Category:Zh/AI
Jump to navigation
Jump to search
AI 全称为 Artificial Intelligence,它控制着所有NPC的行为,这些行为由最简单的actions组成。不要与Half-Life 2严格执行的AI混淆,Source的AI强大且聪明。本章将领你纵览,告诉你如何在制作的游戏或地图里执行与管理AI。 另外,AI有别的替代方案, Choreographed Scenes 也可以控制NPC的行动。
决策AI 概念导航Map-level
Code-levelAnimationSpeech |
Map-level routines |
Introduction to AI programming | |
Good NPCs to learn from
| |
NPC base classes
| |
Debugging |
Return to the Source Engine WIKI home for a full list of articles.
If you cannot see a list below this notice, click here.
Subcategories
This category has the following 2 subcategories, out of 2 total.
A
- Zh/AI Programming (3 P)
N
- Zh/NPCs (1 P)