List of CS:GO Entities: Difference between revisions
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{{csgo}} | {{lang|List of CS:GO Entities}} | ||
{{back | Counter-Strike: Global Offensive Level Creation}}{{Delisted|csgo}} | |||
{{For|CS:GO Weapons|[[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]}} | |||
__NOTOC__ | |||
== base.fgd == | == [[Base.fgd/Counter-Strike: Global Offensive | base.fgd]] == | ||
See [[List of base entities]] | See [[List of base entities]] | ||
== csgo.fgd == | == [[Counter Strike Global Offensive.fgd | csgo.fgd]] == | ||
=== {{csgo|4}} specific entities. === | |||
<hr> | |||
{{ColumnBox|count=4| | {{ColumnBox|count=4| | ||
'''dangerzone''' | |||
* [[dangerzone_controller]] | |||
'''dz''' | |||
* [[dz_door]] | |||
'''flashbang''' | '''flashbang''' | ||
* [[flashbang_projectile]] | * [[flashbang_projectile]] | ||
'''func''' | '''func''' | ||
* [[func_bomb_target]] | |||
* [[func_buyzone]] | * [[func_buyzone]] | ||
* [[func_hostage_rescue]] | * [[func_hostage_rescue]] | ||
* [[func_nav_blocker]] | |||
* [[func_no_defuse]] | * [[func_no_defuse]] | ||
* [[func_survival_c4_target]] | |||
* [[func_tablet_blocker]] | |||
* [[func_territory_respawn_area]] | * [[func_territory_respawn_area]] | ||
'''game''' | |||
'' | * [[game_coopmission_manager]] | ||
* [[ | * [[game_money]] | ||
* [[game_round_end]] | |||
* [[game_score]] | |||
* [[game_survival_logic]] | |||
* [[game_text]] | |||
'''hegrenade''' | |||
* [[hegrenade_projectile]] | |||
'''hostage''' | |||
* [[hostage_entity]] | |||
'''info''' | '''info''' | ||
* [[info_armsrace_counterterrorist]] | |||
* [[info_armsrace_terrorist]] | |||
* [[info_deathmatch_spawn]] | |||
* [[info_enemy_terrorist_spawn]] | |||
* [[info_gascanister_launchpoint]] | |||
* [[info_hostage_spawn]] | |||
* [[Info_map_parameters/Counter-Strike_series|info_map_parameters]] | |||
* [[info_map_region]] | |||
* [[info_paradrop_denial]] | |||
* [[info_player_counterterrorist]] | * [[info_player_counterterrorist]] | ||
* [[info_player_logo]] | * [[info_player_logo]] | ||
* [[ | * [[info_player_terrorist]] | ||
* [[ | * [[info_survival_crate_spawn]] | ||
* [[ | * [[info_territory_control_bank]] | ||
* [[ | * [[info_territory_control_barracks]] | ||
* [[info_territory_control_counterterrorist]] | * [[info_territory_control_counterterrorist]] | ||
* [[info_territory_control_encryption]] | * [[info_territory_control_encryption]] | ||
* [[info_territory_control_hospital]] | |||
* [[info_territory_control_surveillance]] | * [[info_territory_control_surveillance]] | ||
* [[info_territory_control_terrorist]] | |||
* [[info_view_parameters]] | |||
'''item''' | '''item''' | ||
* [[item_coop_coin]] | |||
* [[item_defuser]] | * [[item_defuser]] | ||
'''mapvetopick''' | |||
* [[mapvetopick_controller]] | |||
'''molotov''' | |||
* [[molotov_projectile]] | |||
'''npc''' | |||
* [[npc_heardanger]] | |||
'''pet''' | |||
* [[pet_entity]] | |||
'''planted''' | '''planted''' | ||
* [[planted_c4_training]] | * [[planted_c4_training]] | ||
'''point''' | '''point''' | ||
* [[point_dz_dronegun]] | |||
* [[point_dz_parachute]] | |||
* [[point_dz_weaponspawn]] | |||
* [[point_dz_weaponspawn_group]] | |||
* [[point_give_ammo]] | |||
* [[point_hiding_spot]] | |||
* [[point_surroundtest]] | * [[point_surroundtest]] | ||
* [[point_territory_control_rules]] | * [[point_territory_control_rules]] | ||
* [[point_worldtext]] | |||
* [[point_viewcontrol_multiplayer]] | |||
'''prop''' | |||
* [[prop_counter]] | |||
* [[prop_dynamic_glow]] | |||
* [[prop_exploding_barrel]] | |||
* [[prop_mapplaced_long_use_entity]] | |||
* [[prop_weapon_refill_heavyarmor]] | |||
'''skybox''' | |||
* [[skybox_swapper]] | |||
'''trigger''' | |||
* [[trigger_bomb_reset]] | |||
* [[trigger_softbarrier]] | |||
* [[trigger_survival_maproom]] | |||
* [[trigger_survival_maproom_table]] | |||
* [[trigger_survival_playarea]] | |||
'''vgui''' | |||
* [[vgui_world_text_panel]] | |||
'''weapon''' | |||
:''See [[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]'' | |||
}} | |||
=== {{Hl2|4}} shared entities. === | |||
<hr> | |||
{{ColumnBox|count=4| | |||
'''env''' | |||
* [[env_detail_controller]] | |||
* [[env_gunfire]] | |||
'''filter''' | |||
* [[filter_activator_team]] | |||
'''func''' | |||
* [[func_ladder]] | |||
* [[func_physbox_multiplayer]] | |||
'''generic''' | |||
* [[generic_actor]] | |||
'''prop''' | |||
* [[prop_vehicle]] | |||
* [[prop_vehicle_driveable]] | |||
}} | |||
== Removed Entities == | |||
'''cs''' | |||
* [[cs_bot_patrol_area]] | |||
* [[cs_bot_patrol_area_group]] | |||
* [[cs_bot_patrol_area_respawn]] | |||
* [[cs_bot_patrol_route_respawn]] | |||
* [[cs_bot_patrol_route_waypoint]] | |||
'''prop''' | |||
* [[prop_respawn_crate]] | |||
== Undocumented map entities == | |||
Entities used in the official [[BSP]] map files that are undefined in the official [[FGD]]. These will most likely work in-game, but require custom [[FGD]] code for [[Hammer]]. | |||
'''cs''' | |||
* [[cs_bot_patrol_route_waypoint]] | |||
== Non-FGD == | |||
{{ColumnBox|count=4| | |||
'''ammo''' | |||
* [[ammo_338mag]] | |||
* [[ammo_357sig]] | |||
* [[ammo_357sig_np_reserve]] | |||
* [[ammo_357sig_p250]] | |||
* [[ammo_357sig_small]] | |||
* [[ammo_45acp]] | |||
* [[ammo_50ae]] | |||
* [[ammo_556mm]] | |||
* [[ammo_556mm_box]] | |||
* [[ammo_556mm_small]] | |||
* [[ammo_57mm]] | |||
* [[ammo_762mm]] | |||
* [[ammo_9mm]] | |||
* [[ammo_buckshot]] | |||
'''breachcharge''' | |||
* [[breachcharge_projectile]] | |||
'''bumpmine''' | |||
* [[bumpmine_projectile]] | |||
'''cfe''' | |||
* [[cfe_player_decal]] | |||
'''chicken''' | |||
* [[chicken]] | |||
'''dangerzone''' | |||
* [[dangerzone_entity]] | |||
'''decoy''' | |||
* [[decoy_projectile]] | |||
'''drone''' | |||
* [[drone]] | |||
* [[dronegun]] | |||
'''env''' | |||
* [[env_gascanister]] | |||
'''grassburn''' | |||
* [[grassburn]] | |||
'''item''' | |||
* [[item_assaultsuit]] | |||
* [[item_cash]] | |||
* [[item_cutters]] | |||
* [[item_dogtags]] | |||
* [[item_heavyassaultsuit]] | |||
* [[item_kevlar]] | |||
* [[item_nvgs]] | |||
* [[item_sodacan]] | |||
'''paradrop''' | |||
* [[paradrop_chopper]] | |||
'''prop''' | |||
* [[prop_ammo_box_generic]] | |||
* [[prop_loot_crate]] | |||
* [[prop_metal_crate]] | |||
* [[prop_money_crate]] | |||
* [[prop_paradrop_crate]] | |||
* [[prop_physics_respawnable]] | |||
* [[prop_weapon_upgrade_armor]] | |||
* [[prop_weapon_upgrade_armor_helmet]] | |||
* [[prop_weapon_upgrade_chute]] | |||
* [[prop_weapon_upgrade_contractkill]] | |||
* [[prop_weapon_upgrade_exojump]] | |||
* [[prop_weapon_upgrade_helmet]] | |||
* [[prop_weapon_upgrade_tablet_droneintel]] | |||
* [[prop_weapon_upgrade_tablet_highres]] | |||
* [[prop_weapon_upgrade_tablet_zoneintel]] | |||
'''planted''' | |||
* [[planted_c4_survival]] | |||
'''player''' | |||
* [[player]] | |||
'''radar''' | |||
* [[radar_jammer]] | |||
'''smokegrenade''' | |||
* [[smokegrenade_projectile]] | |||
'''snowball''' | |||
* [[snowball_projectile]] | |||
'''survival''' | |||
* [[survival_spawn_chopper]] | |||
'''tagrenade''' | |||
* [[tagrenade_projectile]] | |||
'''trigger''' | |||
* [[trigger_safemoneygather]] | |||
'''weapon''' | '''weapon''' | ||
* [[ | * [[weapon_axe]] | ||
* [[ | * [[weapon_breachcharge]] | ||
* [[ | * [[weapon_bumpmine]] | ||
* [[ | * [[weapon_diversion]] | ||
* [[ | * [[weapon_hammer]] | ||
* [[weapon_m3]] | * [[weapon_m3]] | ||
* [[ | * [[weapon_melee]] | ||
* [[ | * [[weapon_shield]] | ||
* [[ | * [[weapon_snowball]] | ||
* [[ | * [[weapon_spanner]] | ||
* [[ | * [[weapon_tablet]] | ||
* [[ | * [[weapon_knife_ghost]] | ||
* [[ | * [[weapon_fists]] | ||
'''ent''' | |||
* [[ | *[[ent_snowball_pile]] | ||
}} | |||
{{csgo-navbox}} | |||
[[Category:Counter-Strike: Global Offensive]] | |||
[[Category:Level Design]] | |||
[[Category:Entities by game]] |
Latest revision as of 02:01, 31 October 2023

This page documents information about a game or software,
Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
It is covered here for historical and technical reference.

It is covered here for historical and technical reference.
For CS:GO Weapons, see Counter-Strike: Global Offensive Weapons.
base.fgd
csgo.fgd
Counter-Strike: Global Offensive specific entities.
dangerzone
dz
flashbang
func
- func_bomb_target
- func_buyzone
- func_hostage_rescue
- func_nav_blocker
- func_no_defuse
- func_survival_c4_target
- func_tablet_blocker
- func_territory_respawn_area
game
hegrenade
hostage
info
- info_armsrace_counterterrorist
- info_armsrace_terrorist
- info_deathmatch_spawn
- info_enemy_terrorist_spawn
- info_gascanister_launchpoint
- info_hostage_spawn
- info_map_parameters
- info_map_region
- info_paradrop_denial
- info_player_counterterrorist
- info_player_logo
- info_player_terrorist
- info_survival_crate_spawn
- info_territory_control_bank
- info_territory_control_barracks
- info_territory_control_counterterrorist
- info_territory_control_encryption
- info_territory_control_hospital
- info_territory_control_surveillance
- info_territory_control_terrorist
- info_view_parameters
item
mapvetopick
molotov
npc
pet
planted
point
- point_dz_dronegun
- point_dz_parachute
- point_dz_weaponspawn
- point_dz_weaponspawn_group
- point_give_ammo
- point_hiding_spot
- point_surroundtest
- point_territory_control_rules
- point_worldtext
- point_viewcontrol_multiplayer
prop
- prop_counter
- prop_dynamic_glow
- prop_exploding_barrel
- prop_mapplaced_long_use_entity
- prop_weapon_refill_heavyarmor
skybox
trigger
- trigger_bomb_reset
- trigger_softbarrier
- trigger_survival_maproom
- trigger_survival_maproom_table
- trigger_survival_playarea
vgui
weapon
env
filter
func
generic
prop
Removed Entities
cs
- cs_bot_patrol_area
- cs_bot_patrol_area_group
- cs_bot_patrol_area_respawn
- cs_bot_patrol_route_respawn
- cs_bot_patrol_route_waypoint
prop
Undocumented map entities
Entities used in the official BSP map files that are undefined in the official FGD. These will most likely work in-game, but require custom FGD code for Hammer.
cs
Non-FGD
ammo
- ammo_338mag
- ammo_357sig
- ammo_357sig_np_reserve
- ammo_357sig_p250
- ammo_357sig_small
- ammo_45acp
- ammo_50ae
- ammo_556mm
- ammo_556mm_box
- ammo_556mm_small
- ammo_57mm
- ammo_762mm
- ammo_9mm
- ammo_buckshot
breachcharge
bumpmine
cfe
chicken
dangerzone
decoy
drone
env
grassburn
item
- item_assaultsuit
- item_cash
- item_cutters
- item_dogtags
- item_heavyassaultsuit
- item_kevlar
- item_nvgs
- item_sodacan
paradrop
prop
- prop_ammo_box_generic
- prop_loot_crate
- prop_metal_crate
- prop_money_crate
- prop_paradrop_crate
- prop_physics_respawnable
- prop_weapon_upgrade_armor
- prop_weapon_upgrade_armor_helmet
- prop_weapon_upgrade_chute
- prop_weapon_upgrade_contractkill
- prop_weapon_upgrade_exojump
- prop_weapon_upgrade_helmet
- prop_weapon_upgrade_tablet_droneintel
- prop_weapon_upgrade_tablet_highres
- prop_weapon_upgrade_tablet_zoneintel
planted
player
radar
smokegrenade
snowball
survival
tagrenade
trigger
weapon
- weapon_axe
- weapon_breachcharge
- weapon_bumpmine
- weapon_diversion
- weapon_hammer
- weapon_m3
- weapon_melee
- weapon_shield
- weapon_snowball
- weapon_spanner
- weapon_tablet
- weapon_knife_ghost
- weapon_fists
ent
|