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Bug:Newer version (starting with 1.4.4 or later) may not launch[1] on some systems (especially with systems with Windows 11 or localized version of the OS). Users can try to install latest version of Java and download the 
Note:Due to technical reasons, decompiling maps doesn't accurately recreate their original VMF state, often presenting issues such as invalid geometry solids, tools textures such as NPC Clip or Player Clip all replaced with either Nodraw or entirely replaced with NPC Clip or Player Clip which cause lighting issues or NPCs to get stuck, or misplaced areaportal brushes in the decompiled file.
Workaround:Decompiling the file again or more times may generate better results, such as avoiding some of these issues[Why?].
Note:If there is decompilation protection present, the conversion may be more difficult to work with.
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[[File:BSPSource.png|thumb|right|300px|Screenshot of BSPSource.]] | |||
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{{Bspsource|4}} is a GUI map decompiler for {{src|4}} games, written in {{java|4}}. | |||
Based on [[VMEX]], it converts [[BSP]] files into [[VMF]] ones that can be loaded in [[Hammer]]. It also includes numerous bug fixes over '''VMEX''' and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more. | |||
{{Bug|Newer version (starting with 1.4.4 or later) may not launch{{cite|1}} on some systems (especially with systems with Windows 11 or localized version of the OS). Users can try to install latest version of Java and download the {{path|bspsrc-jar-only|zip}} version and run the {{file|bspsrc|jar}} file, or alternatively, use older version of BSPSource, or downgrade/upgrade/reinstall Windows.}} | |||
{{note|Due to technical reasons, decompiling maps doesn't accurately recreate their original '''VMF''' state, often presenting issues such as invalid geometry solids, tools textures such as NPC Clip or Player Clip all replaced with either Nodraw or entirely replaced with NPC Clip or Player Clip which cause lighting issues or NPCs to get stuck, or misplaced [[areaportal]] brushes in the decompiled file. {{workaround|Decompiling the file again or more times may generate better results, such as avoiding some of these issues{{why}}.}} }} | |||
{{note|If there is decompilation protection present, the conversion may be more difficult to work with.}} | |||
== BSP with File Packing == | |||
In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory. | |||
== BSPInfo == | |||
BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similarly to {{Gcfscape|2}}. | |||
== See also == | |||
*{{hlusmd|4}} - GUI map decompiler for {{Gldsrc|4}} | |||
== External links == | |||
* [https://github.com/ata4/bspsrc/releases BSPSource on GitHub] | |||
* [https://www.oracle.com/java/technologies/downloads Latest Java] (optional, for 1.4.4 or later. This is only required if you are using {{path|bspsrc-jar-only|zip}} (which does not have Java bundled in.) | |||
** After installing, try to run the {{path|bspsrc|jar}} executable, or type {{code|javaw -jar "C:\your-bspsrc-folder\bspsrc.jar"}} in Command Prompt (CMD). | |||
* [https://www.java.com/download/ Java 8] (required in order to use BSPSource 1.4.3 or earlier) | |||
{{references|1= | |||
{{ref2|cite id=1|access-date=June 19, 2025|"[https://github.com/ata4/bspsrc/issues/180 Application not launching caused by "java.lang.IllegalArgumentException: Comparison method violates its general contract!"]". BSPSource. ''GitHub Issues''.}} | |||
}} | |||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
{{sdktools|cat=0|0}} |
Latest revision as of 01:14, 19 June 2025
BSPSource is a GUI map decompiler for
Source games, written in
Java.
Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.


bspsrc-jar-only.zip
version and run the 
bspsrc.jar
file, or alternatively, use older version of BSPSource, or downgrade/upgrade/reinstall Windows. [todo tested in ?]


BSP with File Packing
In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory.
BSPInfo
BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similarly to GCFScape.
See also
Half-Life Unified SDK Map Decompiler - GUI map decompiler for
GoldSrc
External links
- BSPSource on GitHub
- Latest Java (optional, for 1.4.4 or later. This is only required if you are using
bspsrc-jar-only.zip
(which does not have Java bundled in.)- After installing, try to run the
bspsrc.jar
executable, or type javaw -jar "C:\your-bspsrc-folder\bspsrc.jar" in Command Prompt (CMD).
- After installing, try to run the
- Java 8 (required in order to use BSPSource 1.4.3 or earlier)
References
References | ||
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