List of L4D2 Instructor Messages

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This is a list of instructor lessons that you can make appear by entering their name in the event_name field of an info_game_event_proxy.

Entries engraved in bold are confirmed to work and can be called with info_game_event_proxy-s.

You can also use L4D Instructor messages inside L4D2. List of L4D Instructor Messages

env_instructor_hint is available in L4D2 for custom instructor messages, but multi-language support is not available. To do: confirm that there is no multilanguage support within the entity

Note:If you want to test any of these out, make sure you first open your save/game_instructor_counts.txt file and delete the contents, or load up the game and enter gameinstructor_reset_counts in the console.
Note:In order to make any of these appear, you must enable the Fire Event When First Seen flag of the info_game_event_proxy.
Note:This is not a full list of events. I've only picked the ones that can be useful in your custom maps/campaigns. Anything not mentioned here will probably automatically appear at the proper time anyway, and/or will not work when called by an info_game_event_proxy.

Panic Event Lessons

  • L4D2_Instructor_explain_mall_window
Displayed Caption 1: Shoot out the store window


  • L4D2_Instructor_explain_mall_alarm
Displayed Caption 1: Deactivate the alarm on the third floor


  • L4D2_Instructor_explain_coaster
Displayed Caption 1: Power up the coaster to start the ride


  • L4D2_Instructor_explain_coaster_stop
Displayed Caption 1: Deactivate the ride to stop the alarm


  • L4D2_Instructor_explain_carousel_start
Displayed Caption 1: Turn on the power to open the gate
Displayed Caption 2: Run to the control booth to shut down the carousel


  • L4D2_Instructor_explain_carousel_destination
Displayed Caption 1: Shut down the carousel


  • L4D2_Instructor_explain_gates_are_open
Displayed Caption 1: The gates are open, run for the safe room!


  • L4D2_Instructor_explain_c2m4_ticketbooth
Displayed Caption 1: Press the button to open the gates
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_hotel_elevator_doors
Displayed Caption 1: Pry open the doors to escape...
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_store_alarm
Displayed Caption 1: Open the store door...
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_perimeter1
Displayed Caption 1: Alarm will sound when perimeter is breached
Displayed Caption 2: Run to the security tower to deactivate the alarm


  • Deactivate the alarm to open the exit doors
Displayed Caption 1: Deactivate the alarm to open the exit doors


  • L4D2_Instructor_explain_float
Displayed Caption 1: Move the float
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_ferry
Displayed Caption 1: Call the ferry
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_shack
Displayed Caption 1: Lower the bridge
Displayed Caption 2: Be ready to fight the horde

Finale Lessons

  • L4D2_Instructor_explain_vehicle_arrival
Displayed Caption 1: Hurry to the rescue vehicle!


  • L4D2_Instructor_explain_c3m4_radio1
Displayed Caption 1: Call for a boat rescue


  • L4D2_Instructor_explain_c3m4_radio2
Displayed Caption 1: Respond to Virgil


  • L4D2_Instructor_explain_stage_lighting
Displayed Caption 1: Prepare the stage lighting


  • L4D2_Instructor_explain_stage_lighting
Displayed Caption 1: Set the stage lighting


  • L4D2_Instructor_explain_stage_finale_start
Displayed Caption 1: Begin the rock concert to signal the chopper


  • L4D2_Instructor_explain_stage_survival_start
Displayed Caption 1: Begin the rock concert...
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_drawbridge
Displayed Caption 1: Press the button to lower the drawbridge
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_pre_drawbridge
Displayed Caption 1: Use the radio to call for help


  • L4D2_Instructor_explain_c4m4_finale_start
Displayed Caption 1: Signal the boat with the Burger Tank sign


  • L4D2_Instructor_explain_c1m4_finale1
Displayed Caption 1: You'll need to fill the car with gas
Displayed Caption 2: Step 1: Find a gas can
Displayed Caption 3: Step 2: Bring the gas can to the car

Survival Lessons

  • L4D2_Instructor_explain_survival_help_button
Displayed Caption 1: Press the button...
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_survival_help_alarm
Displayed Caption 1: Activate the alarm...
Displayed Caption 2: Be ready to fight the horde


  • L4D2_Instructor_explain_survival_help_radio
Displayed Caption 1: Use the radio...
Displayed Caption 2: Be ready to fight the horde

Misc. Lessons

  • L4D2_Instructor_explain_hatch
Displayed Caption 1: Open the hatch


  • L4D2_Instructor_explain_c3m4_rescue
Displayed Caption 1: The rescue boat has arrived, get on board!


  • L4D2_Instructor_explain_gun_shop_tanker
Displayed Caption 1: Whitaker will destroy this tanker and clear the path


  • L4D2_Instructor_explain_gun_shop
Displayed Caption 1: Talk to the gun shop owner


  • L4D2_Instructor_explain_store_item
Displayed Caption 1: Retrieve the cola inside the store


  • L4D2_Instructor_explain_gun_shop_item_get
Displayed Caption 1: Get the cola


  • L4D2_Instructor_explain_return_item
Displayed Caption 1: Deliver the cola to the gun shop owner


  • L4D2_Instructor_explain_help_return_item
Displayed Caption 1: Escort the cola delivery


  • L4D2_Instructor_explain_return_to_elevator
Displayed Caption 1: Return to the elevator!


  • L4D2_Instructor_save_items
Displayed Caption 1: You may want to save some items for the return trip


  • L4D2_Instructor_temp_msg_c4m1
Displayed Caption 1: Go get fuel and return to the boat


  • L4D2_Instructor_temp_msg_c4m3
Displayed Caption 1: You got the fuel — Return to the boat


  • L4D2_Instructor_explain_c4m4_finale_no_gas
Displayed Caption 1: You should bring the gas can here before you flip the switch


  • L4D2_Instructor_explain_decon_wait
Displayed Caption 1: Close the door when everyone is in the trailer


  • L4D2_Instructor_explain_decon
Displayed Caption 1: Release door to exit the trailer


  • L4D2_Instructor_porch_light
Displayed Caption 1: Turn on porch lights to mark locations with items

See also