This article relates to the game "Left 4 Dead 2". Click here for more information.

Left 4 Dead 2 Level Creation

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Left 4 Dead 2 Ta strona zawiera artykuły nawiązujące do dla Left 4 Dead 2(en).

Dla artykułówLeft 4 Dead(en), zobacz Left 4 Dead Level Creation(en).

Zaczynanie

Teoria Designu

Tutorials and Constructing Elements

Standard Finale(en) | Gauntlet Finale(en) | Scavenge Finale(en) | Custom Finale(en) | Sacrifice Finale
Post Processing (Film Grain, Vignette, Local Contrast)(en) | Color Correction(en)
Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Scripts(en) | Onslaughts | Official vscripts | Script Classes and Functions(en)

Gamemodes

Custom Assets

Breakable Props(en) | Cinematic Physics(en) | Weapons(en) | Melee Weapons(en) | Intro/Outro Camera(en) | Procedurally Deforming Foliage
Soundscripts(en) | Soundscapes(en)

Shipping

addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background
Official Map Mission Files(en) | Example Mission Files (Deadline 1 & 2)(en)

Reference Information

VBSP(en) | VVIS(en) | VRAD(en)

Navigation Meshes

General

Left 4 Dead Series

Other Resources

Sites