Strata Hammer: Difference between revisions
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Note:This page only has limited information on
Strata Hammer, with most informaton coming from the
Portal: Revolution Authoring Tools. If you have access to
Strata Source or
P2CE, please consider contributing to this page.
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== Drawbacks == | == Drawbacks == | ||
*It | * It has some bugs right now. When it comes out, the majority of them will be fixed. | ||
{{todo|What bugs? Needs clarification.}} | |||
== Media == | == Media == |
Revision as of 22:12, 29 May 2024

This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Strata Hammer is a modified fork of
Hammer 4.x for
Strata Source, with its user interface ported to Qt, as well as other quality of life changes and bug fixes.
Strata Hammer includes
TeamSpen's Hammer Addons and some features from
Hammer++.





Features
Model browser
- When double cliking a animation, it sets it as default animation
- The new Bones / Attachments section allows you to view a model's Bones and Attachment points, without needing to open
HLMV
Texture Browser
- Now You can easily select nodraw and add textures to favourite.[confirm]
- Material search query is stored, letting you resume whenever you restart Hammer.
Discord Rich Presence
- A toggleable setting for Discord users. Allows other discord users to view your activity in-editor, such as time and map name.
Menu bar
- Added toggleable visibility of env_sprite.
Drawbacks
- It has some bugs right now. When it comes out, the majority of them will be fixed.
Todo: What bugs? Needs clarification.
Media
See also
External links
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