ent|monster_ramonedance_(GoldSrc)|alt=monster_ramonedance}}
*{{ent|monster_cine_coloneldust_(GoldSrc)|alt=monster_cine_coloneldust}}
*{{ent|monster_vultures_(GoldSrc)|alt=monster_vultures}}


===multi_*===
==multi_*==
* {{ent|multi_manager_(GoldSrc)|alt=multi_manager}}
* {{ent|multi_manager_(GoldSrc)|alt=multi_manager}}


===path_*===
==path_*==
* {{ent|path_corner_(GoldSrc)|alt=path_corner}}
* {{ent|path_corner_(GoldSrc)|alt=path_corner}}
* {{ent|path_track_(GoldSrc)|alt=path_track}}
* {{ent|path_track_(GoldSrc)|alt=path_track}}


===player_*===
==player_*==
* {{ent|player_loadsaved_(GoldSrc)|alt=player_loadsaved}}
* {{ent|player_loadsaved_(GoldSrc)|alt=player_loadsaved}}
* {{ent|player_weaponstrip_(GoldSrc)|alt=player_weaponstrip}}
* {{ent|player_weaponstrip_(GoldSrc)|alt=player_weaponstrip}}
* {{ent|player_beartrapstrip_(WANTED!)|alt=player_beartrapstrip}}
* {{ent|player_beartrapstrip_(WANTED!)|alt=player_beartrapstrip}}


===scripted_*===
==scripted_*==
* {{ent|scripted_sentence_(GoldSrc)|alt=scripted_sentence}}
* {{ent|scripted_sentence_(GoldSrc)|alt=scripted_sentence}}
* {{ent|scripted_sequence_(GoldSrc)|alt=scripted_sequence}}
* {{ent|scripted_sequence_(GoldSrc)|alt=scripted_sequence}}
*{{ent|scripted_trigger_(GoldSrc)|alt=scripted_trigger}}


===target_*===
==target_*==
* {{ent|target_cdaudio_(GoldSrc)|alt=target_cdaudio}}
* {{ent|target_cdaudio_(GoldSrc)|alt=target_cdaudio}}


===trigger_*===
==trigger_*==
* {{ent|trigger_auto_(GoldSrc)|alt=trigger_auto}}
* {{ent|trigger_auto_(GoldSrc)|alt=trigger_auto}}
* {{ent|trigger_autosave_(GoldSrc)|alt=trigger_autosave}}
* {{ent|trigger_autosave_(GoldSrc)|alt=trigger_autosave}}
Line 233: Line 255:
* {{ent|trigger_killmonster_(GoldSrc)|alt=trigger_killmonster}}
* {{ent|trigger_killmonster_(GoldSrc)|alt=trigger_killmonster}}
* {{ent|trigger_shutup_(GoldSrc)|alt=trigger_shutup}}
* {{ent|trigger_shutup_(GoldSrc)|alt=trigger_shutup}}
*{{ent|trigger_quickexit_(GoldSrc)|alt=trigger_quickexit}}


===weapon_*===
==weapon_*==
* {{ent|weapon_beartrap_(WANTED!)|alt=weapon_beartrap}}
* {{ent|weapon_beartrap_(WANTED!)|alt=weapon_beartrap}}
* {{ent|weapon_bow_(WANTED!)|alt=weapon_bow}}
* {{ent|weapon_bow_(WANTED!)|alt=weapon_bow}}
Line 245: Line 268:
* {{ent|weapon_pick_(WANTED!)|alt=weapon_pick}}
* {{ent|weapon_pick_(WANTED!)|alt=weapon_pick}}
* {{ent|weapon_pistol_(GoldSrc)|alt=weapon_pistol}}
* {{ent|weapon_pistol_(GoldSrc)|alt=weapon_pistol}}
* {{ent|weapon_snark|alt=weapon_scorpion}}{{clarify}}
* {{ent|weapon_snark_(GoldSrc)|alt=weapon_scorpion}}{{clarify}}
* {{ent|weapon_shotgun_(GoldSrc)|alt=weapon_shotgun}}
* {{ent|weapon_shotgun_(GoldSrc)|alt=weapon_shotgun}}
* {{ent|weapon_winchester_(WANTED!)|alt=weapon_winchester}}
* {{ent|weapon_winchester_(WANTED!)|alt=weapon_winchester}}
*{{ent|weapon_bowammo_(GoldSrc)|alt=weapon_bowammo}}
*{{ent|weapon_cannonammo_(GoldSrc)|alt=weapon_cannonammo}}
*{{ent|weapon_coltsammo_(GoldSrc)|alt=weapon_coltsammo}}
*{{ent|weapon_gattlinggunammo_(GoldSrc)|alt=weapon_gattlinggunammo}}
*{{ent|weapon_pistolammo_(GoldSrc)|alt=weapon_pistolammo}}
*{{ent|weapon_winchestercadet_(GoldSrc)|alt=weapon_winchestercadet}}
*{{ent|weapon_flashlight_(GoldSrc)|alt=weapon_flashlight}}
*{{ent|weapon_knifethrow_(GoldSrc)|alt=weapon_knifethrow}}


===world_*===
==world_*==
* {{ent|world_items_(GoldSrc)|alt=world_items}}
* {{ent|world_items_(GoldSrc)|alt=world_items}}


===info_*===
==info_*==
* {{ent|info_wanteddetect_(WANTED!)|alt=info_wanteddetect}}
* {{ent|info_wanteddetect_(WANTED!)|alt=info_wanteddetect}}
* {{ent|info_botnode_(GoldSrc)|alt=info_botnode}}
* {{ent|info_botnode_(GoldSrc)|alt=info_botnode}}
* {{ent|info_botlandmark_(GoldSrc)|alt=info_botlandmark}}
* {{ent|info_botlandmark_(GoldSrc)|alt=info_botlandmark}}


===ctc_*===
==ctc_*==
* {{ent|ctc_chicken_(WANTED!)|alt=ctc_chicken}}
* {{ent|ctc_chicken_(WANTED!)|alt=ctc_chicken}}
* {{ent|ctc_capturepoint_(WANTED!)|alt=ctc_capturepoint}}
* {{ent|ctc_capturepoint_(WANTED!)|alt=ctc_capturepoint}}
*{{ent|ctc_cannon_target_(GoldSrc)|alt=ctc_cannon_target}}
*{{ent|ctc_campfire_(GoldSrc)|alt=ctc_campfire}}
*{{ent|ctc_campfire_big_(GoldSrc)|alt=ctc_campfire_big}}
*{{ent|ctc_chicken_coop_(GoldSrc)|alt=ctc_chicken_coop}}
*{{ent|ctc_cozgrowpots_(GoldSrc)|alt=ctc_cozgrowpots}}
*{{ent|ctc_fastbackhorse_(GoldSrc)|alt=ctc_fastbackhorse}}
*{{ent|ctc_flashdarkhall_(GoldSrc)|alt=ctc_flashdarkhall}}
*{{ent|ctc_flashdarkpath_(GoldSrc)|alt=ctc_flashdarkpath}}
*{{ent|ctc_ghosttownwall_(GoldSrc)|alt=ctc_ghosttownwall}}
*{{ent|ctc_horsestopfront_(GoldSrc)|alt=ctc_horsestopfront}}
*{{ent|ctc_horsestoprear_(GoldSrc)|alt=ctc_horsestoprear}}
*{{ent|ctc_indianshelter_(GoldSrc)|alt=ctc_indianshelter}}
*{{ent|ctc_landmark01_(GoldSrc)|alt=ctc_landmark01}}
*{{ent|ctc_landmark02_(GoldSrc)|alt=ctc_landmark02}}
*{{ent|ctc_mineentrance_(GoldSrc)|alt=ctc_mineentrance}}
*{{ent|ctc_pickupwagon1_(GoldSrc)|alt=ctc_pickupwagon1}}
*{{ent|ctc_pickupwagon2_(GoldSrc)|alt=ctc_pickupwagon2}}
*{{ent|ctc_poltownwall_(GoldSrc)|alt=ctc_poltownwall}}
*{{ent|ctc_rearhorsestop_(GoldSrc)|alt=ctc_rearhorsestop}}
*{{ent|ctc_riverboatentrance_(GoldSrc)|alt=ctc_riverboatentrance}}
*{{ent|ctc_skeleton01_(GoldSrc)|alt=ctc_skeleton01}}
*{{ent|ctc_skeleton02_(GoldSrc)|alt=ctc_skeleton02}}
*{{ent|ctc_banditos_(GoldSrc)|alt=ctc_banditos}}


===Unincluded===
==Unincluded==
* {{ent|worldspawn_(GoldSrc)|alt=worldspawn}}
* {{ent|worldspawn_(GoldSrc)|alt=worldspawn}}
* {{ent|gibshooter_(GoldSrc)|alt=gibshooter}}
* {{ent|gibshooter_(GoldSrc)|alt=gibshooter}}
Line 274: Line 328:
== See also ==
== See also ==
* [[:Category:Wanted NPCs]]
* [[:Category:Wanted NPCs]]
[[Category:Entity lists]]

Latest revision as of 11:03, 2 March 2024

WANTED! Level Design

WANTED! This is a complete list of all entities found in WANTED!

Note.pngNote:This list contains NON-FGD and FGD entities.


aiscripted_*

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

target_*

trigger_*

weapon_*

world_*

info_*

ctc_*

Unincluded

See also