This article relates to the game "Half-Life 2". Click here for more information.
This article relates to the game "Half-Life: Alyx". Click here for more information.

Combine

From Valve Developer Community
Jump to: navigation, search
English (en)
Edit
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want

Ammunition | Animals & Creatures | Antlions | Beams & Lasers | Cables & Ropes | Clouds & Sky | Color Theory | Combat | Combine | Compression | Doors | Dust, Fog & Smoke | Elevators | Level Transitions | Environmental Lighting & Weather | Explosions | Fire | Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (Level Design) | Physics | Retinal scanners | Sound & Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie

Half-Life 2Half-Life: Alyx The Combine is an intergalactic (or possibly interdimensional, or both) alliance of species. Its true nature is not very well known. They are the primary antagonists in the Half-Life 2 games and in Half-Life: Alyx.

For the currently known backstory details of the Combine, see Combine History.

Characters

Half-Life 2 Half-Life 2

  • Dr. Wallace Breen (npc_breen) - The former administrator of Black Mesa, Breen is now the ruler of Earth. He cooperates directly with the Combine.
  • Advisor (npc_advisor) - The sluglike advisors appear to be major players in the Combine; Breen is seen reporting to an advisor. They appear to possess telekinetic powers which allow them to fly, and may also exhibit psychic powers.
  • Combine Soldier (npc_combine_s) - Combine soldiers—the Overwatch, Nova Prospekt, and Elite troops. All variants of the soldier are contained as separate models within this NPC.
  • Stalker (npc_stalker) - Combine worker drones.
  • Sniper (npc_sniper) - Combine snipers

Vehicles

Inorganic

Half-Life 2: Episode One Half-Life 2: Episode One

Half-Life 2: Episode Two Half-Life 2: Episode Two

Half-Life: Alyx Half-Life: Alyx

Blank image.pngTodo: many hla entities don't have pages yet

Props

Prefabs

Locations

See also