Category:Zh/Level Design: Difference between revisions

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* [[Single-Player Mapping Tips|单人任务地图制作提示]]
* [[Single-Player Mapping Tips|单人任务地图制作提示]]


====http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png [[Team Fortress 2|军团要塞2(Team Fortress 2)]]====
====http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png [[Team Fortress 2|军团要塞2]]====
* [[Team Fortress 2 Level Creation|军团要塞2的关卡制作]]
* [[Team Fortress 2 Level Creation|军团要塞2的关卡制作]]


====http://developer.valvesoftware.com/w/images/f/fc/Portal-16px.png [[Portal|传送门(Portal)]]====
====http://developer.valvesoftware.com/w/images/f/fc/Portal-16px.png [[Portal|传送门]]====
*[[Portal Level Creation|传送门的关卡制作]]
*[[Portal Level Creation|传送门的关卡制作]]


====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源]]====
* [[Counter-Strike: Source Level Creation|反恐精英:起源的关卡制作]]
* [[Counter-Strike: Source Level Creation|反恐精英:起源的关卡制作]]
* [[How To Develop A Map That Works|如何制作一个可以运行的地图]]
* [[How To Develop A Map That Works|如何制作一个可以运行的地图]]


====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source:zh-cn|胜利之日:起源(Day of Defeat: Source)]]====
====http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png [[Day of Defeat: Source:zh-cn|胜利之日:起源]]====
*[[Day of Defeat: Source Map Creation|胜利之日:起源的关卡制作]]
*[[Day of Defeat: Source Map Creation|胜利之日:起源的关卡制作]]


==== http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png [[The Ship|凶船(The Ship)]] ====
==== http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png [[The Ship|凶船]] ====
*[[The Ship SDK|凶船软件开发工具包(SDK)]]
*[[The Ship SDK|凶船软件开发工具包]]
*[[The Ship Level Creation|凶船的关卡制作]]
*[[The Ship Level Creation|凶船的关卡制作]]


== 进阶提示 ==
== 进阶提示 ==
* [[3D_Skybox|3D 天空(3D Skybox)]]
* [[3D_Skybox|3D 天空]]
* [[Level Overviews|关卡俯视图(Level Overviews)]]
* [[Level Overviews|关卡俯视图]]
* [[Cubemaps|立方体映射(Cubemaps)]]
* [[Cubemaps|地图反射]]
* [[Displacement|沉降平面(地形)(Displacement Surfaces, Terrain)]]
* [[Displacement|升降平面,地形]]
* [[Entity Hierarchy (parenting)|实体层级(依赖关系))(Entity Hierarchy, parenting)]]
* [[Entity Hierarchy (parenting)|实体层级,依赖关系]]
* [[Grouping and VisGrouping|组与可见组(Grouping and VisGrouping)]]
* [[Grouping and VisGrouping|组与可见组]]
* [[HDR Lighting Basics|高范围动态光影照明基础(HDR Lighting Basics)]]
* [[HDR Lighting Basics|高动态范围光照基础]]
* [[How to Release A Map|如何发布一张地图]]
* [[How to Release A Map|如何发布一张地图]]
* [[Nodegraph|节点构建法(Nodegraph construction)]]
* [[Nodegraph|路点构造]]
* [[Dynamic assaults|动态袭击]]
* [[Dynamic assaults|动态袭击]]
* [[Physics Entity Overview|物理实体总揽(Physics Entity Overview)]]
* [[Physics Entity Overview|物理实体概述]]
* [[Prefab|创建和使用预制模型]]
* [[Prefab|创建和使用预制模型]]
* [[Prop Types Overview|道具种类总揽]]
* [[Prop Types Overview|道具种类总揽]]
* [[Source Mapping for Half-Life 1 Mappers|对于半条命1地图制作者而言的Source地图制作方法]]
* [[Source Mapping for Half-Life 1 Mappers|对于半条命 1 地图制作者而言的 Source 地图制作方法]]
* [[Intermediate Lighting|中级照明]]
* [[Intermediate Lighting|中级照明]]


====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2(Half-Life 2)]]====
====http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png [[Half-Life 2|半条命2]]====
* [[:Category:Regions & Atmospheres|区域与环境]]
* [[:Category:Regions & Atmospheres|区域 & 环境]]


== 高级技巧 ==
== 高级技巧 ==


* [[Color correction (concept)|色彩补偿]]
* [[Color correction (concept)|色彩补偿]]
* [[Expert compile mode|专业编译模式(Expert compile mode)]]
* [[Expert compile mode|专家编译模式]]
* [[Bspzip|Bspzip (捆绑自定义资源)]]
* [[Bspzip|Bspzip (捆绑自定义资源)]]
* [[Menu Background Map|背景地图]]
* [[Menu Background Map|背景地图]]
* [[Filter Applications|过滤器相关应用]]
* [[Filter Applications|过滤器相关应用]]
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源(Counter-Strike: Source)]]====
====http://developer.valvesoftware.com/w/images/a/a5/Css.gif [[Counter-Strike: Source|反恐精英:起源]]====
* [[Navigation Meshes|导航网格(Navigation Meshes)]]
* [[Navigation Meshes|路径网格]]


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{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}

Revision as of 04:51, 17 November 2009

Template:Otherlang2

本页底部按字母顺序列出了关卡设计相关的所有主题,部分主题没有在顶部列出。

由此开始

http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png 半条命2

http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png 军团要塞2

http://developer.valvesoftware.com/w/images/f/fc/Portal-16px.png 传送门

http://developer.valvesoftware.com/w/images/a/a5/Css.gif 反恐精英:起源

http://developer.valvesoftware.com/w/images/c/ce/Icon_dods.png 胜利之日:起源

http://developer.valvesoftware.com/w/images/3/33/Icon_theShip.png 凶船

进阶提示

http://developer.valvesoftware.com/w/images/4/41/Icon_hl2.png 半条命2

高级技巧

http://developer.valvesoftware.com/w/images/a/a5/Css.gif 反恐精英:起源

Hammer 编辑器

地图制作摘要

物体

遇到问题

设计学

上传网站

Subcategories

This category has the following 21 subcategories, out of 21 total.

Pages in category "Zh/Level Design"

The following 169 pages are in this category, out of 169 total.