VTFEdit: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (VTFEdit (and even VTFEdit reloaded) don't have full I/O support for HDR textures)
Line 1: Line 1:
{{stub}}{{screenshot}}{{cleanup}}
{{lang|VTFEdit}}
{{lang|VTFEdit}}
{{vtfedit|4}} is a GUI frontend for the functions contained within [[VTFLib]], an LGPL open source programming library. VTFEdit is a successor to [[VTFTool]] and is written by [[User:Wunderboy|Neil "Jed" Jedrzejewski]] and [[User:Nem|Ryan "Nemesis" Gregg]].
{{vtfedit|4}} is a GUI frontend for the functions contained within [[VTFLib]], an LGPL open source programming library. VTFEdit is a successor to [[VTFTool]] and is written by [[User:Wunderboy|Neil "Jed" Jedrzejewski]] and [[User:Nem|Ryan "Nemesis" Gregg]].
Line 4: Line 5:
VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.  
VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.  


VTFEdit produces [[MIP_Mapping|MIP maps]] and DXTn compressed images using nVidia's [http://developer.nvidia.com/object/dds_utilities.html nvDXTlib] library, offering a wide range of formats and filters.
VTFEdit produces [[MIP_Mapping|mipmaps]] and DXTn compressed images using nVidia's [http://developer.nvidia.com/object/dds_utilities.html nvDXTlib] library, offering a wide range of formats and filters.


Other features include the ability to create [[Normal_Maps|normal maps]] from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with [[GCF]] access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard.
Other features include the ability to create [[Normal_Maps|normal maps]] from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with [[GCF]] access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard.


{{bug|VTFEdit will crash if you attempt to paste anything but text into the editor.}}
{{bug|VTFEdit will crash if you attempt to paste anything but text into the editor.}}
{{warning|Support for importing and exporting HDR textures is limited; use [[Vtex (Source 1)|Vtex]] to create HDR textures, and [https://sr.ht/~b5327157/no_vtf/ no_vtf] to export them.}}


== Screenshots ==
== Screenshots ==
<gallery>
<gallery mode=nolines>
Image:Vtfedit1.png|VTFEdit in action
Image:Vtfedit1.png|VTFEdit in action
Image:Vtfedit2.png|VMT Editing
Image:Vtfedit2.png|VMT Editing
Line 39: Line 41:


[[Category:Material System]][[Category:Third Party Tools]]
[[Category:Material System]][[Category:Third Party Tools]]
{{stub}}
{{screenshot}}
{{cleanup}}

Revision as of 11:42, 29 May 2023

Stub

This article or section is a stub. You can help by expanding it.

Nuvola apps ksnapshot.png
This article or section needs a screenshot to help visually convey the subject.
You can upload screenshots at Special:Upload. For help, see Help:Images.
Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
English (en)Español (es)中文 (zh)Translate (Translate)

VTFEdit VTFEdit is a GUI frontend for the functions contained within VTFLib, an LGPL open source programming library. VTFEdit is a successor to VTFTool and is written by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg.

VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of VTF and VMT files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.

VTFEdit produces mipmaps and DXTn compressed images using nVidia's nvDXTlib library, offering a wide range of formats and filters.

Other features include the ability to create normal maps from greyscale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree-based VMT creation system with GCF access, a WAD conversion tool, a batch conversion tool, and a VMT creation wizard.

Icon-Bug.pngBug:VTFEdit will crash if you attempt to paste anything but text into the editor.  [todo tested in ?]
Warning.pngWarning:Support for importing and exporting HDR textures is limited; use Vtex to create HDR textures, and no_vtf to export them.

Screenshots

See Also

External Links