Dimensions in L4D2
From Valve Developer Community
Player Height Standing = 72 units Player Height Crouching = 56 units Player Width: = 33 units Player Jump Height = 56 units __________________________________ Eye Height Standing = 62 units Eye Height Crouching = 44 units
Note:Left 4 Dead 2 makes no difference between default jump and the "crouch jump" which usually gives you a higher jump height, Valve decided to make the default jump height the crouch jump height.
Max Obstacle Height = 18 units CI Max Jump Height = 180 units (Only works for CI when a navmesh connects two areas. SI require Infected-only Ladders.) Small Door = 48x104 units Big Door = 56x104 units Normal Corridor Height = 128 units Normal Corridor Width = 64 units