Source 2 Viewer: Difference between revisions
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'''{{VRF|4|nt=1}}''' is a powerful tool that allows you to browse {{ext|vpk|2}} archives, view, extract, and decompile {{source2|4}} assets, including maps, models, materials, textures, sounds, and more. | '''{{VRF|4|nt=1}}''' is a powerful tool that allows you to browse {{ext|vpk|2}} archives, view, extract, and decompile {{source2|4}} assets, including maps, models, materials, textures, sounds, and more. | ||
This application allows exporting maps and models to glTF format, decompile maps to vmap for use in {{ | This application allows exporting maps and models to glTF format, decompile maps to {{Mono|.[[vmap]]}} for use in {{hammer5|4}}, and models to {{modeldoc|4}} format. | ||
It also allows creating {{ext|vpk|2}} archives from a folder on disk with a single click. | It also allows creating {{ext|vpk|2}} archives from a folder on disk with a single click. | ||
Revision as of 05:51, 2 February 2025
Source 2 Viewer is a powerful tool that allows you to browse vpk archives, view, extract, and decompile
Source 2 assets, including maps, models, materials, textures, sounds, and more.
This application allows exporting maps and models to glTF format, decompile maps to .vmap for use in
Hammer 5.x, and models to
ModelDoc Editor format.
It also allows creating vpk archives from a folder on disk with a single click.
This open-source project is based entirely on a reverse engineered effort as there is no Source 2 SDK.
This project includes a ValveResourceFormat .NET library that powers Source 2 Viewer, also known as VRF. This library can be used to open and extract Source 2 resource files programmatically.
Links
Official page: https://valveresourceformat.github.io/
GitHub repository: https://github.com/ValveResourceFormat/ValveResourceFormat
Features
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