BSPSource
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BSPSource is a GUI map decompiler for
Source games, written in
Java.
Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.


bspsrc-jar-only.zip
version and run the 
bspsrc.jar
file, or alternatively, use older version of BSPSource, or downgrade/upgrade/reinstall Windows. [todo tested in ?]


BSP with File Packing
In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory.
BSPInfo
BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similarly to GCFScape.
See also
Half-Life Unified SDK Map Decompiler - GUI map decompiler for
GoldSrc
External links
- BSPSource on GitHub
- Latest Java (optional, for 1.4.4 or later. This is only required if you are using
bspsrc-jar-only.zip
(which does not have Java bundled in.)- After installing, try to run the
bspsrc.jar
executable, or type javaw -jar "C:\your-bspsrc-folder\bspsrc.jar" in Command Prompt (CMD).
- After installing, try to run the
- Java 8 (required in order to use BSPSource 1.4.3 or earlier)
References
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