List of Day of Defeat entities
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This is a complete list of all entities found in Day of Defeat
Note:This list contains NON-FGD and FGD entities.
dod_*
- dod_ammo
- dod_camera
- dod_object
- dod_object_goal
- dod_score_ent
- dod_control_point_master
- dod_location
- dod_control_point
- dod_trigger_sandbag
- dod_capture_area
- dod_point_relay
- dod_round_timer
- dod_preround
- dod_mapmaker
- dod_secondary
ambient_*
cycler_*
env_*
- env_fade
- env_model
- env_rain
- env_beam
- env_beverage
- env_blood
- env_bubbles
- env_explosion
- env_funnel
- env_global
- env_glow
- env_laser
- env_message
- env_render
- env_rocketshooter
- env_shake
- env_shooter
- env_smoker
- env_sound
- env_spark
- env_sprite
- env_state
- env_customize
shell_*
game_*
- game_counter
- game_counter_set
- game_end
- game_player_hurt
- game_player_team
- game_score
- game_team_master
- game_team_set
- game_text
- game_zone_player
- game_player_equip
info_*
- info_player_allies
- info_player_axis
- info_player_observer
- info_alias
- info_group
- info_null
- info_target
- info_teleport_destination
- info_intermission
- info_landmark
- info_node
- info_initial_player_axis
- info_initial_player_allies
light_*
multi_*
path_*
player_*
trigger_*
- trigger_auto
- trigger_camera
- trigger_changetarget
- trigger_changealias
- trigger_counter
- trigger_hurt
- trigger_multiple
- trigger_once
- trigger_push
- trigger_lightstyle
- trigger_relay
- trigger_sound
- trigger_gravity
- trigger_teleport
- trigger_transition
- trigger_control
func_*
- func_breakable
- func_button
- func_conveyor
- func_door
- func_door_rotating
- func_friction
- func_illusionary
- func_ladder
- func_mortar_field
- func_pendulum
- func_plat
- func_platrot
- func_pushable
- func_rot_button
- func_rotating
- func_tank
- func_tankdrive
- func_tankcontrols
- func_tankmortar
- func_tankrocket
- func_tankbase
- func_tankcannon
- func_tankmg
- func_tanktarget
- func_trackautochange
- func_trackchange
- func_tracktrain
- func_train
- func_traincontrols
- func_wall
- func_wall_toggle
- func_water
- func_destroy_objective
button_
momentary_*
weapon_*
- weapon_30cal
- weapon_amerknife
- weapon_germanknife
- weapon_bar
- weapon_bren
- weapon_colt
- weapon_enfield
- weapon_garand
- weapon_gerknife
- weapon_gewehr
- weapon_greasegun
- weapon_kar
- weapon_luger
- weapon_m1carbine
- weapon_mg34
- weapon_mg42
- weapon_mp40
- weapon_mp44
- weapon_spade
- weapon_spring
- weapon_sten
- weapon_thompson
- weapon_bazooka
- weapon_pschreck
- weapon_piat
- weapon_scopedenfield
- weapon_webley
- weapon_stickgrenade
- weapon_stickgrenade_ex
ammo_*
- ammo_30cal
- ammo_bar
- ammo_bren
- ammo_colt
- ammo_enfield
- ammo_garand
- ammo_gewehr
- ammo_kar
- ammo_luger
- ammo_m1carbine
- ammo_mg34
- ammo_MG42
- ammo_mp40
- ammo_mp44
- ammo_spring
- ammo_sten
- ammo_thompson
- ammo_bazooka
- ammo_pschreck
- ammo_piat
- ammo_generic_american
- ammo_generic_british
- ammo_generic_german
- ammo_webley