List of Wanted entities
		
		
		
		
		
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Note:This list contains NON-FGD and FGD entities.
		
	
 This is a complete list of all entities found in WANTED!
aiscripted_*
ambient_*
ammo_*
- ammo
 - ammo_arrows
 - ammo_dynamite
 - ammo_bow
 - ammo_buckshot
 - ammo_buffalo
 - ammo_cannon
 - ammo_colts
 - ammo_gattlinggun
 - ammo_pistol
 - ammo_winchesterclip
 
button_*
cycler_*
env_*
- env_beam
 - env_beverage
 - env_blood
 - env_bubbles
 - env_explosion
 - env_global
 - env_glow
 - env_fade
 - env_funnel
 - env_laser
 - env_message
 - env_render
 - env_shake
 - env_shooter
 - env_sound
 - env_spark
 - env_sprite
 
func_*
- func_breakable
 - func_button
 - func_conveyor
 - func_door
 - func_door_rotating
 - func_friction
 - func_guntarget
 - func_healthcharger
 - func_illusionary
 - func_ladder
 - func_monsterclip
 - func_mortar_field
 - func_pendulum
 - func_plat
 - func_platrot
 - func_pushable
 - func_recharge
 - func_rot_button
 - func_rotating
 - func_tank
 - func_tankcontrols
 - func_tanklaser
 - func_tankrocket
 - func_tankmortar
 - func_trackautochange
 - func_trackchange
 - func_tracktrain
 - func_wall
 - func_wall_toggle
 - func_water
 
game_*
- game_counter
 - game_counter_set
 - game_end
 - game_player_equip
 - game_player_hurt
 - game_player_team
 - game_score
 - game_team_master
 - game_team_set
 - game_text
 - game_zone_player
 
info_*
- info_intermission
 - info_landmark
 - info_node
 - info_node_air
 - info_null
 - info_player_coop
 - info_player_deathmatch
 - info_player_start
 - info_target
 - info_teleport_destination
 - info_cinestage
 - info_node_airsolo
 - info_node_airthrow
 
item_*
- item_antidote
 - item_bag1
 - item_bag2
 - item_battery
 - item_bottle
 - item_cactus
 - item_dish
 - item_glass
 - item_healthkit
 - item_herbs
 - item_elixer
 - item_pickaxe
 - item_shovel
 - item_steerskull
 - item_steerribs
 - item_telegraphkey
 - item_telegram
 - item_suit
 - item_wagonwheel
 - item_emptybottle
 - item_wheelside
 
light_*
momentary_*
monster_*
- monster_annie
 - monster_annie_dead
 - monster_bear
 - monster_bigminer
 - monster_bigminer_dead
 - monster_chicken
 - monster_colonel
 - monster_colonel_dead
 - monster_sitting_colonel
 - monster_tied_colonel
 - monster_cowboy
 - monster_cowboy_dead
 - monster_crispen
 - monster_crispen_dead
 - monster_sitting_crispen
 - monster_dave
 - monster_dave_dead
 - monster_sitting_dave
 - monster_dynamite
 - monster_flag1
 - monster_flag2
 - monster_flag3
 - monster_flag4
 - monster_eagle
 - monster_eagle_flock
 - monster_generic
 - monster_horse
 - monster_hoss
 - monster_hoss_dead
 - monster_kaiewi
 - monster_kaiewi_dead
 - monster_leech
 - monster_masala
 - monster_masala_dead
 - monster_sitting_masala
 - monster_mexbandit
 - monster_mexbandit_dead
 - monster_nagatow
 - monster_nagatow_dead
 - monster_sitting_nagatow
 - monster_puma
 - monster_ramone
 - monster_scorpion
 - monster_skelly
 - monster_skellydance
 - monster_smallminer
 - monster_smallminer_dead
 - monster_snake
 - monster_townmex
 - monster_townmex_dead
 - monster_sitting_townmex
 - monster_twnwesta
 - monster_twnwesta_dead
 - monster_sitting_twnwesta
 - monster_twnwestb
 - monster_twnwestb_dead
 - monster_sitting_twnwestb
 - monster_scratched
 - monster_vulture
 - monster_cine_ramonewait
 - monster_cine_ramonebow
 - monster_cine_ramonewest
 - monster_cine_ramonedance
 - monster_cine_ramonebolow
 - monster_cine_ramonewhoop
 - monster_ramonebow
 - monster_ramonedance
 - monster_cine_coloneldust
 - monster_vultures
 
multi_*
path_*
player_*
scripted_*
target_*
trigger_*
- trigger_auto
 - trigger_autosave
 - trigger_camera
 - trigger_cdaudio
 - trigger_changelevel
 - trigger_changetarget
 - trigger_counter
 - trigger_endsection
 - trigger_gravity
 - trigger_hurt
 - trigger_monsterjump
 - trigger_multiple
 - trigger_once
 - trigger_push
 - trigger_relay
 - trigger_teleport
 - trigger_transition
 - trigger_killmonster
 - trigger_shutup
 - trigger_quickexit
 
weapon_*
- weapon_beartrap
 - weapon_bow
 - weapon_buffalo
 - weapon_colts
 - weapon_dynamite
 - weapon_gattlinggun
 - weapon_cannon
 - weapon_knife
 - weapon_pick
 - weapon_pistol
 - weapon_scorpion[Clarify]
 - weapon_shotgun
 - weapon_winchester
 - weapon_bowammo
 - weapon_cannonammo
 - weapon_coltsammo
 - weapon_gattlinggunammo
 - weapon_pistolammo
 - weapon_winchestercadet
 - weapon_flashlight
 - weapon_knifethrow
 
world_*
info_*
ctc_*
- ctc_chicken
 - ctc_capturepoint
 - ctc_cannon_target
 - ctc_campfire
 - ctc_campfire_big
 - ctc_chicken_coop
 - ctc_cozgrowpots
 - ctc_fastbackhorse
 - ctc_flashdarkhall
 - ctc_flashdarkpath
 - ctc_ghosttownwall
 - ctc_horsestopfront
 - ctc_horsestoprear
 - ctc_indianshelter
 - ctc_landmark01
 - ctc_landmark02
 - ctc_mineentrance
 - ctc_pickupwagon1
 - ctc_pickupwagon2
 - ctc_poltownwall
 - ctc_rearhorsestop
 - ctc_riverboatentrance
 - ctc_skeleton01
 - ctc_skeleton02
 - ctc_banditos