List of Wanted entities
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This is a complete list of all entities found in WANTED!
Note:This list contains NON-FGD and FGD entities.
aiscripted_*
ambient_*
ammo_*
- ammo
- ammo_arrows
- ammo_dynamite
- ammo_bow
- ammo_buckshot
- ammo_buffalo
- ammo_cannon
- ammo_colts
- ammo_gattlinggun
- ammo_pistol
- ammo_winchesterclip
button_*
cycler_*
env_*
- env_beam
- env_beverage
- env_blood
- env_bubbles
- env_explosion
- env_global
- env_glow
- env_fade
- env_funnel
- env_laser
- env_message
- env_render
- env_shake
- env_shooter
- env_sound
- env_spark
- env_sprite
func_*
- func_breakable
- func_button
- func_conveyor
- func_door
- func_door_rotating
- func_friction
- func_guntarget
- func_healthcharger
- func_illusionary
- func_ladder
- func_monsterclip
- func_mortar_field
- func_pendulum
- func_plat
- func_platrot
- func_pushable
- func_recharge
- func_rot_button
- func_rotating
- func_tank
- func_tankcontrols
- func_tanklaser
- func_tankrocket
- func_tankmortar
- func_trackautochange
- func_trackchange
- func_tracktrain
- func_wall
- func_wall_toggle
- func_water
game_*
- game_counter
- game_counter_set
- game_end
- game_player_equip
- game_player_hurt
- game_player_team
- game_score
- game_team_master
- game_team_set
- game_text
- game_zone_player
info_*
- info_intermission
- info_landmark
- info_node
- info_node_air
- info_null
- info_player_coop
- info_player_deathmatch
- info_player_start
- info_target
- info_teleport_destination
- info_cinestage
- info_node_airsolo
- info_node_airthrow
item_*
- item_antidote
- item_bag1
- item_bag2
- item_battery
- item_bottle
- item_cactus
- item_dish
- item_glass
- item_healthkit
- item_herbs
- item_elixer
- item_pickaxe
- item_shovel
- item_steerskull
- item_steerribs
- item_telegraphkey
- item_telegram
- item_suit
- item_wagonwheel
- item_emptybottle
- item_wheelside
light_*
momentary_*
monster_*
- monster_annie
- monster_annie_dead
- monster_bear
- monster_bigminer
- monster_bigminer_dead
- monster_chicken
- monster_colonel
- monster_colonel_dead
- monster_sitting_colonel
- monster_tied_colonel
- monster_cowboy
- monster_cowboy_dead
- monster_crispen
- monster_crispen_dead
- monster_sitting_crispen
- monster_dave
- monster_dave_dead
- monster_sitting_dave
- monster_dynamite
- monster_flag1
- monster_flag2
- monster_flag3
- monster_flag4
- monster_eagle
- monster_eagle_flock
- monster_generic
- monster_horse
- monster_hoss
- monster_hoss_dead
- monster_kaiewi
- monster_kaiewi_dead
- monster_leech
- monster_masala
- monster_masala_dead
- monster_sitting_masala
- monster_mexbandit
- monster_mexbandit_dead
- monster_nagatow
- monster_nagatow_dead
- monster_sitting_nagatow
- monster_puma
- monster_ramone
- monster_scorpion
- monster_skelly
- monster_skellydance
- monster_smallminer
- monster_smallminer_dead
- monster_snake
- monster_townmex
- monster_townmex_dead
- monster_sitting_townmex
- monster_twnwesta
- monster_twnwesta_dead
- monster_sitting_twnwesta
- monster_twnwestb
- monster_twnwestb_dead
- monster_sitting_twnwestb
- monster_scratched
- monster_vulture
- monster_cine_ramonewait
- monster_cine_ramonebow
- monster_cine_ramonewest
- monster_cine_ramonedance
- monster_cine_ramonebolow
- monster_cine_ramonewhoop
- monster_ramonebow
- monster_ramonedance
- monster_cine_coloneldust
- monster_vultures
multi_*
path_*
player_*
scripted_*
target_*
trigger_*
- trigger_auto
- trigger_autosave
- trigger_camera
- trigger_cdaudio
- trigger_changelevel
- trigger_changetarget
- trigger_counter
- trigger_endsection
- trigger_gravity
- trigger_hurt
- trigger_monsterjump
- trigger_multiple
- trigger_once
- trigger_push
- trigger_relay
- trigger_teleport
- trigger_transition
- trigger_killmonster
- trigger_shutup
- trigger_quickexit
weapon_*
- weapon_beartrap
- weapon_bow
- weapon_buffalo
- weapon_colts
- weapon_dynamite
- weapon_gattlinggun
- weapon_cannon
- weapon_knife
- weapon_pick
- weapon_pistol
- weapon_scorpion[Clarify]
- weapon_shotgun
- weapon_winchester
- weapon_bowammo
- weapon_cannonammo
- weapon_coltsammo
- weapon_gattlinggunammo
- weapon_pistolammo
- weapon_winchestercadet
- weapon_flashlight
- weapon_knifethrow
world_*
info_*
ctc_*
- ctc_chicken
- ctc_capturepoint
- ctc_cannon_target
- ctc_campfire
- ctc_campfire_big
- ctc_chicken_coop
- ctc_cozgrowpots
- ctc_fastbackhorse
- ctc_flashdarkhall
- ctc_flashdarkpath
- ctc_ghosttownwall
- ctc_horsestopfront
- ctc_horsestoprear
- ctc_indianshelter
- ctc_landmark01
- ctc_landmark02
- ctc_mineentrance
- ctc_pickupwagon1
- ctc_pickupwagon2
- ctc_poltownwall
- ctc_rearhorsestop
- ctc_riverboatentrance
- ctc_skeleton01
- ctc_skeleton02
- ctc_banditos