LumpStich: Difference between revisions
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Note:LumpStich has only been tested with version 19 and 20 maps.
Important:LumpStich requires
.NET Framework
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{{ | {{LanguageBar}} | ||
{{infotable | |||
[[ | |tico=LumpStich | ||
|state=1 | |||
|type=t3 | |||
|dev=[[User:Rim032|Rim032]] | |||
|engine=2 | |||
|released=Jan, 2023 | |||
|github=Rim032/LumpStich | |||
}} | |||
[[File:LumpStich-MainGUI.png|thumb|The main GUI of LumpStich. It's currently stiching an obfuscated gm_flatgrass.]] | |||
[[File:LumpStich-UnobfuscatedMapMade.png|thumb|A new unobfuscated gm_flatgrass has been created.]] | |||
{{ls|4}} is a deobfuscation tool made by {{u|Rim032}}. | |||
==Overview== | |||
Maps are often given anti-decompile protection to prevent players from decompiling, studying and sometimes even playing those maps. This program removes such lump protection and restores a map to its original state. This tool is intended to work with {{gmod|4}} and {{hl2|4}} maps. | |||
{{Note|{{ls|1}} has only been tested with version 19 and 20 maps.}} | |||
{{important|{{ls|1}} requires {{net|4}}}} | |||
== | ==How it works== | ||
A protected [[BSP]] file and it's acompanying [[LMP]] file are carefully stiched together at a specific binary offset to reform an unobstructed [[BSP]]. This ubobstrcuted [[BSP]] can then easily be decompiled and played while the protected [[BSP]] cannot be decompiled, lacks entities and may even crash the game. | |||
== Release information == | |||
*v1.00 - ''January 11th 2023'' - '''Initial Release''' | |||
*v1.01 - ''January 17th 2023'' - '''Small Bug Fixes''' | |||
*v1.05 - ''January 19th 2023'' - '''Improvements & Bug Fixes''' | |||
*v2.00 - ''October 6th 2023'' - '''Major Improvements & GUI Release''' | |||
*v2.01 - ''October 25th 2023'' - '''Small Bug Fixes & Improvements''' | |||
*v2.02 - ''January 6th 2024'' - '''Small Visual Changes''' | |||
== See also == | |||
* [[BSP (Source)]] | |||
* [[Lump file format]] | |||
== External links == | == External links == | ||
* [https://github.com/Rim032/LumpStich GitHub | * [https://github.com/Rim032/LumpStich GitHub Repository] | ||
{{sdktools|0}} |
Latest revision as of 08:13, 12 July 2024


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Type | Open source Third Party Tool |
Developers | Rim032 |
Engine | ![]() |
Release Date | Jan, 2023 |
LumpStich is a deobfuscation tool made by Rim032.
Overview
Maps are often given anti-decompile protection to prevent players from decompiling, studying and sometimes even playing those maps. This program removes such lump protection and restores a map to its original state. This tool is intended to work with Garry's Mod and
Half-Life 2 maps.



How it works
A protected BSP file and it's acompanying LMP file are carefully stiched together at a specific binary offset to reform an unobstructed BSP. This ubobstrcuted BSP can then easily be decompiled and played while the protected BSP cannot be decompiled, lacks entities and may even crash the game.
Release information
- v1.00 - January 11th 2023 - Initial Release
- v1.01 - January 17th 2023 - Small Bug Fixes
- v1.05 - January 19th 2023 - Improvements & Bug Fixes
- v2.00 - October 6th 2023 - Major Improvements & GUI Release
- v2.01 - October 25th 2023 - Small Bug Fixes & Improvements
- v2.02 - January 6th 2024 - Small Visual Changes
See also
External links
|