Zh/Left 4 Dead 2 Level Creation: Difference between revisions
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{{ | {{LanguageBar|title = 求生之路2关卡创建指南}} | ||
{{l4d2 topicon}} | |||
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{{l4d2}} 此页面包含与{{L|Left 4 Dead 2|求生之路2}}{{L|Level Design|关卡设计}}相关的文章。 | |||
{{ | 有关{{L|Left 4 Dead|求生之路1}}的关卡创建文章,请参阅 {{L|Left 4 Dead Level Creation}}。 | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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== 开始 == | == 开始 == | ||
* | * {{L|Left 4 Dead 2 Authoring Tools|下载并安装做图工具}} | ||
* {{l4d}} ''' | * {{l4d}} '''{{L|L4D Level Design Basics Tutorial|一代地图制作基础教程(与二代通用)}}''' | ||
* {{l4d2}} ''' | * {{l4d2}} '''{{L|L4D2 Level Design|二代地图制作基础教程}}''' | ||
* | |||
* | * '''{{L|Optimization (level design)|做完地图后的优化工作}}''' | ||
* | |||
* {{L|Your First Map|你的第一张地图(一般的hammer教程)}} | |||
* {{LCategory|Level Design|通用关卡设计文档}} | |||
* {{L|Common L4D Mapping Problems|做图常见问题}} | |||
* {{L|L4D Mapping Notes|地图制作你要知道的事}} | |||
== 设计理论 == | == 设计理论 == | ||
* | * {{L|Left 4 Dictionary|The Left 4 Dictionary|词典}} | ||
* | * {{L|Left 4 Dead Design Theory|设计理论}} | ||
== | == 地图和构造元素 == | ||
* [[Ladders#Placing_a_Ladder_Model|梯子]] | | * [[Ladders#Placing_a_Ladder_Model|梯子]] | {{L|L4D Level Design/Versus Maps#让感染者梯子可见|感染者专用梯子}} | ||
* | * {{L|L4D Level Design/Checkpoints|检查点和安全室}} | ||
* | * {{L|L4D Level Design/Elevators|电梯}} | [[Sorting out navigation flow#Elevators|电梯和导航网格]] | ||
* | * {{L|L4D Level Design/Panic Events|恐慌事件}} | ||
* | * {{L|L4D Level Design/Breakable Walls|可打破的墙壁}} | {{L|L4D Level Design/Versus Maps#为易碎墙提供可见提示|可打破墙壁上的提示阴影}} | ||
* 救援关 | * 救援关 | ||
: | : {{L|L4D Level Design/Finale Events Part 1|标准救援关}} | {{L|L4D2 Level Design/Gauntlet Finale|长途救援关}} | {{L|L4D2 Level Design/Scavenge Finale|清道夫救援关}} | {{L|L4D2 Level Design/Custom Finale|自定义救援关}} | {{L|L4D2 Level Design/Custom Finale#牺牲结局|牺牲救援关}} | ||
* | * {{L|L4D Level Design/Additional Finale Components#创建一个复活房间|救援房间}} | ||
* {{L|Fog_volume|Cinematic Effects|电影效果}} | |||
: {{L|Postprocess_controller|后期处理 (胶片颗粒、装饰图案、当前对比)}} | {{L|Color Correction|色彩校正}} | |||
* | |||
: | |||
* {{L|L4D2 Level Design/Legacy Assets|遗留资产}}(一代的内容复刻到二代,现游戏已做默认) | |||
* {{L|L4D2 Level Design/VMF Instances|VMF 实例}} | |||
* {{L|L4D2 Level Design/Weapon and Item Spawning|武器、物品以及近战武器的生成}} | {{L|prop_minigun_l4d1|一代机枪}} | {{L|prop_mounted_machine_gun|二代机枪}} | |||
* {{L|L4D2 Level Design/Director Queries|导演查询机制|logic_director_query实体的应用}} | |||
* {{L|L4D2 Level Design/Wandering Witch|游荡的 Witch}} | {{L|L4D2 Level Design/Witch_Bride|新娘 Witch}} | |||
* {{L|L4D2 Level Design/Instructor Hints|提示信息}} | |||
* {{L|L4D2 Level Design/Boss Prohibition|禁止 Tank 和 Witch 生成}} | |||
* {{L|L4D2 Level Design/Hard Rain|暴风骤雨中的暴风雨效果}} | |||
* {{L|L4D2 Level Design/Foot Lockers|储物柜}} | |||
* {{L|L4D2 Level Design/Choreographed Scenes|情景对话}} | {{L|info_remarkable|人物备注(对话)}} | |||
* {{L|info_l4d1_survivor_spawn|1代生还者机器人}} | {{L|L4D2 Mission Files#基本的任务文件|1代生还者玩家}} (survivor_set - Mission 文件) | {{L|Info director|强制至生还者位置}} | |||
* {{L|L4D2 Vscripts|脚本编写 (vscripts)}}{{sq}}| '''{{L|L4D2 Vscript Examples|示例脚本}}''' | |||
: 实体操作 | 自定义恐慌事件 | 自定义救援关 | 清道夫救援关 | {{L|L4D2_Director_Scripts|导演脚本}} | 尸潮猛攻 | [[L4D2_Vscripts#Decrypting NUC files|官方的脚本]] | {{L|Left 4 Dead 2/Script Functions|脚本编写 API}} | |||
*{{L|L4D2 EMS/Intro|扩展突变系统}} | |||
* {{L|L4D2 Mission Files#可返程的地图|可重返的地图}},如《暴风骤雨》所见。 | |||
=== 游戏模式 === | === 游戏模式 === | ||
* | * {{L|L4D Level Design/Versus Maps|对抗模式}} | ||
* | * {{L|Survival Gametype (L4D)|生还者模式}} | ||
* | * {{L|L4D2 Level Design/Scavenge Maps|清道夫模式}} | ||
* | * {{L|Mutation Gametype (L4D2)|突变模式}} | ||
* | * {{L|L4D2 Level Design/Multi-Gamemode Support|多游戏模式支持}} | ||
=== 自制游戏元素 === | === 自制游戏元素 === | ||
* | * {{L|Creating_a_Material|自制材质和纹理}} | {{L|Left 4 Dead Graffiti Tutorial|墙壁涂鸦文字教程}} | [[Water_(shader)#Flow|流水制作教程]] | ||
* | * {{LCategory|Modeling|自制模型和动画}} | ||
: | :{{L|Creating_custom_gibs|自制游戏世界里的物品}} | {{L|Cinematic Physics|物理效果}} | {{L|Deadline_AddonInfo_File|武器 (通过 addoninfo)}} | {{L|L4D2_Custom_Melee_Weapons|近战武器}} | {{L|Point_viewcontrol_survivor|开场和结束摄像机}} | ||
* | * {{L|L4D2 Custom Sound and Music Tutorial|自制声音和音乐}} | ||
: | :{{L|Soundscripts|声音脚本}} | {{L|Soundscapes|音景(环境音效)}} | ||
* | * {{L|L4D2 Custom Particle Effects Tutorial|自制粒子特效}} | {{L|Particle_System|编辑粒子特效}} | ||
* | * {{L|Detail_prop|游戏世界物体}} | ||
* [[Gameinfo.txt#SearchPaths | * [[Gameinfo.txt#SearchPaths|管理与组织]] | ||
=== 地图制作完成最后的打包 === | === 地图制作完成最后的打包 === | ||
* | * {{L|L4D2 Campaign Add-on Tutorial|创建附加组件(.VPK 文件)}} / {{L|求生之路VPK封装及导出教程|求生之路VPK封装及导出教程(由海天提供)}} | ||
** [[L4D_AddonInfo_Authoring#Info_metadata|addoninfo.txt]] | {{L|Deadline_AddonInfo_File|示例 addoninfo.txt (Deadline 1 和 2)}} | |||
** [[ | |||
** 完成你的自制地图后的打包要素 | ** 完成你的自制地图后的打包要素 | ||
::[[ | ::[[L4D2 Campaign Add-on Tutorial#addonimage.jpg|addonimage.jpg]] | [[L4D2 Campaign Add-on Tutorial#Campaign_Poster|地图战役载入海报]] | [[L4D2 Campaign Add-on Tutorial#Map_Thumbnail_Previews|每一关的缩略图片]] | [[L4D2 Campaign Add-on Tutorial#Campaign_Poster|地图结束背景]] | ||
:* | :* {{L|L4D2 Mission Files|Mission 文件}} | ||
:: | :: {{L|List of L4D2 Missions Files|官方 Mission 文件}} | {{L|Deadline_Mission_File|示例 Mission 文件 (Deadline 1 和 2)}} | ||
:* [[ | :* [[L4D2 Campaign Add-on Tutorial#Packaging_and_shipping|打包(为 VPK)]] | ||
:* [[ | :* [[L4D2 Campaign Add-on Tutorial#Compression|压缩]] | ||
* 上传 / 发布 | * 上传 / 发布 | ||
* | * {{L|L4D2 Level Design/Add-on Notes|附加组件备注 (L4D2)}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== 参考信息 == | == 参考信息 == | ||
* | * {{L|Left 4 Dead 2 Tool Updates|制作工具的变化}} | ||
* | * {{L|List of L4D2 Campaign Music|求生之路2之战役音乐列表}} | ||
* | * {{L|List of L4D2 Cvars|求生之路2之控制台命令列表}} | ||
* | * {{L|List of L4D2 Entities|求生之路2之实体列表}} | ||
* | * {{L|List of L4D2 Instructor Messages|求生之路2之提示信息列表}} | ||
* | * {{L|List of L4D2 Missions Files|求生之路2之 Mission 文件列表}} | ||
* | * {{L|Navigation Meshes (L4D)|求生之路2之导航网格属性列表}} | ||
* | * {{L|List of L4D2 Particles|求生之路2之粒子效果列表}} | ||
* | * {{L|Left 4 Dead 2/Script Functions|求生之路2之脚本函数}} | ||
* | * {{L|Left 4 Dead 2 Sky List|求生之路2之天空列表}} | ||
* | * {{L|List of L4D2 Soundscapes|求生之路2之环境音效列表}} | ||
* | * {{L|Left 4 Dead 2 Fog Settings|List of L4D2 Fog Settings}} | ||
* | * {{L|Dissection of Official L4D2 Campaigns}} | ||
* | * {{L|Dimensions in L4D2}} | ||
* | * {{L|L4D2 Gamemodes File|求生之路2游戏模式文件}} | ||
: | * {{L|Expert_compile_mode|高级编译模式}} | ||
: {{L|VBSP}} | {{L|VVIS}} | {{L|VRAD}} | |||
== 导航网格 == | == 导航网格 == | ||
===基本的=== | ===基本的=== | ||
* | * {{L|Navigation Meshes|导航网格}} | ||
* {{L|Navigation Mesh Commands|导航网格指令}} | |||
* | |||
** | ===求生之路系列=== | ||
** | * 基本导航编辑 | ||
** | ** {{L|L4D Level Design/Nav Meshes#生成新的导航网格|生成}} | ||
** | ** {{L|L4D Level Design/Nav Meshes#导航区域选择|选择}} | ||
** ''' | ** '''{{L|L4D Level Design/Nav Meshes#导航设置文件|按键绑定/快捷键}}''' | '''{{L|nav_mode.cfg}}''' | ||
** | ** {{L|L4D Level Design/Nav Meshes#拆分导航区域|切分}} | ||
** [[Nav_mode.cfg#Raising a nav area corner| | ** {{L|L4D Level Design/Nav Meshes#添加属性|添加属性}} | ||
** | ** {{L|L4D Level Design/Nav Meshes#删除导航区域|删除}} | ||
** | ** '''{{L|L4D Level Design/Nav Meshes#分析导航网格|分析}}''' | ||
** | ** {{L|L4D Level Design/Nav Meshes#添加导航到梯子|梯子}} | {{L|L4D Level Design/Level Standards#创建感染者专用的梯子|感染者专用梯子}} | ||
** | ** {{L|L4D Level Design/Nav Meshes#连接导航区域|连接}} | ||
** | ** {{L|L4D Level Design/Nav Meshes#绘制你自己的导航区域|绘制你自己的导航区域}} | ||
** {{L|L4D Level Design/Nav Meshes#绘制导航时对齐网格|对齐网格}} | |||
** {{L|L4D Level Design/Clip Brushes#导航阻挡器|导航阻挡器}} | |||
** {{L|L4D Level Design/Panic Events#标记导航|恐慌事件}} | |||
** {{L|L4D Level Design/Additional Finale Components#创建一个复活房间|救援房间}} | |||
** {{L|L4D Level Design/Breakable Walls#更新导航|可打破的墙壁}} | |||
** '''{{L|L4D Level Design/Nav Flow|导航流}}''' | |||
** {{L|L4D Level Design/Finale Events Part 1|救援关}}和{{L|L4D Level Design/Finale Events Part 2#更新导航|逃离载具}} | |||
* 高级导航编辑 | |||
** {{L|L4D Level Design/Advanced Nav Editing#使用OBSCURED属性|<code>OBSCURED</code>属性}} | '''{{L|Navigation Meshes (L4D)|求生之路1导航网格属性}}''' | |||
** {{L|L4D Level Design/Advanced Nav Editing#平铺绘制的导航网格到置换表层|置换表层}} | |||
** {{L|L4D Level Design/Advanced Nav Editing#在两个现有的导航区域之间创建导航区域|切分}} | |||
** {{L|L4D Level Design/Advanced Nav Editing#合并导航区域|合并}} | |||
** {{L|L4D Level Design/Advanced Nav Editing#手动升高/降低导航区域|升高和降低导航网格}} | |||
** [[Nav_mode.cfg#Raising a nav area corner|升高和降低导航区域角落]] | |||
** 导航 GUI | |||
** 雾 | |||
** {{L|L4D Level Design/Advanced Nav Editing#发现你的导航网格的问题所在|问题报告}} | |||
** {{L|Left 4 Dead Infected Populations|求生之路感染者种类大全}} | |||
** {{L|Sorting out navigation flow|整理网格路程}} | |||
* 参考 | |||
** {{L|List of L4D Series Nav Mesh Attributes|求生之路1&2之导航属性列表}} | |||
== 其他资源 == | == 其他资源 == | ||
* | * {{L|SketchUp Source Tools}} (谷歌草图大师) | ||
* | * {{L|GCFScape}} (提取VPK用的软件) | ||
* [ | * {{L|VTFEdit}} [制作涂鸦或游戏里墙壁上常见的生还者留言文字的软件(就是转换成图片而已)] | ||
* | * {{L|Left 4 Dead Plugins|建立服务器插件}} | ||
* | * {{L|AI Systems of L4D|求生之路的AI智能系统}} | ||
* Heat Maps | * Heat Maps | ||
* | * {{LCategory|Left 4 Dead Projects|User projects}} | ||
== 网站 == | == 网站 == | ||
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* [http://media.steampowered.com/apps/513/deadline.html Deadline Example Campaign] - L4D1 example add-on campaign by Valve | * [http://media.steampowered.com/apps/513/deadline.html Deadline Example Campaign] - L4D1 example add-on campaign by Valve | ||
* [http://media.steampowered.com/apps/513/deadline2.html Deadline 2 Example Campaign] - L4D2, a dramatic sequel to Deadline 1 | * [http://media.steampowered.com/apps/513/deadline2.html Deadline 2 Example Campaign] - L4D2, a dramatic sequel to Deadline 1 | ||
<!-- Please leave the Valve websites on top in their current order, and the rest in alphabetical order. --> | <!-- Please leave the Valve websites on top in their current order, and the rest in alphabetical order. --> | ||
* [http://left4dead.wikia.com/wiki/Left_4_Dead_Wiki The Left 4 Dead Wiki] - Part of the Valve Wiki Network | * [http://left4dead.wikia.com/wiki/Left_4_Dead_Wiki The Left 4 Dead Wiki] - Part of the Valve Wiki Network | ||
<!-- {{category cell|background-color=white|border-color=lightgray}} --> | <!-- {{category cell|background-color=white|border-color=lightgray}} --> | ||
* [https://www.worldofleveldesign.com/categories/cat-l4d1-2.php World Of Level Design] - Contains several Left 4 Dead 1/2 mapping guides | |||
* {{L|Level Design_Video_Tutorials|Level Design Video Tutorials}} - Various video tutorials about mapping. | |||
{{category end}} | {{category end}} | ||
__NOTOC__ | __NOTOC__ | ||
{{ACategory|Left 4 Dead 2}} | |||
{{ACategory|Level Design}} | |||
{{ACategory|Tutorials}} | |||
Latest revision as of 07:53, 12 July 2024
有关求生之路1 的关卡创建文章,请参阅 Left 4 Dead Level Creation 。