Category:Zh/Level Design: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (avoided disambiguation page)
No edit summary
Line 1: Line 1:
{{translationupdate}}
__NOTOC__
__NOTOC__
本页底部按字母顺序列出了关卡设计相关的所有主题,部分主题没有在顶部列出。
本页底部按字母顺序列出了关卡设计相关的所有主题,部分主题没有在顶部列出。
Line 14: Line 13:
====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2(Half-Life 2)]]====
====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2(Half-Life 2)]]====
* [[Single-Player Mapping Tips|单人任务地图制作提示]]
* [[Single-Player Mapping Tips|单人任务地图制作提示]]
====http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png [[Team Fortress 2|军团要塞2(Team Fortress 2)]]====
* [[Team Fortress 2 Level Creation|军团要塞2的关卡制作]]
====http://developer.valvesoftware.com/w/images/f/fc/Portal-16px.png [[Portal|传送门(Portal)]]====
*[[Portal Level Creation|传送门的关卡制作]]


====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
* [[Counter-Strike: Source Level Creation|Counter-Strike: Source 关卡制作]]
* [[Counter-Strike: Source Level Creation|反恐精英:起源的关卡制作]]
* [[How To Develop A Map That Works|如何制作一个可以工作的地图]]
* [[How To Develop A Map That Works|如何制作一个可以工作的地图]]


====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source|胜利之日:起源(Day of Defeat: Source)]]====
====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source|胜利之日:起源(Day of Defeat: Source)]]====
*[[Day of Defeat: Source Map Creation|Day of Defeat: Source 关卡制作]]
*[[Day of Defeat: Source Map Creation|胜利之日:起源的关卡制作]]


==== http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png [[The Ship|凶船(The Ship)]] ====
==== http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png [[The Ship|凶船(The Ship)]] ====
*[[The Ship SDK|The Ship 软件开发工具包(SDK)]]
*[[The Ship SDK|凶船软件开发工具包(SDK)]]
*[[The Ship Level Creation|The Ship 关卡制作]]
*[[The Ship Level Creation|凶船的关卡制作]]
*[[The Ship Basics: Interactions|The Ship 基础:交互]]
*[[The Ship Basics: Rooms|The Ship 基础:房间]]


== 进阶提示 ==
== 进阶提示 ==
* [[3D_Skybox|3D天空盒(3D Skyboxes)]]
* [[3D_Skybox|三维包厢(3D Skybox)]]
* [[Level Overviews|关卡俯视图(Level Overviews)]]
* [[Level Overviews|关卡俯视图(Level Overviews)]]
* [[Cubemaps|立方贴图(Cubemaps)]]
* [[Cubemaps|立方体映射(Cubemaps)]]
* [[Displacement|置换表面(地形)(Displacement Surfaces, Terrain)]]
* [[Displacement|沉降平面(地形)(Displacement Surfaces, Terrain)]]
* [[Entity Hierarchy (parenting)|实体层级(父子关系))(Entity Hierarchy, parenting)]]
* [[Entity Hierarchy (parenting)|实体层级(依赖关系))(Entity Hierarchy, parenting)]]
* [[Grouping and VisGrouping|组与可见组(Grouping and VisGrouping)]]
* [[Grouping and VisGrouping|组与可见组(Grouping and VisGrouping)]]
* [[HDR Lighting Basics|HDR光影基础(HDR Lighting Basics)]]
* [[HDR Lighting Basics|高范围动态光影照明基础(HDR Lighting Basics)]]
* [[How to Release A Map|如何发布一张地图]]
* [[How to Release A Map|如何发布一张地图]]
* [[Nodegraph|节点图(Nodegraph construction)]]
* [[Nodegraph|节点构建法(Nodegraph construction)]]
* [[Dynamic assaults|动态袭击]]
* [[Physics Entity Overview|物理实体总揽(Physics Entity Overview)]]
* [[Physics Entity Overview|物理实体总揽(Physics Entity Overview)]]
* [[Prefab|创建和使用预置模型]]
* [[Prefab|创建和使用预制模型]]
* [[Prop Types Overview|道具种类总揽]]
* [[Prop Types Overview|道具种类总揽]]
* [[Source Mapping for Half-Life 1 Mappers|对于半条命1地图制作者而言的Source地图制作方法]]
* [[Source Mapping for Half-Life 1 Mappers|对于半条命1地图制作者而言的Source地图制作方法]]
* [[Intermediate Lighting|光影进阶]]
* [[Intermediate Lighting|中级照明]]


====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2(Half-Life 2)]]====
====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2(Half-Life 2)]]====
* [[:Category:Regions & Atmospheres|地区 & 氛围(Regions & Atmospheres)]]
* [[:Category:Regions & Atmospheres|区域与环境]]


== 高级技巧 ==
== 高级技巧 ==


* [[Color correction (concept)|色彩修正(Color correction)]]
* [[Color correction (concept)|色彩补偿]]
* [[Expert compile mode|专家编译模式(Expert compile mode)]]
* [[Expert compile mode|专业编译模式(Expert compile mode)]]
* [[Bspzip|Bspzip (捆绑自定义资源)]]
* [[Bspzip|Bspzip (捆绑自定义资源)]]
* [[Menu Background Map|菜单背景地图]]
* [[Menu Background Map|背景地图]]
* [[Filter Applications|过滤器的应用]]
* [[Filter Applications|过滤器相关应用]]
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
* [[Navigation Meshes|导航网格(Navigation Meshes)]]
* [[Navigation Meshes|导航网格(Navigation Meshes)]]
Line 67: Line 71:
{{category cell|width=50%|background-color=white|border-color=lightgray}}
{{category cell|width=50%|background-color=white|border-color=lightgray}}


== [[Abstract Mapping:zh-cn|地图制作实例]] ==
== [[Abstract Mapping:zh-cn|地图制作摘要]] ==
<div style="font-size:100%">{{abstract mapping ideas:zh-cn}}</div>
<div style="font-size:100%">{{abstract mapping ideas:zh-cn}}</div>


{{category cell|background-color=white|border-color=lightgray}}
{{category cell|background-color=white|border-color=lightgray}}


== Objects ==
== 物体 ==
* [[List of entities]]
* [[List of entities|实体列表]]
* [[:Category:World Models|Prop Gallery]]
* [[:Category:World Models|道具库]]
* [[:Category:Items|Items (weapons, pickups)]]
* [[:Category:Items|物品(武器,可获得物)]]
* [[:Category:NPCs|NPCs (monsters, allies, characters)]]
* [[:Category:NPCs|NPC(怪物,盟友,人物)]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
{{category cell|width=50%|background-color=white|border-color=lightgray}}


== Troubleshooting ==
== 遇到问题 ==
* [[:Category:Level Design FAQ|Level Design FAQ]]
* [[:Category:Level Design FAQ|关卡设计一问一答]]
* [[Optimization (level design)]]
* [[Optimization (level design)|优化(关卡设计)]]
* [[Troubleshooting Level Design]]
* [[Troubleshooting Level Design|关卡设计中遇到的问题]]
* [[Showbudget|Using the Showbudget Panel]]
* [[Showbudget|使用预算显示面板]]
* [[Compile Errors]]
* [[Compile Errors|编译错误]]
* [[Source SDK FAQ]]
* [[Source SDK FAQ|Source SDK 一问一答]]


{{category cell|width=50%|background-color=white|border-color=lightgray}}
{{category cell|width=50%|background-color=white|border-color=lightgray}}


== Design Theory ==
== 设计学 ==


* [[Single-Player Mapping Tips]]
* [[Single-Player Mapping Tips|制作单人游戏地图的技巧]]
* [[Bounce (level design)]]
* [[Bounce (level design)|跳跃(关卡设计)]]
* [[Loops (level design)]]
* [[Loops (level design)|循环(关卡设计)]]
* [[Push Gameplay]]
* [[Push Gameplay|增强游戏性]]
* [[Map Compiling Theory]]
* [[Map Compiling Theory|地图编译理论]]
* [[How To Develop A Map That Works]]
* [[How To Develop A Map That Works|如何逐渐让一张地图工作起来]]
* [[Adding More Detail to a map]]
* [[Adding More Detail to a map|为地图增加更多细节]]
{{category cell|width=50%|background-color=white|border-color=lightgray}}
{{category cell|width=50%|background-color=white|border-color=lightgray}}


== Upload Sites ==
== 上传网站 ==


* [[File Hosting Sites]] - A list of reliable websites that host user created maps
* [[File Hosting Sites]] - A list of reliable websites that host user created maps

Revision as of 08:38, 14 April 2008

本页底部按字母顺序列出了关卡设计相关的所有主题,部分主题没有在顶部列出。

由此开始

http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png 半条命2(Half-Life 2)

http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png 军团要塞2(Team Fortress 2)

http://developer.valvesoftware.com/w/images/f/fc/Portal-16px.png 传送门(Portal)

http://developer.valvesoftware.com/w/images/a/a5/Css.gif 反恐精英:起源(Counter-Strike: Source)

http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png 胜利之日:起源(Day of Defeat: Source)

http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png 凶船(The Ship)

进阶提示

http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png 半条命2(Half-Life 2)

高级技巧

http://developer.valvesoftware.com/w/images/a/a5/Css.gif 反恐精英:起源(Counter-Strike: Source)

Hammer 编辑器

地图制作摘要

物体

遇到问题

设计学

上传网站

Template:Otherlang:zh-cn Template:Otherlang:zh-cn:cs, Template:Otherlang:zh-cn:de, Template:Otherlang:zh-cn:en, Template:Otherlang:zh-cn:es, Template:Otherlang:zh-cn:hu, Template:Otherlang:zh-cn:jp, Template:Otherlang:zh-cn:ru, Template:Otherlang:zh-cn:sv,

Subcategories

This category has the following 21 subcategories, out of 21 total.

Pages in category "Zh/Level Design"

The following 169 pages are in this category, out of 169 total.