List of CS:GO Entities: Difference between revisions
		
		
		
		
		
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| {{ | {{lang|List of CS:GO Entities}} | ||
| | | {{back | Counter-Strike: Global Offensive Level Creation}}{{Delisted|csgo}} | ||
| | | {{For|CS:GO Weapons|[[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]}} | ||
| }} | __NOTOC__ | ||
| {{csgo}}  | |||
| == base.fgd == | == [[Base.fgd/Counter-Strike: Global Offensive | base.fgd]] == | ||
| See [[List of base entities]] | See [[List of base entities]] | ||
| == csgo.fgd == | == [[Counter Strike Global Offensive.fgd | csgo.fgd]] == | ||
| === {{csgo|4}} specific entities. === | |||
| <hr> | |||
| {{ColumnBox|count=4| | {{ColumnBox|count=4| | ||
| ''' | '''dangerzone''' | ||
| *[[ | * [[dangerzone_controller]] | ||
| '''dz''' | |||
| * [[dz_door]] | |||
| '''flashbang''' | '''flashbang''' | ||
| * [[flashbang_projectile]] | * [[flashbang_projectile]] | ||
| '''func''' | '''func''' | ||
| * [[func_bomb_target]] | |||
| * [[func_buyzone]] | * [[func_buyzone]] | ||
| * [[func_hostage_rescue]] | * [[func_hostage_rescue]] | ||
| * [[func_nav_blocker]] | |||
| * [[func_no_defuse]] | * [[func_no_defuse]] | ||
| * [[func_survival_c4_target]] | |||
| * [[func_tablet_blocker]] | |||
| * [[func_territory_respawn_area]] | * [[func_territory_respawn_area]] | ||
| '''game''' | '''game''' | ||
| * [[game_coopmission_manager]] | * [[game_coopmission_manager]] | ||
| * [[game_money]] | |||
| * [[game_round_end]] | * [[game_round_end]] | ||
| * [[game_score]] | * [[game_score]] | ||
| * [[game_survival_logic]] | |||
| ''' | * [[game_text]] | ||
| * [[ | '''hegrenade''' | ||
| * [[hegrenade_projectile]] | |||
| '''hostage''' | |||
| * [[hostage_entity]] | |||
| '''info''' | '''info''' | ||
| * [[info_armsrace_counterterrorist]] | |||
| * [[info_armsrace_terrorist]] | |||
| * [[info_deathmatch_spawn]] | * [[info_deathmatch_spawn]] | ||
| * [[info_enemy_terrorist_spawn]] | |||
| * [[info_gascanister_launchpoint]] | |||
| * [[info_hostage_spawn]] | |||
| * [[Info_map_parameters/Counter-Strike_series|info_map_parameters]] | |||
| * [[info_map_region]] | |||
| * [[info_paradrop_denial]] | |||
| * [[info_player_counterterrorist]] | * [[info_player_counterterrorist]] | ||
| * [[info_player_logo]] | |||
| * [[info_player_terrorist]] | * [[info_player_terrorist]] | ||
| * [[ | * [[info_survival_crate_spawn]] | ||
| * [[info_territory_control_bank]] | * [[info_territory_control_bank]] | ||
| * [[info_territory_control_barracks]] | * [[info_territory_control_barracks]] | ||
| * [[info_territory_control_counterterrorist]] | |||
| * [[info_territory_control_encryption]] | * [[info_territory_control_encryption]] | ||
| * [[info_territory_control_hospital]] | |||
| * [[info_territory_control_surveillance]] | * [[info_territory_control_surveillance]] | ||
| * [[info_territory_control_terrorist]] | |||
| * [[info_view_parameters]] | |||
| '''item''' | '''item''' | ||
| * [[ | * [[item_coop_coin]] | ||
| * [[item_defuser]] | * [[item_defuser]] | ||
| * [[ | '''mapvetopick''' | ||
| * [[mapvetopick_controller]] | |||
| ''' | '''molotov''' | ||
| * [[ | * [[molotov_projectile]] | ||
| '''npc''' | |||
| * [[npc_heardanger]] | |||
| '''pet''' | |||
| * [[pet_entity]] | |||
| '''planted''' | '''planted''' | ||
| * [[planted_c4_training]] | * [[planted_c4_training]] | ||
| '''point''' | '''point''' | ||
| * [[point_dz_dronegun]] | |||
| * [[point_dz_parachute]] | |||
| * [[point_dz_weaponspawn]] | |||
| * [[point_dz_weaponspawn_group]] | |||
| * [[point_give_ammo]] | |||
| * [[point_hiding_spot]] | |||
| * [[point_surroundtest]] | * [[point_surroundtest]] | ||
| * [[point_territory_control_rules]] | * [[point_territory_control_rules]] | ||
| * [[point_worldtext]] | |||
| * [[point_viewcontrol_multiplayer]] | |||
| '''prop''' | |||
| * [[prop_counter]] | |||
| * [[prop_dynamic_glow]] | |||
| * [[prop_exploding_barrel]] | |||
| * [[prop_mapplaced_long_use_entity]] | |||
| * [[prop_weapon_refill_heavyarmor]] | |||
| '''skybox''' | |||
| * [[skybox_swapper]] | |||
| '''trigger''' | |||
| * [[trigger_bomb_reset]] | |||
| * [[trigger_softbarrier]] | |||
| * [[trigger_survival_maproom]] | |||
| * [[trigger_survival_maproom_table]] | |||
| * [[trigger_survival_playarea]] | |||
| '''vgui''' | |||
| * [[vgui_world_text_panel]] | |||
| '''weapon''' | |||
| :''See [[:Category:Counter-Strike: Global Offensive Weapons|Counter-Strike: Global Offensive Weapons]]'' | |||
| }} | |||
| === {{Hl2|4}} shared entities. === | |||
| <hr> | |||
| {{ColumnBox|count=4| | |||
| '''env''' | |||
| * [[env_detail_controller]] | |||
| * [[env_gunfire]] | |||
| '''filter''' | |||
| * [[filter_activator_team]] | |||
| '''func''' | |||
| * [[func_ladder]] | |||
| * [[func_physbox_multiplayer]] | |||
| '''generic''' | |||
| * [[generic_actor]] | |||
| '''prop''' | '''prop''' | ||
| * [[ | * [[prop_vehicle]] | ||
| * [[prop_vehicle_driveable]] | * [[prop_vehicle_driveable]] | ||
| }} | |||
| ''' | == Removed Entities == | ||
| * [[ | '''cs''' | ||
| * [[cs_bot_patrol_area]] | |||
| * [[cs_bot_patrol_area_group]] | |||
| * [[cs_bot_patrol_area_respawn]] | |||
| * [[cs_bot_patrol_route_respawn]] | |||
| * [[cs_bot_patrol_route_waypoint]] | |||
| '''prop''' | |||
| * [[prop_respawn_crate]] | |||
| == Undocumented map entities == | |||
| Entities used in the official [[BSP]] map files that are undefined in the official [[FGD]]. These will most likely work in-game, but require custom [[FGD]] code for [[Hammer]]. | |||
| '''cs''' | |||
| * [[cs_bot_patrol_route_waypoint]] | |||
| == Non-FGD == | |||
| {{ColumnBox|count=4| | |||
| '''ammo''' | |||
| * [[ammo_338mag]] | |||
| * [[ammo_357sig]] | |||
| * [[ammo_357sig_np_reserve]] | |||
| * [[ammo_357sig_p250]] | |||
| * [[ammo_357sig_small]] | |||
| * [[ammo_45acp]] | |||
| * [[ammo_50ae]] | |||
| * [[ammo_556mm]] | |||
| * [[ammo_556mm_box]] | |||
| * [[ammo_556mm_small]] | |||
| * [[ammo_57mm]] | |||
| * [[ammo_762mm]] | |||
| * [[ammo_9mm]] | |||
| * [[ammo_buckshot]] | |||
| '''breachcharge''' | |||
| * [[breachcharge_projectile]] | |||
| '''bumpmine''' | |||
| * [[bumpmine_projectile]] | |||
| '''cfe''' | |||
| * [[cfe_player_decal]] | |||
| '''chicken''' | |||
| * [[chicken]] | |||
| '''dangerzone''' | |||
| * [[dangerzone_entity]] | |||
| '''decoy''' | |||
| * [[decoy_projectile]] | |||
| '''drone''' | |||
| * [[drone]] | |||
| * [[dronegun]] | |||
| '''env''' | |||
| * [[env_gascanister]] | |||
| '''grassburn''' | |||
| * [[grassburn]] | |||
| '''item''' | |||
| * [[item_assaultsuit]] | |||
| * [[item_cash]] | |||
| * [[item_cutters]] | |||
| * [[item_dogtags]] | |||
| * [[item_heavyassaultsuit]] | |||
| * [[item_kevlar]] | |||
| * [[item_nvgs]] | |||
| * [[item_sodacan]] | |||
| '''paradrop''' | |||
| * [[paradrop_chopper]] | |||
| '''prop''' | |||
| * [[prop_ammo_box_generic]] | |||
| * [[prop_loot_crate]] | |||
| * [[prop_metal_crate]] | |||
| * [[prop_money_crate]] | |||
| * [[prop_paradrop_crate]] | |||
| * [[prop_physics_respawnable]] | |||
| * [[prop_weapon_upgrade_armor]] | |||
| * [[prop_weapon_upgrade_armor_helmet]] | |||
| * [[prop_weapon_upgrade_chute]] | |||
| * [[prop_weapon_upgrade_contractkill]] | |||
| * [[prop_weapon_upgrade_exojump]] | |||
| * [[prop_weapon_upgrade_helmet]] | |||
| * [[prop_weapon_upgrade_tablet_droneintel]] | |||
| * [[prop_weapon_upgrade_tablet_highres]] | |||
| * [[prop_weapon_upgrade_tablet_zoneintel]] | |||
| '''planted''' | |||
| * [[planted_c4_survival]] | |||
| '''player''' | |||
| * [[player]] | |||
| '''radar''' | |||
| * [[radar_jammer]] | |||
| '''smokegrenade''' | |||
| * [[smokegrenade_projectile]] | |||
| '''snowball''' | |||
| * [[snowball_projectile]] | |||
| '''survival''' | |||
| * [[survival_spawn_chopper]] | |||
| '''tagrenade''' | |||
| * [[tagrenade_projectile]] | |||
| '''trigger''' | |||
| * [[trigger_safemoneygather]] | |||
| '''weapon''' | '''weapon''' | ||
| * [[ | * [[weapon_axe]] | ||
| * [[ | * [[weapon_breachcharge]] | ||
| * [[ | * [[weapon_bumpmine]] | ||
| * [[ | * [[weapon_diversion]] | ||
| * [[ | * [[weapon_hammer]] | ||
| * [[ | * [[weapon_m3]] | ||
| * [[ | * [[weapon_melee]] | ||
| * [[ | * [[weapon_shield]] | ||
| * [[ | * [[weapon_snowball]] | ||
| * [[ | * [[weapon_spanner]] | ||
| * [[ | * [[weapon_tablet]] | ||
| * [[ | * [[weapon_knife_ghost]] | ||
| * [[ | * [[weapon_fists]] | ||
| '''ent''' | |||
| *[[ent_snowball_pile]] | |||
| * [[ | |||
| }} | }} | ||
| {{csgo-navbox}} | |||
| [[Category:Counter-Strike: Global Offensive]] | |||
| [[Category: | [[Category:Level Design]] | ||
| [[Category: | [[Category:Entities by game]] | ||
Latest revision as of 02:01, 31 October 2023

This page documents information about a game or software,  Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
 Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
It is covered here for historical and technical reference.
 Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
 Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.It is covered here for historical and technical reference.
For CS:GO Weapons, see Counter-Strike: Global Offensive Weapons.
base.fgd
csgo.fgd
 Counter-Strike: Global Offensive specific entities.
 Counter-Strike: Global Offensive specific entities.
dangerzone
dz
flashbang
func
- func_bomb_target
- func_buyzone
- func_hostage_rescue
- func_nav_blocker
- func_no_defuse
- func_survival_c4_target
- func_tablet_blocker
- func_territory_respawn_area
game
hegrenade
hostage
info
- info_armsrace_counterterrorist
- info_armsrace_terrorist
- info_deathmatch_spawn
- info_enemy_terrorist_spawn
- info_gascanister_launchpoint
- info_hostage_spawn
- info_map_parameters
- info_map_region
- info_paradrop_denial
- info_player_counterterrorist
- info_player_logo
- info_player_terrorist
- info_survival_crate_spawn
- info_territory_control_bank
- info_territory_control_barracks
- info_territory_control_counterterrorist
- info_territory_control_encryption
- info_territory_control_hospital
- info_territory_control_surveillance
- info_territory_control_terrorist
- info_view_parameters
item
mapvetopick
molotov
npc
pet
planted
point
- point_dz_dronegun
- point_dz_parachute
- point_dz_weaponspawn
- point_dz_weaponspawn_group
- point_give_ammo
- point_hiding_spot
- point_surroundtest
- point_territory_control_rules
- point_worldtext
- point_viewcontrol_multiplayer
prop
- prop_counter
- prop_dynamic_glow
- prop_exploding_barrel
- prop_mapplaced_long_use_entity
- prop_weapon_refill_heavyarmor
skybox
trigger
- trigger_bomb_reset
- trigger_softbarrier
- trigger_survival_maproom
- trigger_survival_maproom_table
- trigger_survival_playarea
vgui
weapon
env
filter
func
generic
prop
Removed Entities
cs
- cs_bot_patrol_area
- cs_bot_patrol_area_group
- cs_bot_patrol_area_respawn
- cs_bot_patrol_route_respawn
- cs_bot_patrol_route_waypoint
prop
Undocumented map entities
Entities used in the official BSP map files that are undefined in the official FGD. These will most likely work in-game, but require custom FGD code for Hammer.
cs
Non-FGD
ammo
- ammo_338mag
- ammo_357sig
- ammo_357sig_np_reserve
- ammo_357sig_p250
- ammo_357sig_small
- ammo_45acp
- ammo_50ae
- ammo_556mm
- ammo_556mm_box
- ammo_556mm_small
- ammo_57mm
- ammo_762mm
- ammo_9mm
- ammo_buckshot
breachcharge
bumpmine
cfe
chicken
dangerzone
decoy
drone
env
grassburn
item
- item_assaultsuit
- item_cash
- item_cutters
- item_dogtags
- item_heavyassaultsuit
- item_kevlar
- item_nvgs
- item_sodacan
paradrop
prop
- prop_ammo_box_generic
- prop_loot_crate
- prop_metal_crate
- prop_money_crate
- prop_paradrop_crate
- prop_physics_respawnable
- prop_weapon_upgrade_armor
- prop_weapon_upgrade_armor_helmet
- prop_weapon_upgrade_chute
- prop_weapon_upgrade_contractkill
- prop_weapon_upgrade_exojump
- prop_weapon_upgrade_helmet
- prop_weapon_upgrade_tablet_droneintel
- prop_weapon_upgrade_tablet_highres
- prop_weapon_upgrade_tablet_zoneintel
planted
player
radar
smokegrenade
snowball
survival
tagrenade
trigger
weapon
- weapon_axe
- weapon_breachcharge
- weapon_bumpmine
- weapon_diversion
- weapon_hammer
- weapon_m3
- weapon_melee
- weapon_shield
- weapon_snowball
- weapon_spanner
- weapon_tablet
- weapon_knife_ghost
- weapon_fists
ent
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